Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-666-ge8a8869 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8425636369858539638, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name Mumonspawn -rc /var/dcss/gamedata/dcss-trunk/rc-files/Mumonspawn.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/Mumonspawn.macro -morgue /var/dcss/gamedata/dcss/morgue/Mumonspawn/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/Mumonspawn:2024-03-09.10:24:50.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 16 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x7aec08]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3de) [0x7b88fe]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x7af070]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7faa2de094c0]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN5actor27clear_invalid_constrictionsEb+0xa5) [0x730005]: actor::clear_invalid_constrictions(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xbe4acc] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x71cc3a] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z14abyss_teleportb+0x191) [0x71ce61]: abyss_teleport(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z16you_teleport_nowbbNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x483) [0xcdcdc3]: you_teleport_now(bool, bool, std::__cxx11::basic_string, std::allocator >) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13player_reactsv+0x8fb) [0xbee0cb]: player_reacts() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12world_reactsv+0x6d5) [0xe2baa5]: world_reacts() /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xe2c9b3] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xe2d7ad] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x18c) [0x702c5c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7faa2ddf4840]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x703749]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007faa2e1aef2a in __waitpid (pid=808, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007faa2e1aef2a in __waitpid (pid=808, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x00000000007aea85 in call_gdb (file=file@entry=0x7faa2e199540 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 29875\000\000\000\000\000\000\000" #2 0x00000000007b891a in do_crash_dump () at dbg-asrt.cc:692 t = 1709987971 dir = "/var/dcss/gamedata/dcss/morgue/Mumonspawn/" name = "/var/dcss/gamedata/dcss/morgue/Mumonspawn/crash-Mumonspawn-20240309-123931.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7faa2e199540 <_IO_2_1_stderr_> #3 0x00000000007af070 in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000000000730005 in actor::clear_invalid_constrictions (this=0x132a340 , move=move@entry=false) at actor.cc:667 constrictee = 0x0 i = 0 #6 0x0000000000be4acc in _player_moveto (c=..., real_movement=real_movement@entry=true, clear_net=clear_net@entry=true) at player-act.cc:98 No locals. #7 0x0000000000be4cc0 in player::moveto (this=, c=..., clear_net=clear_net@entry=true) at player-act.cc:124 No locals. #8 0x000000000071cc3a in _abyss_generate_new_area () at abyss.cc:1637 abyss_genlevel_mask = {data = std::bitset} #9 0x000000000071ce61 in abyss_teleport (wizard_tele=wizard_tele@entry=false) at abyss.cc:1757 xomcheck = {exit_was_near = false, rune_was_near = false} vault_list = level_vaults = #10 0x0000000000cdcdc3 in _teleport_player (reason="", teleportitis=false, wizard_tele=false) at spl-transloc.cc:998 pos = {x = 9340063, y = 0} old_pos = {x = 23975072, y = 0} large_change = pos = old_pos = large_change = lpos = chose = newpos = tries = mons_near_target = mi = #11 you_teleport_now (wizard_tele=wizard_tele@entry=false, teleportitis=teleportitis@entry=false, reason="") at spl-transloc.cc:1185 randtele = #12 0x0000000000bee0cb in player_reacts () at /usr/include/c++/9/bits/char_traits.h:300 teleportitis_level = stealth = 96 #13 0x0000000000e2baa5 in world_reacts () at main.cc:2593 No locals. #14 0x0000000000e2c9b3 in _input () at main.cc:1294 player_disabled = {was_disabled = false} #15 0x0000000000e2d7ad in _launch_game () at main.cc:486 game_start = ccon = {cstate = false} #16 0x0000000000702c5c in _launch_game_loop () at main.cc:385 game_ended = false game_ended = ge = fe = E = #17 main (argc=, argv=0x7ffcc8353f28) at main.cc:335 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 29875) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 22, depth = 4 Level id: Abyss:4 Abyssal state: major_coord = (695178432,432257707) seed = 0x1598676 depth = 487435829 phase = 0 destroy_all_terrain = 0 level = (5 : 4) Level build method = abyss, level layout type = abyss, absdepth0 = 27 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Unknown command. You are too injured to fight recklessly! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - laughing skull Aim: a laughing skull (steam, 72% to hit) You shoot a slug. The slug hits the laughing skull. The laughing skull is moderately damaged. You feel ready to blink again. You hear a roar! The laughing skull completely misses you. