MrDizzy Level 1 of the Dungeon (0, 0, D:1) a +0 club (20, 35, D:1) a +0 club (22, 10, D:1) a +0 dagger (31, 21, D:1) a +0 club (35, -14, D:1) a +0 dagger (35, 34, D:1) a +0 dagger (37, 14, D:1) a +0 club (38, 33, D:1) 5 bolts (45, -3, D:1) a +0 club (54, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (11, 2, D:2) a +0 club (13, -1, D:2) a +0 spear (15, -2, D:2) a +0 flail (16, -5, D:2) a +0 club (30, -3, D:2) a +0 club (31, -17, D:2) a +0 mace (33, 18, D:2) a +0 short sword (35, -16, D:2) 16 bolts (36, 28, D:2) a +0 plate armour (43, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +2 scythe of venom (11, -37, D:3) a +0 club (12, -34, D:3) a +0 flail (13, -28, D:3) a +0 flail (23, 4, D:3) 3 scrolls of noise (27, -28, D:3) a +0 dagger (59, -15, D:3) a staff of death Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -30, D:4) the +3 leather armour "Joro Wia" {-Tele Harm Fly} Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (17, -19, D:4) a +0 leather armour (19, -32, D:4) 12 arrows (21, -34, D:4) a +0 dagger (24, 3, D:4) a +0 chain mail (26, -14, D:4) a +1 hand axe of freezing (37, 1, D:4) a +0 chain mail (50, -4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, 23, D:5) a +0 giant club (17, 11, D:5) a +0 giant club (21, -23, D:5) 15 arrows (23, 11, D:5) a +0 leather armour (23, 17, D:5) a +0 scale mail (23, 32, D:5) a +0 giant club (25, 17, D:5) a staff of poison (34, -10, D:5) 2 gold pieces (49, 7, D:5) a +0 club (54, 0, D:5) a +0 robe (60, 14, D:5) a +0 hand crossbow Level 6 of the Dungeon (28, 9, D:6) a +0 leather armour a +0 whip (29, 2, D:6) 18 bolts (30, -3, D:6) a +0 leather armour (30, 9, D:6) a +0 plate armour a +0 mace (30, 10, D:6) a +0 robe (32, -5, D:6) a +0 spear (36, -13, D:6) a +0 leather armour (37, 18, D:6) a +0 mace (37, 32, D:6) a +0 robe a +0 short sword (44, 4, D:6) a +0 robe (45, 16, D:6) 18 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 club (1, -2, D:7) a +2 dagger (1, 0, D:7) a +0 robe a +0 hand axe a +0 robe a +0 dagger (1, 2, D:7) a +0 short sword (2, 0, D:7) a +0 short sword (still there?) a +0 dagger (still there?) (2, 1, D:7) a +0 dagger (4, 18, D:7) a +0 leather armour (7, 10, D:7) a +0 chain mail (8, 7, D:7) a +0 falchion a +0 ring mail (12, 39, D:7) a +0 robe a +0 dagger (15, 11, D:7) a +0 dagger a +0 flail a +0 hand axe (16, 11, D:7) a +0 war axe (16, 27, D:7) a +0 leather armour (17, -1, D:7) a +0 robe a +0 whip (19, 5, D:7) a +0 dagger (25, -4, D:7) a +0 giant spiked club (30, 12, D:7) a +0 robe a +2 morningstar of freezing (30, 31, D:7) a +0 club (31, 3, D:7) a +0 short sword (31, 10, D:7) a +0 dagger (40, -4, D:7) a +0 robe (40, 10, D:7) a +0 falchion (45, 4, D:7) a +0 ring mail a +0 quarterstaff a +0 hunting sling (48, 8, D:7) a +0 dagger (56, 19, D:7) a sling bullet (still there?) a +0 dagger (still there?) a +0 robe (still there?) (57, 19, D:7) a sling bullet Level 8 of the Dungeon (0, 0, D:8) a scarf of harm (8, 4, D:8) 16 bolts (11, 24, D:8) a +0 ring mail a +0 dagger (11, 25, D:8) a +0 dagger (12, 23, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (15, 12, D:8) a +0 robe a +0 club (16, -3, D:8) a +0 club (24, -19, D:8) a +0 flail