MrDizzy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -14, D:1) a jackal skeleton (9, -35, D:1) a ball python corpse (skeletalised by now) (9, 12, D:1) a bat corpse (skeletalised by now) (11, -6, D:1) an inkwell talisman (21, -6, D:1) a ball python skeleton (28, -24, D:1) a quokka skeleton (34, 4, D:1) a ball python corpse (skeletalised by now) (40, -20, D:1) a hobgoblin corpse (skeletalised by now) (40, -17, D:1) a frilled lizard corpse (skeletalised by now) (41, 0, D:1) a bat corpse (skeletalised by now) (43, -5, D:1) a +0 club (53, -29, D:1) a ball python skeleton (61, -24, D:1) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) Level 2 of the Dungeon (4, 6, D:2) a kobold skeleton (5, 13, D:2) a +0 dagger (7, 17, D:2) a +0 hand axe (8, 18, D:2) a +0 scale mail a +0 mace (9, 16, D:2) the +4 chain mail of Dramatic Exits {Harm SInv} Harm: It increases damage dealt and taken. SInv: It lets you see invisible. It cannot be enchanted further. (14, 5, D:2) a +0 robe (15, 36, D:2) a +0 short sword a kobold corpse (skeletalised by now) (15, 38, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, 10, D:2) a +0 short sword (24, 28, D:2) a +0 helmet of sniping (26, 22, D:2) a +0 club (26, 27, D:2) a hobgoblin skeleton (26, 28, D:2) a ball python skeleton (26, 29, D:2) a frilled lizard skeleton (42, 16, D:2) a +0 war axe (42, 28, D:2) a +0 short sword (48, 18, D:2) a +0 leather armour (50, 46, D:2) a +0 dagger a kobold skeleton (54, 45, D:2) a +0 mace (59, 38, D:2) an adder corpse (skeletalised by now) (61, 20, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (9, 9, D:3) a +0 robe (16, -9, D:3) a bat skeleton (16, -6, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (18, -4, D:3) a +0 dagger a kobold skeleton (19, -5, D:3) a +0 club an orc skeleton (23, 17, D:3) a ball python skeleton (26, -11, D:3) a +0 pair of boots (29, 17, D:3) a +0 club a goblin skeleton (31, 3, D:3) a +0 spear (32, -6, D:3) a +0 dagger (33, -11, D:3) a +0 ring mail (36, -8, D:3) a +0 short sword (38, -8, D:3) a kobold corpse (skeletalised by now) (40, -9, D:3) a +0 dagger a +0 club a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (42, 18, D:3) a bat skeleton (44, 1, D:3) a +0 dagger (47, -7, D:3) a +0 chain mail a +0 short sword (50, -6, D:3) a +0 club a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (9, -8, D:4) a +0 dagger (12, 23, D:4) a ball python skeleton (14, -14, D:4) a +0 falchion (14, -8, D:4) a +0 club (14, -7, D:4) a +0 dagger (14, -1, D:4) a +0 dagger an orc skeleton (15, -16, D:4) a +0 short sword a +0 leather armour (15, -6, D:4) a +0 robe a +0 dagger an orc skeleton (15, -4, D:4) a +0 robe an orc skeleton (20, 3, D:4) a +0 hand axe a +0 leather armour (24, 2, D:4) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (26, -18, D:4) a quokka skeleton (26, 9, D:4) a +0 pair of boots (28, 21, D:4) a +0 club a +0 sling a +0 sling (29, 7, D:4) a +0 falchion (31, -13, D:4) a +0 club (32, 25, D:4) a +0 club (36, -21, D:4) a +0 short sword (36, 15, D:4) a +0 leather armour a +0 whip (38, -21, D:4) a +0 ring mail (43, 16, D:4) a +0 sling a goblin skeleton (44, -13, D:4) a +0 robe (47, -10, D:4) a +0 sling (47, 12, D:4) a +0 helmet (47, 24, D:4) a +0 club an orc skeleton (48, 13, D:4) a +0 club an orc skeleton (49, 12, D:4) a +0 robe (58, 21, D:4) a +0 dagger a kobold skeleton (59, 20, D:4) a poisoned dart (unseen) (60, 20, D:4) a poisoned dart (unseen) (62, 20, D:4) a poisoned dart (unseen) the Ecumenical Temple