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - laughing skull Aim: a laughing skull (lightly damaged, umbra, 68% to hit) You shoot a slug. The slug barely misses the laughing skull. The slug hits the laughing skull!!! Lightning courses through the laughing skull! You destroy the laughing skull! Qazlal accepts your kill. You hear a hideous shriek! The laughing skull lets out a vicious peal of laugher. The bolt of negative energy misses you. Okay, then. You shoot a slug. The slug misses the laughing skull. The slug hits the quasit!! You kill the quasit! Qazlal accepts your kill. You hear a roar! You block the laughing skull's attack. You feel the corruption within you wane somewhat. Your system partly accepts the healing effects of potions. You hear a roar! The profane servitor is engulfed in a cloud of scalding steam. The laughing skull attacks as it pursues you! You block the laughing skull's attack. The laughing skull attacks as it pursues you! You block the laughing skull's attack. You hear a bellow! You hear a bark! x2 You hear a bark! You hear a shout! You hear a roar! You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. You hear a horrible gurgling sound! You hear a horrible gurgling sound! Your extra speed is starting to run out. You hear a horrible gurgling sound! You feel yourself slow down. You hear a horrible gurgling sound! You hear a horrible gurgling sound! A lurking horror comes into view. A lurking horror is nearby! A lurking horror is nearby! A lurking horror is nearby! A lurking horror is nearby! You shoot a slug. The slug hits the lurking horror!!! Your body is wracked with pain! Looks drowsy 체력이 60% 이하.. @2 35 의 대미지, 남은 HP2 = 58/126 hp. You hear a bellow! You hear a bellow! You hear a horrible gurgling sound! You hear a roar! A white very ugly thing comes into view. You shoot a slug. The slug closely misses the white very ugly thing. You shoot a slug. The slug completely misses the white very ugly thing. You shoot a slug. The slug hits the white very ugly thing. The white very ugly thing is lightly wounded. You block the white very ugly thing's attack. You shoot a slug. The slug hits the white very ugly thing!! The white very ugly thing is moderately wounded. You block the white very ugly thing's attack. You shoot a slug. The slug barely misses the white very ugly thing. You block the white very ugly thing's attack. You shoot a slug. The slug hits the white very ugly thing!!! The white very ugly thing is severely wounded. The white very ugly thing punches you but does no damage. You shoot a slug. The slug hits the white very ugly thing!!! You kill the white very ugly thing! Qazlal accepts your kill. No target in view! No target in view! No target in view! You hear a bellow! A smoke demon comes into view. You shoot a slug. The slug hits the smoke demon!!!! Lightning courses through the smoke demon! You kill the smoke demon! Qazlal accepts your kill. No target in view! No target in view! No target in view! The substance of the Abyss twists violently, and a gateway leading out appears! A ynoxinul comes into view. You pass through the gate. Welcome back to the Depths! There is a one-way gate to the infinite horrors of the Abyss here. Unknown command. You start resting. HP restored. You start resting. HP restored. You enter the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. The abyssal matter surrounding you shimmers strangely. You detect the abyssal rune! The abyss shimmers again as the detected abyssal rune vanishes from your memory. Unknown command. Unknown command. You hear a shout! A neqoxec comes into view. You shoot a slug. The slug hits the neqoxec! Lightning courses through the neqoxec! The neqoxec is severely wounded. The neqoxec gestures at you. Something gnaws on your mind! You feel your power leaking away. @5 6 의 대미지, 남은 HP5 = 120/126 hp. You shoot a slug. The slug closely misses the neqoxec. You shoot a slug. The slug closely misses the neqoxec. You shoot a slug. The slug hits the neqoxec!! You kill the neqoxec! Qazlal accepts your kill. No target in view! Magic restored. You hear a bark! x2 You hear a bark! You hear a bark! Something shouts, "Tremble, thou puny two-tin-hat jarkman!" You hear a bark! You hear a bark! You hear a bark! A raiju comes into view. A raiju is nearby! A raiju is nearby! A raiju is nearby! You shoot a slug. The slug hits the raiju!! The raiju is almost dead. You hear a bark! The raiju bursts into living lightning! The living lightning misses you. The raiju blinks! x2 A raiju comes into view. You shoot a slug. The slug hits the raiju!!! You kill the raiju! Qazlal accepts your kill. The raiju bursts into living lightning! The living lightning misses you. The raiju blinks! x2 You feel the corruption within you wane somewhat. You no longer become unable to read scrolls after taking damage. You shoot a slug. The slug hits the raiju!!! You kill the raiju! Qazlal accepts your kill. No target in view! No target in view! No target in view! No target in view! You hear a bark! A raiju comes into view. A raiju is nearby! A raiju is nearby! A raiju is nearby! You shoot a slug. The slug hits the raiju!! The raiju is heavily wounded. You shoot a slug. The slug hits the raiju!! You kill the raiju! Qazlal accepts your kill. No target in view! No target in view! No target in view! No target in view! Something shouts, "Get thee gone, thou beslubbering fat-kidneyed dandiprat!" A white imp comes into view. A white imp is nearby! A white imp is nearby! A white imp is nearby! You shoot a slug. The slug closely misses the white imp. No target in view! No target in view! No target in view! No target in view! You block the white imp's