Murv Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -10, D:1) 4 stones (10, -25, D:1) a hobgoblin corpse (skeletalised by now) (28, -37, D:1) 2 poisoned darts (36, -26, D:1) 5 stones (44, 0, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 sling (11, -6, D:2) an adder skeleton (11, 7, D:2) a jackal corpse (skeletalised by now) (12, 10, D:2) 4 stones (13, 28, D:2) a hobgoblin corpse (skeletalised by now) (17, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 19, D:2) a +0 robe (23, 26, D:2) a +0 club (23, 34, D:2) a +0 dagger of venom (24, 18, D:2) a +0 whip an orc skeleton (25, 12, D:2) a rat skeleton (25, 13, D:2) a +0 dagger (28, 13, D:2) a +0 sling (33, 18, D:2) a +0 club (34, 10, D:2) 6 poisoned darts (35, 19, D:2) a +0 dagger (35, 34, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 mace "Kyfed" {distort, ^Drain +Blink rC++ rN+} (6760 gold) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. the +3 ring mail of the Good {Harm rCorr Str-3 Int+4} (3370 gold) Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +2 hand cannon of freezing (1830 gold) the ring of Anaq {Ice Will+} (3760 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. (5, 14, D:3) a +0 dagger (6, 11, D:3) a +0 robe (15, -17, D:3) a +0 dagger 3 poisoned darts (29, -1, D:3) a +0 flail (29, 11, D:3) a +0 robe (30, 12, D:3) a +0 dagger (31, -24, D:3) a stone (33, 1, D:3) a +0 dagger (34, 25, D:3) a +0 dagger a +0 scale mail (36, 1, D:3) a +0 whip (38, 8, D:3) a rat skeleton (43, 22, D:3) a +0 dagger (45, 20, D:3) a +0 sling (45, 31, D:3) a +0 dagger (54, 13, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Bebipp's Armour Boutique the +9 chain mail of the Minstrel {rElec rCorr Int+2} (879 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +1 plate armour of poison resistance (384 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +2 robe (152 gold) a +0 robe (8 gold) a +3 plate armour of willpower (540 gold) the +0 robe "Ockinos" {*Slow rElec rF++ rC+} (403 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +0 ring mail (48 gold) [Shop] Soch's Weapon Shop a +0 sling (16 gold) a +0 mace (33 gold) a +0 war axe (38 gold) a +0 vampiric halberd (154 gold) a +0 dagger (22 gold) a +0 spear (33 gold) 4 stones (4 gold) a +0 flail (38 gold) 6 boomerangs (132 gold) a +0 mace (33 gold) a +0 rapier (44 gold) [Shop] Musau's Weapon Shop (Shop contents are unknown) [Shop] Pysir's Jewellery Shop (Shop contents are unknown) (0, 0, D:4) a +2 dagger of venom (4, -12, D:4) a +0 dagger a +0 leather armour (5, -10, D:4) a +0 dagger (16, -55, D:4) a +0 club a +0 scale mail (17, -52, D:4) a +0 dagger (19, -47, D:4) 3 javelins (20, -45, D:4) a +0 dagger (42, -40, D:4) a +0 leather armour (48, -31, D:4) a +0 short sword (54, -18, D:4) 6 stones (57, -24, D:4) a +0 hand axe a +0 scale mail (60, -19, D:4) 2 poisoned darts Level 5 of the Dungeon (0, 0, D:5) 6 gold pieces (7, 12, D:5) a scroll of identify Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe