MrDizzy Level 1 of the Dungeon (18, 4, D:1) 3 large rocks (20, 10, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -12, D:2) a +0 club a goblin skeleton (3, -21, D:2) a +0 mace (7, -14, D:2) a +0 dagger (13, 1, D:2) a +0 ring mail a kobold corpse (skeletalised by now) (15, -6, D:2) a +0 leather armour (17, -12, D:2) a ball python skeleton (20, -22, D:2) a +0 dagger (22, -32, D:2) a +0 dagger (23, -17, D:2) a +0 club (26, -14, D:2) a +0 leather armour (26, -4, D:2) an adder corpse (skeletalised by now) (29, -4, D:2) a bat corpse (skeletalised by now) (31, -30, D:2) a hobgoblin skeleton (33, 10, D:2) an adder corpse (skeletalised by now) (36, -1, D:2) a +0 ring mail (39, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 short sword 2 stones (1, -2, D:3) a ball python corpse (11, -10, D:3) a quokka corpse (11, -9, D:3) a stone a +0 whip (12, -12, D:3) a frilled lizard corpse (15, -7, D:3) a +0 robe (18, 0, D:3) a rat corpse (18, 1, D:3) a +0 whip a kobold corpse (22, 3, D:3) a +0 mace (35, -11, D:3) a +0 club a +0 leather armour an orc corpse (37, -9, D:3) the +1 robe of Eternity {rC+ Dex+4 SInv} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further.