attack. A white imp is nearby! You shoot a slug. The slug hits the white imp!!! You kill the white imp! Qazlal accepts your kill. A wretched star comes into view. The wretched star pulses with an eldritch light! You feel weaker. You shoot a slug. The slug hits the wretched star!!! The wretched star is severely damaged. You shoot a slug. The slug hits the wretched star!!!! You destroy the wretched star! Qazlal accepts your kill. No target in view! No target in view! A large abomination comes into view. You shoot a slug. The slug hits the large abomination!!! Lightning courses through the large abomination! You destroy the large abomination! Qazlal accepts your kill. No target in view! You hear a shout! You hear a horrible gurgling sound! You hear a shout! You hear a hideous shriek! You hear a roar! Key pressed, stopping explore. No target in view! No target in view! No target in view! You hear a horrible gurgling sound! You hear a horrible gurgling sound! You hear a roar! You hear a shout! A red very ugly thing comes into view. A +1 battleaxe of freezing comes into view. You shoot a slug. The slug hits the red very ugly thing! The red very ugly thing is lightly wounded. The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you!! @4 24 의 대미지, 남은 HP4 = 102/126 hp. The tremorstone explodes into fragments! The burst of rock shards engulfs the hellion!! The burst of rock shards engulfs the +1 battleaxe of freezing! The burst of rock shards engulfs the red very ugly thing! The burst of rock shards engulfs the +1 battleaxe of freezing but does no damage. The burst of rock shards engulfs the hellion but does no damage. The burst of rock shards engulfs the red very ugly thing! The burst of rock shards engulfs you but does no damage. The burst of rock shards engulfs the hellion! The burst of rock shards engulfs the +1 battleaxe of freezing but does no damage. The burst of rock shards engulfs the hellion. The burst of rock shards engulfs the red very ugly thing! The burst of rock shards engulfs the +1 battleaxe of freezing but does no damage. The burst of rock shards engulfs you but does no damage. The burst of rock shards engulfs the hellion!! You kill the hellion! Qazlal accepts your kill. The burst of rock shards engulfs the +1 battleaxe of freezing but does no damage. The tin is emptied! You block the red very ugly thing's attack. The +1 battleaxe of freezing is engulfed in freezing vapours. There are monsters nearby! You shoot a slug. The slug closely misses the red very ugly thing. You block the +1 battleaxe of freezing's attack. You block the red very ugly thing's attack. A large abomination comes into view. You shoot a slug. The slug completely misses the red very ugly thing. You block the +1 battleaxe of freezing's attack. The red very ugly thing completely misses you. The +1 battleaxe of freezing is engulfed in blazing flames. You block the +1 battleaxe of freezing's attack. You shoot a slug. The slug hits the red very ugly thing!! The red very ugly thing is severely wounded. The red very ugly thing completely misses you. The +1 battleaxe of freezing barely misses you. A starcursed mass comes into view. You block the red very ugly thing's attack. You shoot a slug. The slug hits the red very ugly thing!!! Lightning courses through the red very ugly thing! You kill the red very ugly thing! Qazlal accepts your kill. You hear a roar! You hear a shout! x2 You block the +1 battleaxe of freezing's attack. A starcursed mass splits. You block the large abomination's attack. A water elemental comes into view. You block the +1 battleaxe of freezing's attack. You feel the corruption within you wane completely. You feel stronger. You feel robust. x2 You shoot a slug. The slug misses the +1 battleaxe of freezing. You hear a shout! You block the large abomination's attack. The +1 battleaxe of freezing is engulfed in blazing flames. The +1 battleaxe of freezing hits you but does no damage. You shoot a slug. The slug barely misses the +1 battleaxe of freezing. The +1 battleaxe of freezing hits you. You block the large abomination's attack. You block the +1 battleaxe of freezing's attack. A starcursed mass splits. You block the large abomination's attack. Looks drowsy 체력이 60% 이하.. @3 4 의 대미지, 남은 HP3 = 106/162 hp. You hear a roar! You block the +1 battleaxe of freezing's attack. Casting: Blink (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target, p - +1 battleaxe of freezing A rock wall. You hear a shout! The water elemental is engulfed in blazing flames. The +1 battleaxe of freezing completely misses you. A starcursed mass splits. You begin to meditate on the wall. You continue meditating on the rock. The water elemental misses you. You block the +1 battleaxe of freezing's attack. You continue meditating on the rock. You block the +1 battleaxe of freezing's attack. The water elemental closely misses you. The white draconian breathes frost at you. The blast of cold hits the water elemental!! The blast of cold is repelled. You finish merging with the rock. Unknown command. A sun demon is nearby! You shoot a slug. The slug hits the sun demon!!! The sun demon is almost dead. You shoot a slug. The slug closely misses the sun demon. A large abomination comes into view. A small abomination comes into view. You shoot a slug. The slug hits the sun demon!! You kill the sun demon! Qazlal accepts your kill. The