a +0 robe (26, -17, D:8) a +3 war axe a +0 robe (27, 5, D:8) a +0 robe (28, 24, D:8) a +0 scale mail a +0 falchion (28, 25, D:8) a +0 flail (29, -17, D:8) a +0 long sword (29, -9, D:8) a +0 robe (29, 7, D:8) 12 bolts (30, -18, D:8) a +0 giant spiked club a +0 giant club (30, -16, D:8) a +0 trident (30, -6, D:8) a +0 dagger (30, 0, D:8) a +0 shortbow 16 arrows (31, 23, D:8) a +0 robe a +0 dagger (32, 22, D:8) a +0 ring mail a +0 flail (33, -5, D:8) a +0 short sword (35, 1, D:8) 7 arrows (36, 20, D:8) a +0 chain mail of poison resistance a +0 flail (38, 4, D:8) a +0 ring mail (40, 8, D:8) a +0 halberd a +0 plate armour (43, 9, D:8) a +0 club (53, -19, D:8) a +0 battleaxe a +0 plate armour (57, -17, D:8) a +0 halberd a +0 plate armour (57, -13, D:8) a +0 giant club a +0 giant club (57, -11, D:8) a +0 shortbow 11 arrows (57, 3, D:8) a +0 club a +0 falchion (58, -14, D:8) a +0 leather armour (58, -2, D:8) a +0 scimitar (58, 2, D:8) a +0 shortbow 8 arrows a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 21 arrows a +0 shortbow (1, -19, D:9) a +0 leather armour (25, -9, D:9) 14 arrows (29, 0, D:9) a +0 leather armour (31, 8, D:9) a +0 shortbow 28 arrows (41, -27, D:9) a +0 dire flail a +0 giant club (42, -28, D:9) a +0 short sword (42, -25, D:9) a +0 chain mail (42, -4, D:9) a +0 giant club a +0 giant spiked club (42, -3, D:9) a +2 shortbow of flaming 10 arrows (46, -26, D:9) a +0 spear a +0 club a +0 whip a +0 leather armour a +0 club a +0 halberd (53, -5, D:9) a +0 dagger (53, -1, D:9) a +0 robe (55, -23, D:9) a +0 falchion (55, 1, D:9) a +0 scale mail (56, 2, D:9) a +0 chain mail a +0 flail (57, -6, D:9) a +0 long sword (57, 2, D:9) a +0 leather armour (58, -7, D:9) a +5 falchion (62, -2, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (0, 13, D:10) a +0 robe a +0 long sword (0, 36, D:10) a +0 glaive a +0 plate armour (0, 37, D:10) a +0 dagger a +0 robe (1, 12, D:10) a +0 robe a +0 spear (1, 37, D:10) a +0 hand axe a +0 leather armour a +0 mace a +0 short sword (1, 51, D:10) a +0 shortbow 21 arrows (2, 37, D:10) 7 arrows (3, 14, D:10) a +0 robe a +0 mace (5, 29, D:10) a +0 troll leather armour (5, 43, D:10) 19 arrows (7, 43, D:10) a +0 dagger of venom (7, 44, D:10) a +0 dagger a +0 dagger a +0 short sword a +0 dagger (7, 45, D:10) a +0 club a +0 dagger (9, 3, D:10) a +0 dagger (9, 4, D:10) a +0 dagger a +0 short sword (10, 33, D:10) the +6 quarterstaff of Light {flame, Fly rF+ rC+ Dex+4} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It protects you from cold. Fly: It grants you flight. (11, 33, D:10) a +0 dagger (14, 23, D:10) a potion of heal wounds (15, 54, D:10) 20 arrows (20, 38, D:10) a +0 dagger (22, 35, D:10) a +0 hand axe (22, 37, D:10) a +0 chain mail a +0 club (23, 36, D:10) a +0 leather armour a +0 mace (24, 53, D:10) a staff of fire (34, 19, D:10) a +5 spear (39, 29, D:10) a +0 robe (40, 35, D:10) a +0 scale mail (45, 29, D:10) a +0 rapier (49, 31, D:10) a +0 dagger (52, 28, D:10) a +2 cloak (54, 24, D:10) a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger (3, -2, D:11) a +0 rapier (6, 16, D:11) a +0 flail (still there?) a +2 chain mail of positive energy (still there?) a +0 long sword (still there?) (7, -5, D:11) 26 bolts (9, 10, D:11) a +0 hand axe (10, 10, D:11) a +0 leather armour a +0 hand axe (10, 12, D:11) a +0 giant club a +0 short sword (13, 11, D:11) a +0 robe a +0 dagger (14, 10, D:11) a +0 mace (15, -19, D:11) a +0 short sword (16, -23, D:11) the +1 hand axe of Makhleb's Benevolence {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Will: It increases your willpower. (17, 7, D:11) a +0 leather armour a +0 dagger (17, 10, D:11) a +0 club (18, 8, D:11) a +0 robe a +0 dagger a +0 mace a +0 scale mail a +0 dagger a +0 short sword (18, 9, D:11) a +0 ring mail a +0 hand axe (18, 10, D:11) a +0 ring mail a +0 club (28, 11, D:11) a +0 giant club a +0 giant club (32, 5, D:11) a +0 pair of boots (36, -15, D:11) a scroll of noise Level 12 of the Dungeon [Shop] Kofooc's Specific Store a potion of degeneration (12 gold) [Shop] Musustre's General Store an amulet of reflection (450 gold) a +0 leather armour (30 gold) an Everburning Encyclopedia (390 gold) a +0 battleaxe (97 gold) a book of Fire (660 gold) 27 stones (40 gold) (0, 0, D:12) 23 stones (3, 37, D:12) 3 large rocks (20, 3, D:12) a +0 giant club a +0 giant club (26, 34, D:12) 22 stones (32, 27, D:12) a +0 whip (32, 29, D:12) a +0 club a +0 mace (33, 29, D:12) a +0 chain mail a +0 dire flail (38, -6, D:12) a +0 pair of gloves (39, 9, D:12) a +0 flail (40, 9, D:12) a +0 hunting sling (45, -8, D:12) a +0 leather armour (46, 6, D:12) a +0 giant club a +0 giant club (50, -11, D:12) a +0 dagger (56, 24, D:12) 6 javelins Level 13 of the Dungeon (0, 0, D:13) +0 acid dragon scales (4, 1, D:13) a +0 ring mail (4, 12, D:13) a +0 mace (5, 22, D:13) a +0 troll leather armour (8, 30, D:13) a +0 short sword (16, -1, D:13) a +0 great sword a +0 leather armour (24, 18, D:13) 16 stones (30, 42, D:13) a +0 leather armour a +0 long sword (37, 41, D:13) 3 large rocks (40, -2, D:13) a +1 vorpal long sword (41, 41, D:13) 20 stones (44, 7, D:13) a +0 rapier (47, 23, D:13) a +0 shortbow 17 arrows (54, -1, D:13) 22 arrows a +1 shortbow of flaming Level 14 of the Dungeon (0, 0, D:14) a +0 dire flail a +0 giant club (7, 3, D:14) a +0 flail (9, -14, D:14) a +0 buckler (12, -32, D:14) 6 large rocks (17, -5, D:14) a +0 ring mail (18, -21, D:14) a +3 scimitar of flaming (18, 6, D:14) a +0 long sword a +0 robe (35, -38, D:14) a +6 long sword (35, -8, D:14) a +0 dagger a +0 robe (36, -39, D:14) 18 stones (36, -37, D:14) a +4 long sword (38, -18, D:14) a +0 leather armour (39, -40, D:14) a +0 leather armour 22 arrows a +0 short sword a +0 shortbow (44, 0, D:14) a ring of fire (44, 2, D:14) a +6 ring of intelligence (45, -33, D:14) a +0 glaive Level 15 of the Dungeon (0, 0, D:15) a +0 trident a +0 robe (6, 8, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (7, 6, D:15) a +0 giant spiked club a +0 dire flail (7, 7, D:15) a +0 robe a +0 club (7, 8, D:15) a +0 giant spiked club a +0 giant club (8, 6, D:15) a +0 giant club a +0 giant club (9, -26, D:15) 22 bolts a +0 arbalest (10, -28, D:15) a +1 scimitar of flaming (12, -17, D:15) a +0 pair of boots (12, -2, D:15) a scroll of noise (14, 9, D:15) a +0 giant club a +0 giant club (16, 7, D:15) a +0 giant club a +0 giant spiked club (18, -29, D:15) a +0 short sword (20, -34, D:15) a +0 dagger a +0 robe (24, -32, D:15) 22 bolts (29, 1, D:15) 24 arrows a +0 shortbow (30, 1, D:15) 28 arrows a +0 shortbow (31, 1, D:15) a +0 shortbow 31 arrows a +1 vorpal shortbow (31, 2, D:15) 21 arrows a +0 shortbow (31, 3, D:15) 14 arrows a +0 shortbow (34, -5, D:15) a scarf of repulsion the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 scale mail of fire resistance (1, 1, Orc:1) a +1 ring mail of fire resistance (10, 11, Orc:1) a +0 robe a +2 dagger of speed (11, 3, Orc:1) a +0 giant spiked club (11, 10, Orc:1) a +0 plate armour a +0 hand axe a +1 plate armour of willpower a +0 great mace (11, 11, Orc:1) a +0 leather armour a +0 mace a +0 chain mail a +0 long sword (12, 11, Orc:1) a +0 club (13, 10, Orc:1) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger (13, 12, Orc:1) a +0 chain mail a +0 war axe (15, 5, Orc:1) a +0 troll leather armour (16, 6, Orc:1) a +0 leather armour a +2 dagger of venom (16, 7, Orc:1) a +0 ring mail a +2 vampiric trident (17, 2, Orc:1) a +0 giant club (17, 7, Orc:1) a +0 whip a +0 robe a +0 dagger (19, -1, Orc:1) a +0 ring mail a +0 hand axe a +0 leather armour a +0 falchion a +0 chain mail a +0 hand axe (20, -2, Orc:1) a +0 dagger (20, -1, Orc:1) a +0 hand axe (24, -3, Orc:1) a +0 leather armour a +0 morningstar (24, -1, Orc:1) a +0 robe a +0 dagger (25, -1, Orc:1) a +0 ring mail a +0 short sword (26, -4, Orc:1) a +0 war axe (26, -3, Orc:1) a +0 plate armour a +0 halberd (27, -7, Orc:1) a +0 leather armour a +0 hand axe (28, -6, Orc:1) a +0 robe a +0 dagger (28, -5, Orc:1) a +0 troll leather armour a +0 robe a +0 dagger (30, -6, Orc:1) a +0 flail (31, -5, Orc:1) a +0 leather armour a +0 trident (36, 9, Orc:1) a +0 giant spiked club (59, -9, Orc:1) a +0 dagger (59, -8, Orc:1) a +0 battleaxe a +0 plate armour a +0 whip (60, -7, Orc:1) a +0 dagger a +0 robe (61, -9, Orc:1) a +0 whip (63, -13, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Quhouj's Antique Weapon Boutique a +1 hand axe of flaming (334 gold) a +2 demon trident of pain (1336 gold) a +0 morningstar (108 gold) a +0 long sword (94 gold) a +4 great mace (769 gold) a +0 hand crossbow (94 gold) the +8 arc blade {discharge, rElec} (1620 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +0 long sword (94 gold) a +0 falchion (81 gold) [Shop] Resk's Jewellery Emporium a +6 ring of intelligence (877 gold) a +6 ring of strength (877 gold) the amulet "Niosuota" {Spirit MP+9 Int+5} (996 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+5). MP: It affects your magic capacity (+9). a +4 ring of protection (540 gold) a ring of willpower (375 gold) a ring of wizardry (450 gold) [Shop] Zock's Book Shoppe a book of Cantrips (176 gold) a book of Ice (506 gold) the Reference Book on Enchantment and Attacks (528 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Inner Flame Hexes/Fire 3 no c - Fireball Conjuration/Fire 5 no d - Fire Storm Conjuration/Fire 9 no a book of Decay (330 gold) a book of Air (242 gold) a book of Geomancy (242 gold) a book of the Dragon (506 gold) a book of Blasting (352 gold) a Grand Grimoire (374 