MurderBear Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (28, -3, D:1) a +0 dagger (28, 8, D:1) a +0 dagger (31, -2, D:1) a scroll of noise (32, 1, D:1) a +0 ring mail (41, -14, D:1) a +0 whip (41, -13, D:1) a +2 dagger of draining (41, -9, D:1) a +0 dagger (60, 1, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 6, D:2) a +0 mace (4, 27, D:2) a scroll of noise (13, 1, D:2) a +0 ring mail (16, 19, D:2) a +0 mace (17, 22, D:2) a +2 quarterstaff of chaos (21, 9, D:2) a +0 whip (35, 24, D:2) a +0 dagger (35, 26, D:2) a +0 long sword (38, 3, D:2) a +0 mace (41, 24, D:2) a +1 dagger of holy silver (43, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 9, D:3) a +0 hand axe (2, 31, D:3) a +0 ring mail (14, 39, D:3) a +0 whip (15, 14, D:3) a +0 leather armour (15, 38, D:3) a +3 flail of holy silver (17, 40, D:3) a +0 flail (22, -6, D:3) a +0 chain mail (27, 38, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, 0, D:4) a +0 mace (1, 3, D:4) a +1 hand axe of flaming (2, 1, D:4) a +0 mace a +0 rapier a +0 whip of flaming (7, 18, D:4) a scroll of noise (28, -10, D:4) a -1 flail (47, 33, D:4) a +0 giant club the +1 plate armour "Vetore" {rElec Str+2} It affects your strength (+2). It insulates you from electricity. (55, 17, D:4) a +0 whip (56, 17, D:4) a +0 halberd (56, 18, D:4) a +0 spear (57, 33, D:4) a +0 chain mail (66, 8, D:4) a +0 robe Level 5 of the Dungeon (17, -10, D:5) a +0 scale mail (17, 5, D:5) a +0 spear (31, 22, D:5) a +0 mace (34, -16, D:5) a +0 trident (39, 10, D:5) a +0 mace (39, 11, D:5) a +0 dagger (42, 9, D:5) a +0 ring mail (47, -10, D:5) a +0 leather armour (50, 11, D:5) a +0 war axe (51, -25, D:5) a +0 leather armour (51, -18, D:5) a +0 whip (52, 13, D:5) a +0 whip (59, -10, D:5) a +0 dagger a +0 flail (63, -8, D:5) a +0 ring mail Level 6 of the Dungeon (3, -28, D:6) a scroll of holy word (3, -1, D:6) a -2 dagger a +0 hand axe of flaming a +0 dagger (10, -24, D:6) a +0 dagger a -1 flail (10, -13, D:6) a +0 hand axe (11, 0, D:6) a +0 leather armour (12, -24, D:6) a +0 flail (12, -22, D:6) a +0 dagger (27, -35, D:6) a +0 great mace (46, -37, D:6) the +0 trident "Ladatz" {elec, *Slow rF+ Str+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+8). It protects you from fire. It may slow you when you take damage. (59, -5, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 cloak (0, 19, D:7) a +0 hand axe (1, 20, D:7) a +0 dagger (2, 20, D:7) a +0 flail (4, 30, D:7) a +0 dagger (5, 30, D:7) a +0 hand axe (19, -21, D:7) a +0 scimitar (25, 25, D:7) a +0 scale mail (29, -1, D:7) a +0 war axe (29, 32, D:7) a +0 dagger (60, 25, D:7) a +0 dagger (63, -20, D:7) a +0 leather armour (64, 4, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (6, 6, D:8) a +0 giant club (18, 2, D:8) a +0 glaive (21, -25, D:8) a +0 dagger (22, -25, D:8) a +0 rapier (22, 1, D:8) a +0 mace (23, -24, D:8) a +0 dagger (31, -11, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (2, 25, D:9) a +0 robe (7, -9, D:9) a +0 whip (12, -7, D:9) a +0 dagger (12, 1, D:9) a +0 battleaxe a +0 dagger (16, -1, D:9) a +0 troll leather armour (23, -10, D:9) a +0 rapier (25, 26, D:9) a +0 dagger (38, 3, D:9) a +2 robe of magic resistance (56, -12, D:9) a +0 trident (61, -22, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 93 javelins (4, 6, D:10) a +4 hand axe of devastation (9, 1, D:10) a +0 giant club a +0 dagger of chaos a +0 robe (25, 3, D:10) a +0 dagger