starcursed mass shrieks in your mind. @3 7 의 대미지, 남은 HP3 = 110/162 hp. You shoot a slug. The slug hits the large abomination!! The large abomination is heavily damaged. You block the large abomination's attack. The starcursed mass shrieks in your mind. A balrug comes into view. It is wielding a +0 demon whip of electrocution. The large abomination completely misses you. Looks drowsy 체력이 60% 이하.. @3 6 의 대미지, 남은 HP3 = 104/162 hp. You shoot a slug. The slug barely misses the large abomination. You hear a roar! You block the large abomination's attack. You shoot a slug. The slug hits the large abomination but does no damage. Lightning courses through the large abomination! The large abomination is almost destroyed. You hear a roar! The balrug gestures at you. Something smites you! A starcursed mass splits. You block the large abomination's attack. The balrug gestures at you. Something smites you! You hear a roar! @3 23 의 대미지, 남은 HP3 = 83/162 hp. You shoot a slug. The slug hits the large abomination!!! You destroy the large abomination! Qazlal accepts your kill. You hear a roar! A large abomination comes into view. A sun demon comes into view. The tin of tremorstones is presently inert. Okay, then. You shoot a slug. The slug hits the starcursed mass!!! You destroy the starcursed mass! Qazlal accepts your kill. The white draconian breathes frost at you. The blast of cold hits the small abomination!! The small abomination is destroyed! The blast of cold misses you. A starcursed mass splits. You shoot a slug. The slug hits the starcursed mass!! Lightning courses through the starcursed mass! The starcursed mass is almost destroyed. The starcursed mass shudders and is absorbed by its neighbour. You hear a roar! A starcursed mass splits. You shoot a slug. The slug hits the starcursed mass! The starcursed mass is severely damaged. The starcursed mass shudders and is absorbed by its neighbour. You shoot a slug. The slug hits the white draconian!!! The white draconian is heavily wounded. You hear a bark! x2; You hear a roar! You hear a bark! You hear a roar! A starcursed mass splits. You hear a roar! x2 You shoot a slug. The slug hits the starcursed mass! You destroy the starcursed mass! Qazlal accepts your kill. You hear a roar! The white draconian breathes frost at you. The blast of cold misses you. A starcursed mass splits. You shoot a slug. The slug hits the large abomination! The large abomination is moderately damaged. You hear a bark! x2; You hear a shout! You block the large abomination's attack. You shoot a slug. The slug hits the large abomination! The large abomination is heavily damaged. A starcursed mass comes into view. Aiming: Upheaval Press: ? - help, Dir - move target, f - starcursed mass, p - large abomination Aim: a starcursed mass (heavily damaged) A storm cloud blasts the area with cutting wind! Qazlal accepts your kill. You feel a bit more experienced. The cutting wind hits the starcursed mass!! You destroy the starcursed mass! Qazlal accepts your kill. The cutting wind hits the white draconian!!! The white draconian is almost dead. The cutting wind hits the starcursed mass!! The starcursed mass is lightly damaged. Qazlal accepts your kill. You feel a bit more experienced. A tentacled starspawn comes into view. You shoot a slug. The slug hits the starcursed mass!!! Lightning courses through the starcursed mass! You destroy the starcursed mass! Qazlal accepts your kill. You hear a bark! A starspawn tentacle comes into view. You shoot a slug. The slug hits the large abomination!! Lightning courses through the large abomination! You destroy the large abomination! Qazlal accepts your kill. The white draconian breathes frost at you. The blast of cold is repelled. Your Fighting skill increases to level 21! A starspawn tentacle comes into view. You shoot a slug. The slug hits the large abomination! The large abomination is moderately damaged. The starcursed mass shrieks in your mind. You block the large abomination's attack. @3 4 의 대미지, 남은 HP3 = 96/163 hp. You shoot a slug. The slug hits the large abomination! The large abomination is heavily damaged. You hear a bark! A starcursed mass splits. You hear a roar! You shoot a slug. The slug hits the tentacled starspawn!!! Lightning courses through the tentacled starspawn!! The tentacled starspawn is almost destroyed. You hear a chilling moan. You hear a roar! You hear a hideous shriek! x5 You shoot a slug. The slug hits the tentacled starspawn. The tentacled starspawn is almost destroyed. You hear a roar! You hear a bark! A red draconian comes into view. It is wielding a +0 glaive. A starcursed mass splits. A chorus of shrieks assaults your mind. You block the tentacled starspawn's attack. The tentacled starspawn tentacle-slaps you but does no damage. You hear a bark! You hear a roar! @3 6 의 대미지, 남은 HP3 = 93/163 hp. You shoot a slug. The slug hits the tentacled starspawn!! Lightning courses through the tentacled starspawn! You destroy the tentacled starspawn! Qazlal accepts your kill. You hear a bark! You hear a roar! A raiju comes into view. A chorus of shrieks assaults your mind. The white draconian breathes frost at you. The blast of cold hits you. You resist. You feel protected from cold. @2 12 의 대미지, 남은 HP2 = 81/163 hp. You shoot a slug. The slug barely misses the white draconian. You hear a roar! You hear a hideous shriek! The