Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 11102950380893304729 21 Murv the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Sept 30, 2024. Was a Follower of Sif Muna. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:26 (883 turns). Murv the Conjurer (Deep Elf Conjurer) Turns: 883, Time: 00:04:27 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 8/8 EV: 11 Int: 22 God: Sif Muna [*.....] Gold: 108 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . c - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: confused A: magic regeneration a: Renounce Religion, Channel Magic You were on level 2 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) Jewellery h - an amulet of the acrobat Talismans g - a flux talisman Scrolls f - a scroll of teleportation Potions b - a potion of magic e - 2 potions of degeneration {unknown} i - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth * Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Sting Conj/Alch 56% 1d6 4% 1 Apportation Tloc 6% N/A 12% 1 Soul Splinter Necr 12% N/A 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Done exploring. You see here a quokka skeleton. As you read the scroll labelled ORYAPTI BISEU, it crumbles to dust. It is a scroll of amnesia. Okay, then. As you read the scroll labelled SIANOB SOECYLAMAM, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings seem slightly different. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. There is a fountain of clear blue water here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you open the door, it creaks loudly! Found 11 gold pieces. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a leather armour. There is an open door here. There are no items here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Sigmund screams, "Don't try to resist!" Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You are too injured to fight recklessly! Sigmund casts a spell at you. You are confused. You bump into the rock wall. Sigmund barely misses you. You're too confused to move! Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #<# #.# ####### #.# +.....[ #.# #...... #.# #...... #.# #...... #.# .......####.## .......'@.@..# .......####### ....... ....$.. ....... ....... ....... ####+## You could see Sigmund. Vanquished Creatures 4 ball pythons (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) 3 bats (D:1) 5 frilled lizards (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Murv the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 52 | D:1 | Found a faded altar of an unknown god. 93 | D:1 | Prayed at the altar of an unknown god. 93 | D:1 | Became a worshipper of Sif Muna the Loreminder 93 | D:1 | Reached * piety under Sif Muna 150 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 404 | D:1 | Reached skill level 5 in Conjurations 875 | D:2 | Noticed Sigmund 883 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, basic_ecumenical_altar, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_wall_a, reono_crystal_passage, minmay_lizard_pond D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_gibbet_a_chance, nicolae_shop_stone, nicolae_book_shop_shelving, hangedman_decor_peaks_small, kennysheep_generic_room_14, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 33 Use: Scroll || 2 Armour: Robe || 4 Dodge: Dodged || 4