Mumonspawn Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club a kobold corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -14, D:1) a frilled lizard corpse (skeletalised by now) (18, -35, D:1) a potion of curing (21, -35, D:1) a +0 dagger (29, -28, D:1) a hobgoblin skeleton (29, -16, D:1) a potion of brilliance (35, 1, D:1) 5 stones (36, 8, D:1) a rat skeleton (39, -9, D:1) a +0 dagger (41, -3, D:1) a bat skeleton (42, 14, D:1) a +0 dagger (46, -32, D:1) a rat skeleton (47, -18, D:1) a +0 club (50, -36, D:1) 8 stones (53, -17, D:1) 5 stones (54, 6, D:1) a potion of attraction (67, -15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (5, -19, D:2) a potion of heal wounds (7, -29, D:2) a rat skeleton (10, -16, D:2) a +0 robe (13, -27, D:2) a jackal skeleton a jackal skeleton a jackal skeleton a frilled lizard skeleton a jackal skeleton (15, -25, D:2) an adder skeleton (24, -24, D:2) a +0 ring mail (27, -33, D:2) a +0 sling (32, -33, D:2) a +0 robe (40, -15, D:2) a potion of lignification (46, -22, D:2) a potion of haste Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (3, -13, D:3) a +0 club (7, -1, D:3) 4 stones (8, -1, D:3) a potion of haste (10, -37, D:3) a rat corpse (skeletalised by now) (12, 20, D:3) 7 stones (14, -23, D:3) a potion of mutation (22, -12, D:3) a rat corpse (skeletalised by now) (22, -10, D:3) a potion of heal wounds (35, 12, D:3) an adder corpse (skeletalised by now) (36, -1, D:3) a +0 tower shield (37, -29, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, -29, D:3) a jackal corpse (skeletalised by now) (38, 1, D:3) a +0 hand axe (41, -24, D:3) an adder corpse (skeletalised by now) (41, 5, D:3) a +0 club (50, -1, D:3) a +0 short sword (50, 1, D:3) a +0 robe (51, -1, D:3) a +0 club an orc corpse (skeletalised by now) (52, 2, D:3) a potion of haste (55, 13, D:3) a +0 club a goblin corpse (skeletalised by now) (55, 16, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zyfeaz's Weapon Emporium 8 stones (10 gold) a +0 long sword (45 gold) a +0 quarterstaff (52 gold) a +0 halberd (52 gold) the +5 giant spiked club "Hori" {elec, rC+++ rN+ Str-4 Stlth+} (913 gold) Str-4: It affects your strength (-4). rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 orcbow (45 gold) a +0 quarterstaff (52 gold) a +3 great sword of flaming (373 gold) a +0 club (13 gold) a +0 mace (39 gold) (0, 0, D:4) 15 gold pieces (0, 1, D:4) the +2 chain mail "Upeps" {Fly rElec Str+7 Dex-5} Str+7: It affects your strength (+7). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. Fly: It grants you flight. (unseen) (0, 2, D:4) 10 gold pieces (10, 0, D:4) a +0 flail a +0 ring mail (11, 0, D:4) a +0 hand axe a +0 flail a +0 leather armour an orc corpse (15, -11, D:4) a +0 club (15, 7, D:4) a +0 robe (23, -20, D:4) a +0 dagger a +0 ring mail an orc corpse (24, -21, D:4) a jackal corpse (37, -13, D:4) a +0 quarterstaff (43, -11, D:4) a potion of curing (51, -20, D:4) a +0 falchion a +0 short sword a boomerang a hound corpse (51, -19, D:4) a +0 club a boomerang a +0 leather armour (52, -23, D:4) a +0 short sword (54, -27, D:4) a +0 war axe