gold) Great Wizards, Vol. VII (330 gold) a book of the Moon (440 gold) [Shop] Myli Piy's Book Shop a manual of Fighting (1440 gold) a book of Touch (468 gold) a book of Party Tricks (540 gold) a book of the Spheres (972 gold) a book of Chaos (900 gold) a book of Spectacle (576 gold) the Unrestrained Analects (792 gold) a book of the Senses (576 gold) a book of Blood (504 gold) (0, 0, Orc:2) a +0 giant spiked club (2, -5, Orc:2) a +0 ring mail a +0 club (12, -12, Orc:2) a +0 hand axe (13, -26, Orc:2) a +0 troll leather armour (13, -12, Orc:2) a +0 chain mail a +0 hand axe (15, -9, Orc:2) 25 arrows a +0 shortbow (15, -8, Orc:2) a +0 trident 29 bolts a +0 arbalest (15, 2, Orc:2) a +2 ring mail of cold resistance a +0 dagger (15, 3, Orc:2) a +0 leather armour a +0 trident (16, -16, Orc:2) a +0 trident 16 bolts a +0 arbalest (16, 4, Orc:2) a +0 dagger (17, -9, Orc:2) a +0 chain mail a +0 long sword (17, 4, Orc:2) a +0 ring mail a +0 short sword (18, -15, Orc:2) a +0 chain mail a +0 battleaxe (19, -14, Orc:2) a +0 mace 11 bolts a +0 arbalest (20, -19, Orc:2) 19 arrows a +0 shortbow (20, -18, Orc:2) a +0 scimitar a +0 plate armour (21, 16, Orc:2) a +0 arbalest a +0 mace 20 bolts (23, -20, Orc:2) a +0 chain mail a +0 battleaxe (23, -19, Orc:2) a +0 halberd 26 bolts a +0 arbalest (24, -22, Orc:2) a +0 broad axe 11 bolts a +0 arbalest (24, -21, Orc:2) 22 arrows a +0 shortbow (24, -19, Orc:2) a +0 glaive a +0 arbalest a +0 glaive 37 bolts a +0 arbalest a +0 plate armour a +0 war axe (25, -23, Orc:2) a +0 plate armour a +0 glaive (25, -19, Orc:2) a +0 plate armour a +0 vorpal hand axe a +0 broad axe a +0 arbalest a +0 hand axe 35 bolts a +0 arbalest 20 arrows a +0 shortbow (25, -17, Orc:2) a +0 glaive 10 bolts a +0 arbalest (25, -15, Orc:2) a +0 plate armour a +0 short sword (26, -24, Orc:2) a +0 chain mail a +0 trident (26, -23, Orc:2) a +0 broad axe a +0 arbalest 25 bolts (26, -22, Orc:2) a +0 club a +0 morningstar a +0 leather armour a +0 dagger (26, -19, Orc:2) 25 arrows a +0 shortbow (26, -18, Orc:2) 27 arrows a +0 shortbow (26, -15, Orc:2) a +0 robe a +0 dagger a +0 broad axe 17 bolts a +0 arbalest (26, -14, Orc:2) a +0 hand axe (27, -25, Orc:2) a +0 robe a +0 dagger of draining (27, -24, Orc:2) a +0 dagger a +0 club (27, -16, Orc:2) a +0 whip a +0 leather armour a +0 club (27, -15, Orc:2) a +0 glaive 17 bolts a +0 arbalest (27, -14, Orc:2) a +0 great mace a +0 arbalest 22 bolts a +0 robe a +0 dagger (28, -25, Orc:2) a +0 chain mail a +0 falchion (29, -16, Orc:2) a +0 club (29, -15, Orc:2) a +0 robe a +2 vampiric dagger (29, -14, Orc:2) a +0 whip a +0 plate armour a +0 war axe (30, -19, Orc:2) 7 arrows a +0 shortbow (31, -17, Orc:2) 22 arrows a +0 shortbow a +0 broad axe 15 bolts a +0 arbalest (31, -16, Orc:2) a +0 hand axe 23 bolts a +0 arbalest (31, -13, Orc:2) a +0 great mace 19 bolts a +0 arbalest (46, 22, Orc:2) a +0 arbalest a +0 mace 11 bolts (50, 27, Orc:2) a +0 troll leather armour (51, 27, Orc:2) a +0 glaive a +0 arbalest 12 bolts (60, -31, Orc:2) a +1 shortbow of flaming 22 arrows a +0 shortbow (61, -31, Orc:2) 23 arrows a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of poison (22, 