Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 6434511560192617660 72 MrBigDoogan the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Dec 15, 2025. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:22 (1712 turns). MrBigDoogan the Magician (Djinni Conjurer) Turns: 1712, Time: 00:07:23 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 50% Gold: 91 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) b - +0 war axe (vamp) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons b - a +0 vampiric war axe (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fog {unknown} h - a scroll of blinking {unknown} l - a scroll of teleportation {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of lignification {unknown} k - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.0 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Summon Small Mammal Summ 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence hits you with a +0 short sword! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +1 scale mail of fire resistance (moderately wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +1 scale mail of fire resistance (heavily wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +1 scale mail of fire resistance (heavily wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Okay, then. It was a potion of haste. You feel yourself speed up. You stop channelling your searing ray. Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." $## .!# #.# ###.# ...# ######..##### #......@....# #)@# #.# #..# #.# #..# #.# ##.# #..###.## ...# #..##...####### #..# #.....#.......# #..# ##.##...#####.# #..# #.###.## #.# #..# #.# #.# #.# You could see Terence. Vanquished Creatures Robin (D:2) An adder (D:2) 3 dart slugs 6 endoplasms 2 quokkas (D:2) 6 ball pythons (D:1) 4 bats 2 frilled lizards (D:2) 13 goblins 9 hobgoblins 6 kobolds 3 rats (D:1) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrBigDoogan the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | MrBigDoogan set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 213 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 712 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 712 | D:1 | Learned a level 1 spell: Summon Small Mammal 994 | D:2 | Encountered Robin 1072 | D:2 | Killed Robin 1088 | D:2 | Reached XP level 4. HP: 19/31 MP: 0/0 1699 | D:3 | Encountered Terence 1712 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, patterned_corridor D:2: layout_rooms, uniq_robin D:3: layout_loops_ring, uniq_terence, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 29 || 104 Searing Ray | 1 | 7 || 8 Drink: Haste | | 1 || 1 Armour: Robe | | 6 || 6 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1712 | 1550 | 162 | 111 | 1217 | 3 | 570.7 | Dungeon | 1712 | 1550 | 162 | 111 | 1217 | 3 | 570.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 932 daAuts D:2: 691 daAuts D:3: 89 daAuts