MrDizzy Level 1 of the Dungeon [Shop] Kehugac's Assorted Antiques a +3 scimitar of holy wrath (750 gold) a phial of floods (1240 gold) a ring of resist corrosion (620 gold) a +0 leather armour (62 gold) (3, -29, D:1) a +0 dagger (13, -4, D:1) a +0 dagger (17, 3, D:1) a +0 dagger (17, 17, D:1) 2 potions of brilliance (19, 16, D:1) a +0 club (29, -19, D:1) a +0 club a +0 robe a +0 club (30, -18, D:1) a +0 hunting sling a +0 club a +0 dagger (30, -16, D:1) a +0 animal skin (42, -4, D:1) a +0 dagger (43, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a book of Spectacle (6, 0, D:2) a book of Dreams (7, 15, D:2) a +0 dagger (7, 17, D:2) a +0 leather armour (unseen) (8, -29, D:2) a +0 club (9, 11, D:2) a +0 club a +0 whip (10, -28, D:2) a +0 dagger (10, -4, D:2) a +0 short sword (11, 11, D:2) a +0 short sword (13, 10, D:2) a +0 dagger a +0 short sword (15, -12, D:2) a +2 animal skin (17, -12, D:2) a +0 robe a +0 dagger a +0 whip (18, -15, D:2) a +0 leather armour (18, -14, D:2) a +0 dagger (18, -13, D:2) a +0 whip a +0 short sword (21, 8, D:2) a +0 dagger (39, 5, D:2) a +0 short sword (40, -21, D:2) a +0 club (43, 17, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +3 vampiric dagger (12, -3, D:3) a +0 dagger a +0 club (18, 19, D:3) a +0 giant club (18, 23, D:3) a book of Vapours (21, 6, D:3) a +0 leather armour a +0 club a +0 leather armour a +0 mace a +0 falchion (21, 10, D:3) a +0 robe a +0 dagger (21, 14, D:3) a +0 club Level 4 of the Dungeon [Shop] Fyef's Weapon Shoppe 29 stones (37 gold) a +0 rapier (52 gold) a +0 falchion (39 gold) a +0 dagger (26 gold) 15 stones (19 gold) the +10 quarterstaff "Quangiut" {vorpal, +Blink rF- rN+ Will+} (946 gold) It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rN: It protects you from negative energy. +Blink: It lets you blink. Will: It increases your willpower. a +0 dagger (26 gold) 23 arrows (59 gold) a +0 war axe (45 gold) (0, 0, D:4) a +0 hand axe (25, 0, D:4) a +0 ring mail (still there?) a +0 club (still there?) a +0 trident (still there?) (25, 6, D:4) a +0 trident (26, 0, D:4) a +0 flail (27, -35, D:4) a +0 club (31, -28, D:4) a +0 ring mail (40, -14, D:4) a +0 club (59, -10, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a book of Misfortune (5, -5, D:5) a ring of magical power (21, 1, D:5) a +0 flail (22, 4, D:5) a +0 robe a +0 dagger (26, -3, D:5) a +0 rapier (34, -7, D:5) a +0 club (35, -7, D:5) a +0 flail a +0 whip (35, -5, D:5) a +0 halberd (36, -7, D:5) a +0 leather armour (still there?) a +0 club (still there?) (36, -5, D:5) a +0 whip a +0 halberd a +0 flail (37, -7, D:5) a +0 whip a +0 whip (38, -5, D:5) a +0 club (44, -9, D:5) a staff of earth Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 club (1, -4, D:6) the +2 ring mail of Beogh's Anger {*Slow rF+++ Will+ Int+2} Int: It affects your intelligence (+2). rF: It renders you almost immune to fire. *Slow: It may slow you when you take damage. Will: It increases your willpower. (1, -2, D:6) a +0 ring mail a +0 spear a +0 hand axe (1, -1, D:6) a +0 mace a +0 chain mail a +4 glaive (3, -26, D:6) a +0 hand axe (9, -24, D:6) a +0 flail (11, -44, D:6) a +0 hunting sling (11, -3, D:6) a +0 whip (13, -21, D:6) a +0 chain mail (27, 3, D:6) a +0 trident (29, -17, D:6) a +0 short sword (30, -15, D:6) a +0 whip (40, -31, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a potion of brilliance (6, 12, D:7) a +0 club (6, 13, D:7) a +0 club (10, -8, D:7) a +0 whip (21, -16, D:7) a +5 halberd a +0 robe (26, 28, D:7) a +0 robe a +0 spear (26, 29, D:7) a +0 robe a +0 falchion (27, -5, D:7) a +0 robe (36, -3, D:7) a +0 dagger (37, -3, D:7) a +0 short sword (38, -4, D:7) a +0 giant club (43, 1, D:7) a book of Vapours a +0 dagger a +0 short sword a +0 dagger a +0 short sword a +0 club a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 club (10, -25, D:8) a +0 robe a +0 vorpal hand axe (10, -15, D:8) a +0 hat (11, -18, D:8) a +0 dagger a +0 robe (11, -15, D:8) a +1 hat (13, 0, D:8) a +0 ring mail (15, 3, D:8) a +0 flail (17, 1, D:8) a +0 leather armour a +0 mace (17, 2, D:8) a +0 leather armour a +0 dagger a +2 dagger of protection (19, -28, D:8) a staff of death (21, -24, D:8) a +0 robe a +1 spear of freezing (21, -23, D:8) a +0 robe (22, 5, D:8) a +0 hand axe a +0 robe a +0 dagger a +0 mace a +0 dire flail a +0 giant club (23, -21, D:8) a +0 club (24, -20, D:8) a +0 leather armour a +0 hand axe (24, -19, D:8) a +0 club (24, -18, D:8) a +0 robe a +0 dagger (25, -18, D:8) a +0 short sword (26, 8, D:8) a +0 giant club a +0 giant club (27, 9, D:8) a +0 giant club a +0 giant club (28, -1, D:8) a +0 robe a +3 scimitar of flaming (29, -1, D:8) a +0 ring mail a +0 club (29, 0, D:8) a +0 club (32, -1, D:8) a +0 spear Level 9 of the Dungeon [Shop] Jugeam's General Store 4 atropa-tipped darts (28 gold) a +0 ring mail (48 gold) 11 arrows (26 gold) a +0 rapier (48 gold) the +3 fustibalus of Teiniudu {freeze, rC+ rCorr} (739 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a scroll of holy word (90 gold) (0, 0, D:9) a +0 dagger (12, -1, D:9) a +0 club (13, -5, D:9) a +0 glaive (15, -18, D:9) a +0 flail (17, 13, D:9) a +0 short sword (20, 13, D:9) a +0 leather armour a +0 whip a +0 whip (21, -16, D:9) a book of Frost (21, 26, D:9) a +0 club (22, -24, D:9) a +3 trident (28, -1, D:9) a +0 trident a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (11, 16, D:10) a +0 trident (17, 2, D:10) a +0 shortbow (29, 33, D:10) the +2 robe of the Hall of Blades {rF+ Str+5} Str: It affects your strength (+5). rF: It protects you from fire. (31, 2, D:10) a +0 mace a +0 chain mail (31, 3, D:10) a +0 dagger (34, 29, D:10) a +0 ring mail a +0 mace a +0 plate armour (35, 29, D:10) a +0 club a +0 leather armour a +0 dagger (40, -1, D:10) a book of Burglary (43, -2, D:10) a +0 flail a +0 robe (47, 6, D:10) a +0 hand axe a +0 chain mail (49, -12, D:10) a +0 dire flail Level 1 of the Lair of Beasts (11, 10, Lair:1) a yak skeleton (12, 16, Lair:1) a water moccasin corpse (skeletalised by now) (42, -7, Lair:1) a +0 leather armour (45, 7, Lair:1) a polar bear corpse Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 sling bullets