white draconian breathes frost at you. The blast of cold misses you. You shoot a slug. The slug hits the white draconian!! You kill the white draconian! Qazlal accepts your kill. You hear a hideous shriek! A raiju comes into view. You shoot a slug. The slug hits the large abomination! The large abomination is almost destroyed. The large abomination closely misses you. A starcursed mass splits. You block the red draconian's attack. You shoot a slug. The slug barely misses the large abomination. You block the large abomination's attack. A chorus of shrieks assaults your mind. The red draconian hits you but does no damage. You block the large abomination's attack. @2 8 의 대미지, 남은 HP2 = 77/163 hp. You shoot a slug. The slug hits the large abomination! You destroy the large abomination! Qazlal accepts your kill. You hear a shout! You hear a roar! x2 A starcursed mass splits. The red draconian completely misses you. A chorus of shrieks assaults your mind. @2 5 의 대미지, 남은 HP2 = 72/163 hp. You shoot a slug. The slug completely misses the starcursed mass. You block the red draconian's attack. You shoot a slug. The slug hits the starcursed mass!!! You destroy the starcursed mass! Qazlal accepts your kill. A laughing skull comes into view. The red draconian breathes fire at you. The searing blast hits the balrug. The balrug completely resists. The searing blast is repelled. The balrug gestures at you. Something smites you! A daeva comes into view. It is wielding a +4 eudemon blade of holy wrath. The laughing skull moves out of view. The daeva shouts! 투명,가속,수호정령 마나물약,지구랏 @2 9 의 대미지, 남은 HP2 = 64/163 hp. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. Okay, then. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You hear a shout! You hear a hideous shriek! The red draconian misses you. The balrug gestures at you. The fireball explodes! The fireball engulfs you but does no damage. Your resistance to cold fades away. You feel protected from fire. The fireball engulfs the balrug. The balrug completely resists. You hear a roar! You hear a hideous shriek! You begin to meditate on the wall. You continue meditating on the rock. A chorus of shrieks assaults your mind. You block the red draconian's attack. You block the balrug's attack. You continue meditating on the rock. You hear a roar! x2 The red draconian completely misses you. The balrug completely misses you. You finish merging with the rock. ...yet there is something new on the other side. You quickly turn back. @2 2 의 대미지, 남은 HP2 = 62/163 hp. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. This square is lit by a halo. You block the balrug's attack. The red draconian breathes fire at you. The searing blast hits the balrug. The balrug completely resists. The searing blast is repelled. You begin to meditate on the wall. You continue meditating on the rock. You block the balrug's attack. You block the red draconian's attack. You block the balrug's attack. You continue meditating on the rock. You hear a shout! A chorus of shrieks assaults your mind. You block the red draconian's attack. You block the balrug's attack. You hear a roar! You continue meditating on the rock. You block the red draconian's attack. You block the balrug's attack. You finish merging with the rock. @2 2 의 대미지, 남은 HP2 = 60/163 hp. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hear a roar! x3 The +1 battleaxe of freezing attacks as it pursues you! You block the +1 battleaxe of freezing's attack. You block the ancient zyme's attack. x2 You feel yourself growing ill in the presence of the ancient zyme. The water elemental completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ancient zyme Aim: an ancient zyme (89% to hit) You shoot a slug. The slug hits the ancient zyme!!! The ancient zyme is almost destroyed. You block the +1 battleaxe of freezing's attack. You block the ancient zyme's attack. x2 The water elemental is engulfed in freezing vapours. You destroy the water elemental! Qazlal accepts your kill. The +1 battleaxe of freezing completely misses you. You feel ill. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ancient zyme Aim: an ancient zyme (almost destroyed, 89% to hit) You shoot a slug. The slug hits the ancient zyme!!! You destroy the ancient zyme! Qazlal accepts your kill. The +1 battleaxe of freezing is engulfed in freezing vapours. You block the +1 battleaxe of freezing's attack. The +1 battleaxe of freezing attacks as it pursues you! You block the +1 battleaxe of freezing's attack. You are too injured to fight recklessly! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - +1 battleaxe of freezing Aim: a +1 battleaxe of freezing (73% to hit) You shoot a slug. The slug hits the +1 battleaxe of freezing! The +1 battleaxe of freezing is moderately damaged. You hear a hideous shriek! You block the +1 battleaxe of freezing's attack. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - +1 battleaxe of freezing Aim: a +1 battleaxe of freezing (magical condensation, moderately damaged, 73% to hit) You shoot a slug. The slug hits the +1 battleaxe of freezing!!! The +1 battleaxe of freezing falls from the air. Qazlal accepts your kill. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. Your protection from fire is fading. You hear a roar! Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. Something is blocking your path through the rock. Unknown command. Unknown command. