Dungeon Crawl Stone Soup version 0.27-a0-679-g77a6b55 (webtiles) character file. Game seed: 6813332076107617511 74 Montycc the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Mar 18, 2021. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:47 (2230 turns). Montycc the Conjurer (Octopode Conjurer) Turns: 2230, Time: 00:04:49 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 28% Magic: 2/7 EV: 13 Int: 21 God: Gold: 25 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . g - +1 short sword (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 club g - a +1 short sword of draining (weapon) Scrolls a - a scroll of noise {unknown} c - a scroll of amnesia {unknown} d - 3 scrolls of holy word {unknown} e - a scroll of magic mapping {unknown} f - a scroll of identify {unknown} Potions h - a potion of curing {unknown} i - a potion of brilliance {unknown} Skills: + Level 2.7 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll is heavily wounded. The gnoll shouts! A gnoll comes into view. The magic dart hits the gnoll! You kill the gnoll! The gnoll shouts! The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 club. The gnoll hits you but does no damage. You hit the gnoll. You drain the gnoll. You kill the gnoll! You have reached level 4! The gnoll barely misses you. You barely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. You drain the gnoll. You squeeze the gnoll! The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here an adder skeleton. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (19% to evade) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! You die... #### #...########## #...#........# .##...#.######.# .............@###.# ............#.##.# ...........###g#.######## ...##...#.## ##......รท..# #.# #...##.###.########.# #.# #... ##.#.## #.# #.# #### ##..# #.# #####.#### ##.# #.# #........# ##'## #.# You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) A worm (D:2) 2 leopard geckos (D:1) A ball python (D:2) 3 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:1) 5 kobolds (D:2) 3 bats A frilled lizard (D:1) 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Montycc the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 273 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1531 | D:2 | Learned a level 2 spell: Searing Ray 1559 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 2193 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 2230 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, chequers_serial_rivers_micro_b D:2: layout_loops_corners, chequers_serial_rivers_micro_a, kennysheep_pointless_box, trog_butcher_becter Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 2 | || 2 Constrict | 2 | 1 || 3 Tentacles | 2 | 1 || 3 Short sword | 2 | 2 || 4 Cast: Magic Dart | 64 | || 64 Searing Ray | | 1 || 1 Armor: Skin | 1 | || 1 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2229 | 2207 | 22 | 279 | 1744 | 2 | 1114.5 | Dungeon | 2229 | 2207 | 22 | 279 | 1744 | 2 | 1114.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1159 daAuts D:2: 1070 daAuts