20, Lair:1) a +0 robe (25, 37, Lair:1) a +0 ring mail (26, 51, Lair:1) a +0 dagger (28, 17, Lair:1) 29 arrows (56, 16, Lair:1) the +2 falchion of Keliocs {drain, Dex+5} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+5). (56, 17, Lair:1) a +0 great sword of flaming (56, 18, Lair:1) a +0 scimitar (56, 19, Lair:1) a +0 great sword (56, 20, Lair:1) a +4 dagger of protection (57, 15, Lair:1) 606 stones (58, 18, Lair:1) +0 acid dragon scales (58, 20, Lair:1) a +0 kite shield of positive energy (59, 16, Lair:1) a +2 robe of the Archmagi (59, 17, Lair:1) a +3 ring mail of positive energy (59, 18, Lair:1) +0 pearl dragon scales (59, 19, Lair:1) a +2 leather armour of cold resistance (59, 20, Lair:1) the +2 robe of Focus {rPois Int+4} Int: It affects your intelligence (+4). rPois: It protects you from poison. (60, 15, Lair:1) 3 scrolls of amnesia (60, 16, Lair:1) 2 scrolls of enchant weapon (61, 17, Lair:1) 4 potions of mutation (61, 18, Lair:1) 3 potions of lignification (61, 19, Lair:1) 2 potions of flight (62, 15, Lair:1) the ring of Etadatil {Contam Drain Fly rN+++ Int+7} [ring of flight] Int: It affects your intelligence (+7). rN: It renders you almost immune to negative energy. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. Drain: It drains your maximum health when unequipped. (62, 16, Lair:1) a ring of poison resistance (62, 22, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 bolts (1, 29, Lair:2) 20 arrows (4, -17, Lair:2) a +0 trident (13, -18, Lair:2) the +0 robe of the Last Olives {*Slow +Inv rElec Str-5} Str: It affects your strength (-5). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. *Slow: It may slow you when you take damage. (16, 26, Lair:2) 16 arrows (20, -16, Lair:2) a +0 long sword (23, -8, Lair:2) a +0 scale mail (25, -5, Lair:2) a +0 plate armour (27, 26, Lair:2) a +0 battleaxe (32, 5, Lair:2) a +0 hand crossbow (37, 24, Lair:2) 2 potions of degeneration (38, 11, Lair:2) a +0 plate armour (39, 3, Lair:2) a +0 ring mail (53, -18, Lair:2) a redback corpse Level 3 of the Lair of Beasts (0, 0, Lair:3) 9 arrows (8, 25, Lair:3) a +0 cloak (22, 16, Lair:3) a +0 flail (29, 3, Lair:3) 12 arrows (36, 15, Lair:3) a +0 ring mail (38, 22, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 arrows (33, 32, Lair:4) a scroll of noise (34, 8, Lair:4) a +0 long sword (37, 50, Lair:4) 18 bolts (41, -7, Lair:4) a +0 leather armour (43, -2, Lair:4) a +0 falchion (46, 29, Lair:4) a +2 dagger of distortion (50, 37, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (5, -8, Lair:5) 15 stones (20, 7, Lair:5) a +0 scale mail (29, 31, Lair:5) 25 bolts (32, 12, Lair:5) a +0 robe (45, -8, Lair:5) 23 stones (45, 14, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 trident (9, -16, Lair:6) a +0 war axe (16, 9, Lair:6) 19 stones (17, -38, Lair:6) 19 stones (22, -30, Lair:6) the +7 morningstar of Dismay {vorpal, +Blink} It inflicts extra damage upon your enemies. +Blink: It lets you blink. (44, -40, Lair:6) a +0 scale mail (48, -14, Lair:6) 19 stones Level 1 of the Spider Nest (0, 0, Spider:1) 7 gold pieces (still there?) a +1 rapier of speed (still there?) (14, 10, Spider:1) a lightning rod (4/4)