Murv Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (1, 0, D:1) a bat corpse (skeletalised by now) (7, 2, D:1) a bat corpse (skeletalised by now) (12, 1, D:1) a jackal corpse (skeletalised by now) (40, 3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Cumnun's Assorted Antiques the ring "Zeow" {Fire Int+3} (957 gold) [ring of fire] Fire: It enhances your fire magic. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a +4 dagger of electrocution (675 gold) a wand of digging (6) (630 gold) a potion of ambrosia (200 gold) a potion of degeneration (25 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 rapier (100 gold) a +0 hand axe (75 gold) (0, 0, D:2) a +0 club (10, 34, D:2) a +0 dagger (11, 17, D:2) a rat corpse (skeletalised by now) (12, 14, D:2) a frilled lizard corpse (skeletalised by now) (12, 15, D:2) a ball python corpse (skeletalised by now) (17, -1, D:2) a +0 club (19, 29, D:2) an adder corpse (41, 33, D:2) a +0 club a +0 leather armour a kobold corpse