MrRush Level 1 of the Dungeon (0, 0, D:1) 9 stones (8, -22, D:1) a +0 short sword (11, 11, D:1) a +0 mace (13, -7, D:1) a +0 whip (14, 11, D:1) a +0 whip (21, 26, D:1) a +0 dagger (34, -9, D:1) a +0 dagger 2 stones (35, 0, D:1) a +0 leather armour (42, 22, D:1) a +0 club (43, 22, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a stone (12, -12, D:2) a +0 hammer (13, -35, D:2) a +0 dagger (20, -34, D:2) a +0 mace of protection (27, -5, D:2) a +0 buckler a +0 scale mail (49, -25, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -19, D:3) a +0 club (3, -27, D:3) a +0 dagger (10, 5, D:3) a +0 hand axe (10, 6, D:3) a +0 whip a +0 leather armour (11, -4, D:3) a +0 dagger (14, 6, D:3) a +0 dagger a +0 leather armour (24, -28, D:3) a +0 hand axe a +0 leather armour (24, -22, D:3) a +0 leather armour (26, 18, D:3) a +0 short sword 3 stones (27, 18, D:3) a +0 leather armour (28, -9, D:3) a +0 club (46, -28, D:3) a +0 club (47, -13, D:3) a +0 robe (59, -25, D:3) 5 stones (65, 16, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 30, D:4) a +0 leather armour (6, 2, D:4) a +0 short sword of venom (14, 9, D:4) a +0 club (18, 27, D:4) a +0 club a +0 short sword (19, 23, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (20, 23, D:4) a +0 flail (20, 24, D:4) a +0 dagger a +0 robe a +0 mace a +0 leather armour (25, -4, D:4) a +0 short sword a +0 leather armour (33, 2, D:4) a +3 short sword of electrocution a +0 leather armour (45, -7, D:4) a +0 whip (45, 0, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 hand axe a +0 dagger a +0 robe a +0 morningstar Level 5 of the Dungeon [Shop] Jokhaelu's Armour Emporium a +1 robe (100 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a scarf of invisibility (156 gold) a +2 plate armour of cold resistance (520 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (578 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). a +0 robe (9 gold) (0, 0, D:5) a +3 hand axe (18, -6, D:5) 8 stones (18, 16, D:5) a +0 flail a +0 leather armour (19, 10, D:5) a +0 spear (28, 3, D:5) a +0 chain mail (29, 38, D:5) a +0 shortbow (30, 37, D:5) a +0 giant club (47, -1, D:5) a +0 chain mail (60, 9, D:5) a +0 morningstar (62, -5, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Wiozas's Armour Shoppe a +0 robe (9 gold) an orb of guile (169 gold) a +2 robe of willpower (230 gold) a +1 scale mail of fire resistance (208 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) the +0 pair of gloves of Light {rC++ rCorr Slay+3} (613 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. a +0 scale mail (52 gold) the +1 robe of the Bull {Harm} (165 gold) Harm: It increases damage dealt and taken. (0, 0, D:6) a +0 leather armour (3, 35, D:6) 6 stones (4, 0, D:6) a +0 giant club (6, -1, D:6) a +0 giant spiked club (9, 0, D:6) a +0 long sword (23, -6, D:6) a +0 helmet (26, 1, D:6) a +0 leather armour a +0 rapier (27, 3, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, 38, D:7) a +0 mace (6, 27, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (17, 51, D:7) a +0 shortbow (34, 49, D:7) a +0 leather armour (41, 13, D:7) a +0 whip (44, 20, D:7) a +0 giant club (44, 60, D:7) 3 stones (53, 24, D:7) the +6 short sword of Joyful Slaughter {flame, rCorr} rCorr: It protects you from acid and corrosion. Level 8 of the Dungeon (1, -38, D:8) a +0 spear (1, -37, D:8) a +0 flail (1, -36, D:8) a +0 spear of venom a +0 ring mail (2, -37, D:8) a +0 club (3, -36, D:8) a +0 halberd (14, -38, D:8) a blade talisman (22, -22, D:8) a +0 ring mail (23, -42, D:8) a ring of poison resistance (23, -1, D:8) a +0 club (28, -37, D:8) a +0 club a +0 war axe a +0 mace a +0 dagger a +0 robe (29, -37, D:8) a +0 short sword a +0 ring mail (40, -4, D:8) a +0 falchion a +0 chain mail (40, -1, D:8) a +0 pair of gloves (42, -4, D:8) a +0 flail a +0 robe (45, -15, D:8) a +3 falchion a +0 robe (45, 0, D:8) a +0 dagger (50, -24, D:8) 5 stones (52, -6, D:8) a +0 orcbow a +0 robe a +0 club a +0 robe a +0 hand axe (55, -19, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, 6, D:9) a +0 ring mail (3, 12, D:9) a +0 halberd (3, 14, D:9) a +0 cloak (3, 15, D:9) a +0 ring mail a +0 trident (4, 13, D:9) a +0 ring mail a +0 mace a +0 robe a +0 dagger (4, 14, D:9) a +0 scale mail a +0 trident a +0 robe a +0 dagger (4, 26, D:9) 5 stones (5, 13, D:9) a +0 short sword a +0 ring mail a +0 club a +0 club a +0 flail (6, 12, D:9) a +0 ring mail a +0 short sword a +0 morningstar (6, 14, D:9) a +0 plate armour a +0 battleaxe (11, 3, D:9) 9 stones (28, 8, D:9) a +0 flail (29, 8, D:9) a +0 halberd (29, 36, D:9) a +0 leather armour (30, 9, D:9) a +0 scale mail a +0 spear (31, 7, D:9) a +0 spear (33, 16, D:9) a +2 dagger of venom a +0 whip a +0 club (33, 17, D:9) a +0 club (36, 30, D:9) a +0 robe a +0 dagger a +0 hand axe (36, 31, D:9) a +0 dagger (36, 32, D:9) a +0 plate armour a +0 trident a +1 antimagic orcbow (36, 42, D:9) a +0 robe (40, -1, D:9) a +0 spear (40, 0, D:9) a +0 club (41, -3, D:9) an orb of guile (41, -1, D:9) a +0 spear (41, 1, D:9) a +0 robe a +0 club Level 10 of the Dungeon [Shop] Zuudd's Jewellery Emporium an amulet of the acrobat (390 gold) a +6 ring of dexterity (468 gold) a ring of positive energy (260 gold) the amulet "Foap" {Reflect Harm +Inv Str-4 SH+5 SInv} (517 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str-4: It affects your strength (-4). SInv: It lets you see invisible. +Inv: It lets you turn invisible. SH+5: It affects your SH (+5). Harm: It increases damage dealt and taken. a +6 ring of strength (468 gold) [Shop] Ulumuoru's General Store a ring of see invisible (180 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 sling (18 gold) a +0 flail (42 gold) [Shop] Wumeac's Assorted Antiques a staff of conjuration (700 gold) a potion of degeneration (28 gold) a +0 pair of boots (126 gold) a +2 quick blade of venom (840 gold) a potion of degeneration (28 gold) (2, -22, D:10) a +0 mace (7, -8, D:10) 6 stones (33, 3, D:10) a +3 mace of draining (33, 7, D:10) a +0 halberd a +0 plate armour (34, 3, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 5, D:10) a +0 dagger a +0 robe (34, 6, D:10) a +0 whip (34, 7, D:10) a +0 falchion a +2 antimagic short sword a +0 ring mail (35, 6, D:10) a +0 flail (42, -29, D:10) a potion of degeneration (45, -6, D:10) 2 atropa-tipped darts Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (4, -5, D:11) a +0 giant club a +0 giant club (7, -8, D:11) a +2 rapier of holy wrath (22, 0, D:11) a +0 dagger (27, -13, D:11) a +0 mace a +0 plate armour an orc corpse (27, -11, D:11) a +0 long sword (28, 7, D:11) a +0 giant club a +1 dire flail of holy wrath the Ecumenical Temple