Dungeon Crawl Stone Soup version 0.27-a0-679-g77a6b55 (webtiles) character file. Game seed: 7472272841207955391 44 Montycc the Conjurer (level 3, -10/21 HPs) Began as an Octopode Conjurer on Mar 18, 2021. Mangled by a gnoll ... wielding a +0 spear (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1298 turns). Montycc the Conjurer (Octopode Conjurer) Turns: 1298, Time: 00:02:55 Health: -10/21 AC: 1 Str: 6 XL: 3 Next: 62% Magic: 2/6 EV: 7 Int: 21 God: Gold: 79 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: held A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 spear d - a +0 dagger of electrocution (weapon) Scrolls c - 2 scrolls of teleportation {unknown} Potions a - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are held in a net! You struggle against the net. You struggle against the net. A gnoll comes into view. It is wielding a +0 club. You tear a large gash into the net. You rip the net and break free! The gnoll misses you. The gnoll closely misses you. Found a pair of gloves. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering a throwing net (lightly wounded, 19% to evade) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) A bat comes into view. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! The bat moves out of view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering a throwing net (lightly wounded, 19% to evade) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You struggle against the net. You struggle against the net. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... #..#<#...##..# #. #.##.#.#..#... #[ #.##.#.##.. #. #.##...# . #.####.##..# #.###....>....# ........#..##.# ..........## # .......@.####.## .........g.).... ........#####b## ........# ........# ######### You could see a gnoll and a bat. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 leopard geckos (D:1) A ball python (D:1) 2 giant cockroaches 3 goblins (D:1) 3 hobgoblins (D:1) 4 bats 3 frilled lizards (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Montycc the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 583 | D:1 | Learned a level 2 spell: Searing Ray 1184 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1213 | D:2 | Found a shimmering altar of Xom. 1295 | D:2 | HP: 1/21 [gnoll/+0 spear (9)] 1298 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic D:2: minmay_chambers_of_twos, layout_rooms, xom_teletrap_fun Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 2 Spear || 3 Cast: Magic Dart || 41 Searing Ray || 2 Armor: Skin || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1297 | 1247 | 50 | 0 | 1152 | 2 | 648.5 | Dungeon | 1297 | 1247 | 50 | 0 | 1152 | 2 | 648.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1180 daAuts D:2: 116 daAuts