MrRush Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 13, D:1) 4 stones (10, 11, D:1) a +0 club (15, 6, D:1) a +0 whip (51, 16, D:1) a +0 club (56, 12, D:1) a +0 club (58, 41, D:1) 4 stones Level 2 of the Dungeon (0, 8, D:2) a +0 helmet (2, 4, D:2) 8 stones (4, 0, D:2) 4 stones (5, 12, D:2) a +0 dagger 5 stones a +0 dagger (7, -10, D:2) a +0 dagger (7, 0, D:2) a +0 robe (29, 8, D:2) the +1 short sword of Ignis's Reproof {freeze, ^Contam rC- rCorr Int+9} Int+9: It affects your intelligence (+9). rC-: It makes you vulnerable to cold. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (30, -1, D:2) a +0 dagger (36, 8, D:2) a +0 scale mail (46, 25, D:2) a +0 ring mail (54, 33, D:2) a +0 hand axe Level 3 of the Dungeon (1, -9, D:3) a +0 dagger (1, 9, D:3) a +0 dagger (2, 14, D:3) 2 stones (5, 15, D:3) the +7 long sword of Cubuc {freeze, rPois rN+ Will++ Int-2 Dex+3} Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (12, -7, D:3) a +0 club (14, 3, D:3) 5 stones (14, 6, D:3) a +0 dagger (18, -1, D:3) a +0 hand axe a +0 ring mail (28, 5, D:3) a +0 chain mail (30, 0, D:3) 4 stones (34, 16, D:3) a +0 leather armour (35, -6, D:3) a +0 mace (35, 2, D:3) a +0 club (39, -12, D:3) a +0 club a +0 robe (39, -7, D:3) a +0 dagger a stone Level 4 of the Dungeon (1, -12, D:4) a +0 robe (10, -11, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 7, D:4) a +0 robe (22, -5, D:4) a +0 dagger (23, -5, D:4) a +0 mace a +0 leather armour (24, -5, D:4) a +0 dagger a +0 robe an orc corpse