Dungeon Crawl Stone Soup version 0.34-a0-1581-g8a2acc8fe4 (webtiles) character file. Game seed: 15999078080292457921 563 MrBigDoogan the Magician (level 7, -4/45 HPs) Began as a Djinni Conjurer on Dec 2, 2025. Slain by a centaur (6 damage) ... on level 6 of the Dungeon. The game lasted 00:25:25 (3826 turns). MrBigDoogan the Magician (Djinni Conjurer) Turns: 3826, Time: 00:25:26 Health: -4/45 AC: 2 Str: 6 XL: 7 Next: 58% Gold: 150 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) f - +1 short sword (freeze) rCold x . . (150%) h - orb {Glass} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - amulet of the acrobat Will ..... b - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.27/turn %: acrobat, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, booming voice a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons f - a +1 short sword of freezing (weapon) Missiles d - 5 poisoned darts Armour a - a +0 robe (worn) c - the +2 leather armour "Zixiesiq" {Int+4} (You found it on level 3 of the Dungeon) Int+4: It affects your intelligence (+4). It cannot be enchanted further. g - an orb of attunement h - an orb of glass (worn) Jewellery b - a +4 ring of slaying (worn) e - an amulet of the acrobat (worn) Wands f - a wand of mindburst (14) e - a wand of charming (9) Scrolls e - a scroll of fog {unknown} a - 2 scrolls of enchant armour c - a scroll of immolation {unknown} m - a scroll of silence {unknown} T - a scroll of torment q - a scroll of enchant weapon {unknown} u - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} Potions j - 2 potions of heal wounds {unknown} d - a potion of berserk rage {unknown} f - a potion of attraction {unknown} k - a potion of curing {unknown} l - a potion of resistance {unknown} M - 3 potions of mutation p - 3 potions of cancellation {unknown} s - a potion of haste {unknown} t - a potion of lignification {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.6 Spellcasting * Level 6.6 Conjurations * Level 6.6 Hexes * Level 6.6 Summonings * Level 6.6 Necromancy * Level 6.6 Translocations * Level 6.6 Forgecraft * Level 6.6 Fire Magic * Level 6.6 Ice Magic * Level 6.6 Air Magic * Level 6.6 Earth Magic * Level 6.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d11 6% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 6% 4 e - Freeze Ice 100% 1d10 1% 1 f - Scorch Fire 68% 2d7 1% 2 g - Sigil of Binding Hex 34% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:3 [ D:4 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You read scrolls incredibly loudly when enemies are in sight. Message History You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The centaur closely misses you. The centaur kicks you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (lightly wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The centaur kicks you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (severely wounded, 88% to hit) You miscast Searing Ray. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. It was a potion of mutation. You feel extremely strange. You feel frail. You feel your voice swell to a thunderous volume. You feel robust. n -> M - 3 potions of mutation The centaur hits you. You die... #.####.##.#)# ............# #.#.#..##.######## .................# #.#..†...........# .................# ### ..........####...# c... ..........# ###.# ..... ..........# #@##...... ..........# #.cB...... ......##### ####...... #####.# ..... ### .... ... .. . You could see a centaur and a clockroach (warded). Vanquished Creatures 2 scorpions (D:6) 2 bombardier beetles 3 orc priests A sleepcap (D:6) 2 iguanas (D:5) Ijyb (D:3) Terence (D:2) 2 orc wizards A gnoll (D:2) 3 adders 4 dart slugs 2 ribbon worms 10 orcs 5 hobgoblins 5 jackals 6 quokkas 8 ball pythons 2 bats 6 endoplasms 4 frilled lizards (D:2) 4 goblins 7 kobolds 4 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrBigDoogan the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | MrBigDoogan set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 108 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 659 | D:2 | Encountered Terence 694 | D:2 | Reached XP level 3. HP: 12/25 MP: 0/0 694 | D:2 | Learned a level 1 spell: Freeze 1410 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1420 | D:2 | Killed Terence 1485 | D:3 | Encountered Ijyb 1490 | D:3 | Killed Ijyb 1491 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/0 1491 | D:3 | Learned a level 2 spell: Scorch 1897 | D:3 | Reached skill level 5 in Spellcasting 1897 | D:3 | Reached skill level 5 in Conjurations 1897 | D:3 | Reached skill level 5 in Hexes 1897 | D:3 | Reached skill level 5 in Summonings 1897 | D:3 | Reached skill level 5 in Necromancy 1897 | D:3 | Reached skill level 5 in Translocations 1897 | D:3 | Reached skill level 5 in Forgecraft 1897 | D:3 | Reached skill level 5 in Fire Magic 1897 | D:3 | Reached skill level 5 in Ice Magic 1897 | D:3 | Reached skill level 5 in Air Magic 1897 | D:3 | Reached skill level 5 in Earth Magic 1897 | D:3 | Reached skill level 5 in Alchemy 1996 | D:3 | Reached XP level 6. HP: 32/40 MP: 0/0 2103 | D:3 | Found Bacren's Antique Armour Boutique. 2333 | D:3 | Identified the +2 leather armour "Zixiesiq" {Int+4} 2577 | D:4 | Found Tuskihau's Weapon Emporium. 3392 | D:5 | Entered Level 5 of the Dungeon 3496 | D:5 | Encountered a sky beast 3639 | D:6 | Reached XP level 7. HP: 40/45 MP: 0/0 3639 | D:6 | Learned a level 3 spell: Sigil of Binding 3825 | D:6 | HP: 2/45 [centaur (3)] 3826 | D:6 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 3826 | D:6 | Gained mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 3826 | D:6 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 3826 | D:6 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, st_stairs_13 D:2: layout_rooms, cheibrodos_gnoll_hut, uniq_terence D:3: layout_loops_ring, serial_shops, nicolae_shop_rolling_square, uniq_ijyb D:4: layout_basic, serial_shops, shop, serial_park_tiny_1 D:5: layout_cave_pods, serial_shops, nicolae_shop_behind_doors, dreamdust_princess_bridge D:6: layout_basic, mainiacjoe_overflow_catch_the_wave, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.6 Conjurations | 4 5 6 | 6.6 Hexes | 4 5 6 | 6.6 Summonings | 4 5 6 | 6.6 Necromancy | 4 5 6 | 6.6 Translocations | 4 5 6 | 6.6 Forgecraft | 4 5 6 | 6.6 Fire Magic | 4 5 6 | 6.6 Ice Magic | 4 5 6 | 6.6 Air Magic | 4 5 6 | 6.6 Earth Magic | 4 5 6 | 6.6 Alchemy | 4 5 6 | 6.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 101 | 95 | 10 || 206 Searing Ray | 2 | 15 | 11 || 28 Evoke: Wand of mindburst | | 5 | || 5 Drink: Mutation | | | 1 || 1 Read: Identify | 1 | 3 | || 4 Poison | 1 | | || 1 Fear | | 1 | || 1 Armour: Robe | 21 | 7 | 11 || 39 Dodge: Dodged | 38 | 12 | 5 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3833 | 2650 | 1183 | 557 | 1484 | 6 | 638.8 | Dungeon | 3833 | 2650 | 1183 | 557 | 1484 | 6 | 638.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 926 daAuts D:4: 902 daAuts D:1: 808 daAuts D:2: 803 daAuts D:6: 202 daAuts D:5: 191 daAuts