MrRush Level 1 of the Dungeon [Shop] Nojeed's General Store 3 stones (3 gold) a wand of charming (7) (168 gold) 7 stones (7 gold) a +0 scale mail (40 gold) a scroll of brand weapon (95 gold) a scroll of brand weapon (95 gold) a +0 leather armour (20 gold) a +0 dagger (20 gold) (0, 0, D:1) a +0 spear (4, 15, D:1) a +0 dagger (6, -2, D:1) a +0 dagger (9, -2, D:1) a +0 dagger (15, 39, D:1) 3 stones (23, 9, D:1) a +0 club 5 stones (30, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, -13, D:2) 5 stones (10, -12, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (16, -4, D:3) a +0 mace (22, 13, D:3) a +0 robe (24, 3, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Reofauda's Distillery a potion of lignification (36 gold) a potion of flight (36 gold) 2 potions of haste (240 gold) (0, 0, D:4) 4 large rocks (7, -9, D:4) 4 stones a +0 whip (11, -18, D:4) a +0 mace (21, -4, D:4) a +0 leather armour (28, 11, D:4) a +0 robe (29, -9, D:4) a +0 glaive of venom (unseen) (31, -11, D:4) a staff of death (unseen) (32, 4, D:4) a +0 shortbow (38, -10, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +2 long sword a +0 robe (10, 1, D:5) a +0 robe (18, -26, D:5) a +0 spear (18, -1, D:5) a +0 ring mail (20, -23, D:5) a +0 dagger of chaos (unseen) (20, 11, D:5) a +0 shortbow (24, 9, D:5) an orb of guile (30, 16, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, 3, D:6) a +0 leather armour (3, 15, D:6) 4 stones (4, 24, D:6) a +0 robe (6, 19, D:6) a +0 scale mail (19, 33, D:6) a +0 buckler a +0 ring mail a +0 spear (21, 1, D:6) a +0 dagger (28, 1, D:6) a +0 scythe a +0 robe (29, 27, D:6) a +0 falchion (29, 30, D:6) a +0 spear (36, 22, D:6) a +0 shortbow (45, 41, D:6) a +0 whip (51, 24, D:6) a +0 club a +0 leather armour (52, 20, D:6) a +0 mace a +0 scale mail (53, 19, D:6) a +0 club a +0 leather armour (53, 29, D:6) a +0 shortbow (54, 19, D:6) a +0 dagger Level 7 of the Dungeon (0, 2, D:7) a +0 shortbow (5, -7, D:7) a +0 club a +0 scale mail (6, -7, D:7) a +0 dagger a +0 robe a +0 dagger a scroll of fog (7, -7, D:7) a +0 battleaxe a +0 dagger a +0 ring mail (7, 25, D:7) a +0 dagger a +0 leather armour (7, 29, D:7) a +0 giant spiked club (11, 9, D:7) a +0 trident (11, 16, D:7) 5 stones (12, 6, D:7) a +0 halberd a +0 arbalest a +0 chain mail (22, 31, D:7) a +0 dagger a +0 robe a +0 club a +0 club a +0 shortbow a +0 dire flail a +0 chain mail (40, -10, D:7) a +0 ring mail (40, 17, D:7) a +0 hand axe (40, 32, D:7) a +0 whip a potion of curing (43, 12, D:7) 3 stones (47, -3, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, -2, D:8) a +0 short sword (40, 5, D:8) a +0 rapier (45, 12, D:8) a +0 club (45, 14, D:8) a +0 dagger a +0 dagger a +0 whip 9 stones (62, 0, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) the +6 glaive of Yvuhot {flame, rElec rPois} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (9, 6, D:9) a staff of conjuration (unseen) (17, 14, D:9) a +0 vampiric dagger (17, 15, D:9) a +0 short sword (17, 16, D:9) a +0 dagger a stone (18, 16, D:9) a +0 dagger (20, 1, D:9) a +0 club (21, 1, D:9) a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, 6, D:9) a +0 plate armour (22, 1, D:9) a +0 club an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) (31, 12, D:9) a +0 robe (31, 22, D:9) a +0 club (still there?) 8 poisoned darts (still there?) (32, 22, D:9) a +0 club a curare-tipped dart (32, 23, D:9) a +0 dagger a kobold corpse (skeletalised by now) (33, 22, D:9) a +0 whip a +0 club a +0 short sword a +0 whip 9 stones a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (33, 23, D:9) a yak corpse (skeletalised by now) (39, 14, D:9) a ring of wizardry a scroll of amnesia the +0 leather armour "Umewamo" {-Tele rC+ rCorr Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 scale mail a +0 flail a +0 flail (41, 15, D:9) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Ykhlaq's Weapon Emporium a +0 sling (19 gold) the +5 glaive of the Guard {elec, spectral, AC+5} (899 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). a +6 spear of freezing (486 gold) a +0 long sword (45 gold) a +0 club (13 gold) a +1 vorpal mace (149 gold) a +0 sling (19 gold) (0, 0, D:10) a +0 dagger (2, -3, D:10) a human corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a dream sheep corpse (0, 2, Lair:1) a blink frog corpse (0, 13, Lair:1) 2 scrolls of blinking (2, -1, Lair:1) a +0 quarterstaff of freezing (still there?) a +2 robe of cold resistance (still there?) a ring of ice (still there?) a dream sheep corpse (still there?) the elf corpse of Fannar (still there?) (10, -19, Lair:1) a +0 chain mail (15, -5, Lair:1) a yak corpse (16, -7, Lair:1) a yak corpse (17, -6, Lair:1) a yak corpse (22, -8, Lair:1) a water moccasin corpse (26, -16, Lair:1) a boulder beetle corpse (28, -14, Lair:1) a blink frog corpse (28, -2, Lair:1) a cane toad corpse (34, -18, Lair:1) a komodo dragon corpse (46, -12, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a black bear corpse (0, 5, Lair:2) a polar bear corpse a bullfrog corpse (5, 8, Lair:2) a bullfrog corpse