MountainWizardofAum the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (36, 1, D) the amulet "Kahioz" {Reflect Dex+4 SH+5} [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+4). SH: It affects your SH (+5). (unseen) (36, 2, D) a +2 great sword of flaming (unseen) (37, 1, D) a +0 dagger of venom (unseen) (37, 3, D) a +2 great sword of flaming (unseen) (38, 1, D) a phantom mirror (38, 3, D) a salamander corpse (39, 1, D) the +0 robe of Jigsaw {rPois Regen+} rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (unseen) (39, 2, D) a +2 demon whip of draining (still there?) a +4 ring of protection (still there?) (40, 1, D) a +4 heavy flail (unseen) (40, 2, D) a +0 great sword of flaming (still there?) a +3 demon whip (still there?) (40, 4, D) a fire giant corpse (49, 0, D) the +6 sling of Zewkaiha {antimagic, rElec SInv Stlth-} rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth: It makes you less stealthy. (unseen) (49, 1, D) a +1 plate armour of poison resistance (unseen) (49, 24, D) a staff of earth (unseen) (49, 37, D) a +2 leather armour of cold resistance (50, 0, D) a staff of cold (unseen) (50, 1, D) a +0 vampiric dagger (unseen) (50, 13, D) 3 large rocks a book of Blasting (50, 24, D) a +0 dagger (50, 25, D) a +2 demon blade of draining (50, 36, D) a +3 chain mail of cold resistance (50, 37, D) a ring of flight (51, 0, D) a staff of conjuration (unseen) (51, 1, D) a +2 battleaxe of freezing a frost giant corpse (51, 3, D) a titan corpse (51, 12, D) a +2 rapier of holy wrath (51, 16, D) a +4 scimitar of electrocution 4 large rocks (51, 17, D) 4 large rocks a +0 troll leather armour a stone giant corpse a troll corpse (51, 25, D) a +0 short sword of distortion (still there?) a wand of iceblast (3) (still there?) (51, 27, D) a +0 robe (still there?) a +1 dagger of draining (still there?) (51, 28, D) a +2 quarterstaff of chaos (still there?) a +0 cloak (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (51, 36, D) a staff of conjuration (51, 37, D) a +2 spear of venom (unseen) (52, 1, D) a staff of fire (52, 12, D) a +0 battleaxe of freezing a +1 ring mail of fire resistance (52, 13, D) the +1 morningstar "Kulanu" {elec, *Slow rC+ Dex+4} (still there?) Dex: It affects your dexterity (+4). rC: It protects you from cold. *Slow: It may slow you when you take damage. a +0 giant club (still there?) +2 fire dragon scales (still there?) (52, 14, D) a +0 giant club a +0 dire flail a two-headed ogre corpse (52, 15, D) 3 large rocks a stone giant corpse (52, 24, D) a staff of poison (52, 27, D) a +0 scimitar of flaming a +2 robe of fire resistance the human corpse of Erica (skeletalised by now) (52, 29, D) a +0 hat a +7 battleaxe of freezing a +0 scale mail of cold resistance the human corpse of Rupert (skeletalised by now) (52, 36, D) a +4 spectral quarterstaff (52, 37, D) the +6 leather armour "Ucaoguff" {Int+5 Dex+2} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). (unseen) (53, 0, D) a +5 heavy shortbow (53, 1, D) the amulet "Nifim" {rPois Regen+ Str+3 Int+5 Stlth-} [amulet of regeneration] Str: It affects your strength (+3). Int: It affects your intelligence (+5). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Stlth: It makes you less stealthy. (53, 15, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (53, 16, D) a +0 giant spiked club a +0 giant spiked club (53, 24, D) a +0 leather armour (53, 25, D) 4 curare-tipped darts (still there?) a wand of quicksilver (3) (still there?) (53, 36, D) a staff of poison (53, 37, D) the +6 trident "Ogrebane" {heavy, rElec rCorr Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (54, 1, D) the +2 scale mail of Kacziu {rElec Dex+2} (still there?) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. a +6 ring of strength (still there?) (54, 12, D) a +0 heavy war axe (54, 13, D) the +4 scimitar "Gaxegec" {holy, rN+} rN: It protects you from negative energy. (54, 16, D) a +0 giant club a +0 giant spiked club (54, 24, D) a +2 helmet of see invisible (54, 28, D) a +1 longbow of flaming (still there?) a +0 barding (still there?) the ring of Pecwomef {rPois rF- MP+9 Dex+3 SInv} (still there?) [ring of magical power] Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (54, 36, D) the +0 ring mail of the Land of Plenty {Will+ Int-5 SInv Stlth+} Int: It affects your intelligence (-5). SInv: It lets you see invisible. Will: It increases your willpower. Stlth: It makes you more stealthy. (unseen) (55, 0, D) a +0 robe of cold resistance (unseen) (55, 1, D) a +2 great sword of electrocution (unseen) (55, 13, D) the staff of cold "Emunliun" {Fly rElec rC+ Int-4} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-4). rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. It falls into the 'Staves' category. It is a weapon for one hand-pair. (55, 16, D) a troll corpse (55, 24, D) a staff of earth (55, 25, D) a +0 heavy trident a +0 plate armour a +0 tower shield (59, 36, D) a +1 mace of protection (unseen) (60, 37, D) a +0 helmet of see invisible (61, 8, D) a staff of poison (unseen) (61, 16, D) a book of Annihilations (61, 36, D) the staff of poison "Woanio Mesism" {rPois rF+ Dex+3} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rF: It protects you from fire. rPois: It protects you from poison. It falls into the 'Staves' category. It is a weapon for one hand-pair. (61, 37, D) a +4 rapier of venom (unseen) (61, 42, D) a +1 great sword of freezing a +0 plate armour a +1 great mace a +0 plate armour (61, 43, D) a +0 great mace of draining a +0 plate armour (62, 8, D) a +2 morningstar of holy wrath (62, 9, D) a +4 great sword of holy wrath (62, 26, D) a +2 morningstar of holy wrath (62, 27, D) +0 ice dragon scales (62, 36, D) the +8 chain mail of Evolution {rElec rCorr Str+3 Int-2} Str: It affects your strength (+3). Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (63, 0, D) the staff of cold "Hutho" {rPois rC+ rN++ Str+3 Int-4} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Int: It affects your intelligence (-4). rC: It protects you from cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (63, 8, D) a staff of poison (unseen) (63, 27, D) the +5 hand axe of Karma {venom, rElec rPois Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (63, 39, D) a +0 heavy great mace (64, 27, D) a +1 plate armour of willpower (65, 15, D) a staff of cold (unseen) (65, 26, D) a +3 mace of holy wrath (unseen) (67, 0, D) a piece from Xom's chessboard (15/15) (69, 0, D) a +2 scale mail of cold resistance (unseen) (69, 20, D) a +0 heavy mace (unseen) (69, 36, D) a staff of conjuration (70, 8, D) a +0 pair of boots of flying (70, 9, D) +1 ice dragon scales (unseen) (70, 19, D) a +0 long sword (70, 36, D) a +4 ring mail of cold resistance (70, 37, D) a +0 spear of flaming (unseen) (70, 40, D) a +0 trident (71, 8, D) +2 ice dragon scales (71, 16, D) a +2 spear of freezing (unseen) (71, 17, D) the staff of death "Agivyzir" {rN+ rCorr Int+5} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (71, 19, D) a +0 short sword a +0 battleaxe (71, 36, D) a +2 spear of freezing (71, 40, D) a +0 spear a +0 robe (72, 20, D) a +0 trident (72, 27, D) a staff of poison (unseen) (72, 36, D) a ring of poison resistance (72, 41, D) a +0 scimitar (73, 17, D) the +5 great sword of Governance {venom, rPois rN+ Dex-4} Dex: It affects your dexterity (-4). rPois: It protects you from poison. rN: It protects you from negative energy. (73, 20, D) a +0 club (73, 26, D) a wand of quicksilver (2) (73, 27, D) the Compendium of Injurious Relocation Spells Type Level a - Apportation Translocation 1 b - Dazzling Flash Conjuration/Hexes 3 c - Fireball Conjuration/Fire 5 d - Iskenderun's Battlesphere Conjuration 5 (unseen)