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. Something is blocking your path through the rock. Unknown command. A red draconian is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - red draconian Aim: a red draconian, wielding a +0 glaive (83% to hit) You shoot a slug. The slug hits the red draconian!!! The red draconian is severely wounded. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - red draconian Aim: a red draconian, wielding a +0 glaive (severely wounded, 83% to hit) You shoot a slug. The slug hits the red draconian! Lightning courses through the red draconian! The red draconian is almost dead. You feel less protected from fire. You hear a hideous shriek! A laughing skull comes into view. The red draconian breathes fire at you. The searing blast misses you. The laughing skull moves out of view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - red draconian Aim: a red draconian, wielding a +0 glaive (almost dead, catching its breath, 83% to hit) You shoot a slug. The slug hits the red draconian. The red draconian is almost dead. You block the red draconian's attack. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - red draconian Aim: a red draconian, wielding a +0 glaive (almost dead, 83% to hit) You shoot a slug. The slug hits the red draconian! You kill the red draconian! Qazlal accepts your kill. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - laughing skull Aim: a laughing skull (72% to hit) You shoot a slug. The slug barely misses the laughing skull. You block the laughing skull's attack. The laughing skull headbutts you but does no damage. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - laughing skull Aim: a laughing skull (magical condensation, haloed, 79% to hit) You shoot a slug. The slug hits the laughing skull!! Lightning courses through the laughing skull! You destroy the laughing skull! Qazlal accepts your kill. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. A daeva is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - daeva Aim: a daeva, wielding a +4 eudemon blade of holy wrath and wearing a +0 tower shield (haloed, 100% to hit) Zombie hands grab the daeva. The zombie hands constrict the daeva! The daeva escapes! Casting: Borgnjor's Vile Clutch (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - daeva Aim: a daeva, wielding a +4 eudemon blade of holy wrath and wearing a +0 tower shield (lightly wounded, haloed, 100% to hit) Zombie hands grab the daeva. The zombie hands constrict the daeva. You block the daeva's attack. x2 Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - daeva Aim: a daeva, wielding a +4 eudemon blade of holy wrath and wearing a +0 tower shield (lightly wounded, constricted by zombie hands, haloed, 96% to hit) You shoot a slug. The slug hits the daeva!! Lightning courses through the daeva!! The daeva is moderately wounded. The zombie hands constrict the daeva. The daeva closely misses you. You block the daeva's attack. A tentacled starspawn comes into view. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - daeva Aim: a daeva, wielding a +4 eudemon blade of holy wrath and wearing a +0 tower shield (magical condensation, moderately wounded, constricted by zombie hands, haloed, 96% to hit) You shoot a slug. The slug hits the daeva!!! The daeva is severely wounded. The zombie hands constrict the daeva. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! @2 12 의 대미지, 남은 HP2 = 51/163 hp. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f - tentacled starspawn, p - daeva Aim: a tentacled starspawn (haloed, 95% to hit) You feel a surge of power! The bolt of light hits the daeva!! The daeva is almost dead. The daeva is blinded. The bolt of light hits the tentacled starspawn!!! The tentacled starspawn is heavily damaged. The zombie hands constrict the daeva! You hear a bark! The daeva completely misses you. You block the daeva's attack. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - tentacled starspawn Aim: a tentacled starspawn (heavily damaged, haloed, 97% to hit) You shoot a slug. The slug hits the daeva!! You kill the daeva! Qazlal accepts your kill. You hear a chilling moan. You hear a bark! A tentacle flies out from the starspawn's body! A starspawn tentacle comes into view. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - tentacled starspawn Aim: a tentacled starspawn (heavily damaged, 90% to hit) You shoot a slug. The slug barely misses the starspawn tentacle. The slug hits the tentacled starspawn!! The tentacled starspawn is severely damaged. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - tentacled starspawn Aim: a tentacled starspawn (magical condensation, severely damaged, 90% to hit) You shoot a slug. The slug hits the tentacled starspawn!!! Lightning courses through the tentacled starspawn! You destroy the tentacled starspawn! Qazlal accepts your kill. The starspawn's tentacles wither and die. You hear a bark! You hear a bark! You hear a bark! A large abomination comes into view. Casting: Borgnjor's Vile Clutch (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ground around you becomes liquefied! You hear a bark! You hear a hideous shriek! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - large abomination Aim: a large abomination (magical condensation, covering ground slowly, 89% to hit) You shoot a slug. The slug hits the large abomination! The large abomination is lightly damaged. An apocalypse crab comes into view. The large abomination completely misses you. A wretched star comes into view. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - large abomination Aim: a large abomination (lightly damaged, covering ground slowly, 89% to hit) You shoot a slug. The slug hits the large abomination!! The large abomination is almost destroyed. The large abomination becomes momentarily stuck in the liquid earth. The tin of tremorstones is presently inert. Okay, then. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - large abomination Aim: a large abomination (magical condensation, almost destroyed, covering ground slowly, 89% to hit) You shoot a slug. The slug hits the large abomination!! Lightning courses through the large abomination! You destroy the large abomination! Qazlal accepts your kill. Aiming: Upheaval Press: ? - help, Dir - move target A storm cloud blasts the area with cutting wind! The cutting wind hits the wretched star!!! The wretched star is heavily damaged. You hear a shout! You hear a bark! Qazlal accepts your kill. You feel a bit more experienced. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wretched star Aim: a wretched star (magical condensation, heavily damaged, 83% to hit) You shoot a slug. The slug barely misses the wretched star. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wretched star Aim: a wretched star (magical condensation, heavily damaged, 83% to hit) You shoot a slug. The slug hits the wretched star. The wretched star is heavily damaged. The wretched star glows turbulently. You block the lance of force. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wretched star Aim: a wretched star (heavily damaged, 83% to hit) You shoot a slug. The slug barely misses the wretched star. The wretched star glows turbulently. You block the lance of force. The wretched star glows turbulently. You block the lance of force. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wretched star Aim: a wretched star (magical condensation, heavily damaged, 83% to hit) You shoot a slug. The slug hits the wretched star!!! You destroy the wretched star! Qazlal accepts your kill. A wretched star comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wretched star Aim: a wretched star (83% to hit) You shoot a slug. The slug hits the wretched star!!! The wretched star is severely damaged. A glowing orange brain comes into view. The wretched star glows turbulently. The lance of force misses you. Aiming: Upheaval Press: ? - help, Dir - move target, f - glowing orange brain, p - wretched star Aim: a glowing orange brain Magma suddenly erupts from the ground! The blast of magma engulfs the glowing orange brain!!! You kill the glowing orange brain! Qazlal accepts your kill. The blast of magma engulfs the wretched star! The wretched star partially resists. The wretched star is almost destroyed. The wretched star glows turbulently. The lance of force hits you but does no damage. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wretched star Aim: a wretched star (magical condensation, almost destroyed, 83% to hit) You shoot a slug. The slug hits the wretched star! You destroy the wretched star! Qazlal accepts your kill. A wretched star comes into view. The wretched star glows turbulently. You block the lance of force. A wretched star is nearby! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wretched star Aim: a wretched star (lava, 83% to hit) Okay, then. Aiming: Upheaval Press: ? - help, Dir - move target Magma suddenly erupts from the ground! The blast of magma engulfs the wretched star!!! The wretched star partially resists. The wretched star is heavily damaged. You feel your health improve. The wretched star pulses with an eldritch light! You feel stupid. x2 Aiming: Upheaval Press: ? - help, Dir - move target A blizzard blasts the area with ice! The blast of ice hits the wretched star!!! The wretched star partially resists. You destroy the wretched star! Qazlal accepts your kill. You hear a bark! The laughing skull gibbers with scorn. The bolt of negative energy is repelled. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - laughing skull Aim: a laughing skull (black smoke, 72% to hit) You shoot a slug. The slug misses the laughing skull. You hear a bark! The laughing skull cackles madly at the inevitable fate of oblivion. You block the laughing skull's attack. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - laughing skull Aim: a laughing skull (magical condensation, 72% to hit) You shoot a slug. The slug hits the laughing skull. The laughing skull is moderately damaged. You block the laughing skull's attack. As you read the scroll of teleportation {!r}, it crumbles to dust. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! You hear a bark! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? Okay, then. You hear a roar! You hear a chilling moan. You hear a roar! You block the laughing skull's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - laughing skull Aim: a laughing skull (blue smoke, moderately damaged, 72% to hit) You shoot a slug. The slug hits the laughing skull! The laughing skull is heavily damaged. You hear a bark! The laughing skull lets out a vicious peal of laugher. The bolt of negative energy hits the laughing skull. The laughing skull completely resists. The bolt of negative energy is repelled. You block the laughing skull's attack. The laughing skull cackles spitefully. The bolt of negative energy misses you. You hear a bark! x2 Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - laughing skull Aim: a laughing skull (blue smoke, heavily damaged, 72% to hit) You shoot a slug. The slug hits the laughing skull! Lightning courses through the laughing skull!! You destroy the laughing skull! Qazlal accepts your kill. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? Okay, then. A laughing skull is nearby! Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - laughing skull Aim: a laughing skull (flame, 72% to hit) You shoot a slug. The slug hits the laughing skull!! You destroy the laughing skull! Qazlal accepts your kill. You are suddenly pulled into a different region of the Abyss! The abyssal matter surrounding you shimmers strangely. You detect the abyssal rune! You hear a deafening roar! Unknown command. A quicksilver dragon comes into view. The quicksilver dragon roars deafeningly! The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy misses you. Okay, then. The quicksilver dragon attacks as it pursues you! You block the quicksilver dragon's attack. x2 The quicksilver dragon barely misses you. You block the quicksilver dragon's attack. The quicksilver dragon attacks as it pursues you! You block the quicksilver dragon's attack. x2 The quicksilver dragon is engulfed in blazing flames. The quicksilver dragon completely misses you. You block the quicksilver dragon's attack. The quicksilver dragon attacks as it pursues you! The quicksilver dragon barely misses you. You block the quicksilver dragon's attack. x2 The quicksilver dragon claws you but does no damage. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quicksilver dragon Aim: a quicksilver dragon (lightly wounded, 76% to hit) You shoot a slug. The slug hits the quicksilver dragon!! The quicksilver dragon is moderately wounded. The quicksilver dragon is engulfed in freezing vapours. You block the quicksilver dragon's attack. x2 The quicksilver dragon is engulfed in freezing vapours. You block the quicksilver dragon's attack. The quicksilver dragon claws you but does no damage. Fire: u) +9 hand cannon (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quicksilver dragon Aim: a quicksilver dragon (freezing vapour, heavily wounded, 76% to hit) You shoot a slug. The slug hits the quicksilver dragon!!! You kill the quicksilver dragon! Qazlal accepts your kill. You feel the corruption within you wane somewhat. You feel clever. Casting: Leda's Liquefaction (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Hell Sentinel Aim: a Hell Sentinel (100% to hit) Zombie hands grab the Hell Sentinel. You are suddenly pulled into a different region of the Abyss! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-666-ge8a8869 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Mumonspawn] Species: Kobold Job: Hunter HP: 90/163; mods: 0/0 MP: 9/33; mod: 0 Stats: 15 (15) 15 (15) 40 (40) Position: (40, 35), god: Qazlal (21), turn_is_over: 1, banished: 0 Standing on/in/over feature: Constricting bad monster[7198]. Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 50 | 21 | 11757 | 279/1282 Short Blades | X | 0 | 0 | 0 | 0 | 0/29 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 22 | 9023 | 0/966 Throwing | X | 0 | 0 | 18 | 8135 | 0/1030 Armour | X | 0 | 0 | 13 | 6788 | 0/1166 Dodging | X | 0 | 0 | 18 | 6841 | 0/866 Stealth | X | 0 | 0 | 18 | 4837 | 0/613 Shields | X | 1 | 50 | 19 | 17265 | 1851/1874 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 8 | 1800 | 0/450 Conjurations | X | 0 | 0 | 2 | 150 | 0/150 Hexes | X | 0 | 0 | 11 | 3575 | 200/675 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 14 | 5625 | 0/900 Translocations | X | 0 | 0 | 8 | 1800 | 0/450 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 2 | 150 | 0/150 Earth Magic | X | 0 | 0 | 11 | 3375 | 0/675 Alchemy | X | 0 | 0 | 14 | 5625 | 0/900 Invocations | X | 0 | 0 | 20 | 10279 | 0/1199 Evocations | X | 0 | 0 | 18 | 6841 | 0/866 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #67: 115 #156: 40 Attributes: #4: 815615 #7: 8 #12: 9287 #13: 7552 #23: 52634 #24: 491855856 #29: 1 #30: 1361 #49: 9713 Mutations: clever: 1 clumsy: 1 deterioration: 1 dopey: 1 (temporary) frail: 1 low MP: 1 nightstalker: 3 (innate) sense surroundings: 1 weak: 1 wild magic: 1 no potion heal: 1 cold vulnerability: 1 MP-powered wands: 1 Inventory bugs: Equipment: eq slot #0, inv slot #20: +9 hand cannon of electrocution eq slot #1, inv slot #16: +1 cloak eq slot #2, inv slot #12: +2 helmet of see invisible eq slot #3, inv slot #14: +2 pair of gloves of Hangman {+Inv rC+ Int+3 Dex+3} eq slot #4, inv slot #39: +2 pair of boots eq slot #5, inv slot #21: +2 shield of Resistance {rF++ rC++ Will++} eq slot #6, inv slot #22: +7 swamp dragon scales eq slot #7, inv slot #36: ring of the Pharaoh's Fist {rCorr Str+6 Int-2 Dex+7} eq slot #8, inv slot #51: ring of Wariness {rElec rPois rC- rN++ Will+ Dex+6} eq slot #9, inv slot #49: amulet of Doubt {rC+ Regen+} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< fix_slime_vaults: true tomb_guardian_sets: 1: 1 2: 2 3: 1 4: 1 5: 1 6: 1 slime_fixup_done: true aquarium_serial_pool_size: 0 soh_hangout: Tar bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>