Murv Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (3, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 20, D:1) a bat corpse (skeletalised by now) (8, 19, D:1) a +0 hand axe (30, 46, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 46, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (33, 46, D:1) a +0 dagger of electrocution a goblin corpse (skeletalised by now) (41, 31, D:1) a +0 leather armour (42, 44, D:1) a +1 helmet (43, 3, D:1) a +0 club (45, 21, D:1) a frilled lizard skeleton (49, 16, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, -33, D:2) a +0 dagger a goblin skeleton (4, -11, D:2) a bat skeleton (5, -25, D:2) a +0 short sword 5 stones (7, -19, D:2) 3 boomerangs (7, -11, D:2) a maw talisman (7, -4, D:2) a +0 leather armour (9, -14, D:2) 3 stones (11, -46, D:2) a +0 flail (11, -9, D:2) an adder skeleton (16, -25, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, -25, D:2) a jackal corpse (skeletalised by now) (20, -31, D:2) a ball python corpse (skeletalised by now) (28, -10, D:2) a +0 trident (40, -38, D:2) a +0 short sword (49, -41, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear 9 stones a goblin corpse (skeletalised by now) (15, -15, D:3) a +0 flail a +0 hand axe a +0 club a +0 robe a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) the human corpse of Jessica (skeletalised by now) (18, -28, D:3) a +0 giant spiked club (19, -29, D:3) a +0 dagger a goblin corpse (skeletalised by now) (30, -24, D:3) a +0 hand axe (32, -23, D:3) a hobgoblin corpse (skeletalised by now) (38, -14, D:3) a rat skeleton (39, -14, D:3) a bat skeleton (39, -13, D:3) a hobgoblin skeleton a quokka skeleton (46, -21, D:3) a +0 helmet (46, -3, D:3) a +0 ring mail (47, -17, D:3) a +0 dagger (48, -39, D:3) a frilled lizard skeleton (49, -16, D:3) a +0 club (50, -28, D:3) a ball python skeleton (51, -41, D:3) a +0 mace (53, -31, D:3) a +0 leather armour (66, 15, D:3) a +1 sling of flaming Level 4 of the Dungeon (1, 12, D:4) a beast talisman (3, 10, D:4) 4 stones a +0 whip a kobold skeleton (12, 22, D:4) a +0 ring mail (17, 28, D:4) a +0 dagger (26, 18, D:4) a +0 whip 8 stones (27, 17, D:4) a +2 whip of flaming a +0 robe (32, 39, D:4) a +0 war axe (33, 37, D:4) a +1 vampiric dagger (35, 16, D:4) a +0 robe (38, 18, D:4) a +0 club (42, 16, D:4) a +0 whip (44, 22, D:4) a +0 dagger (48, 25, D:4) a staff of conjuration (58, 32, D:4) a +2 dagger of venom (62, 36, D:4) a +0 spear (62, 37, D:4) a +0 whip a +0 halberd Level 5 of the Dungeon [Shop] Neupaoz's Jewellery Boutique the amulet of the Four Winds {rN+ Will+++ Clar} (667 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. the ring of Foquapio {*Corrode rElec rC+ Will+ Dex+4} (536 gold) [ring of willpower] Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. a ring of see invisible (165 gold) a +6 ring of intelligence (396 gold) the amulet "Babisiyw" {Reflect rN+ MP+5 SH+5} (568 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). SH+5: It affects your SH (+5). an amulet of guardian spirit (330 gold) a ring of protection from fire (275 gold) [Shop] Zahan's Antique Weapon Emporium a +1 antimagic demon trident (1612 gold) a +0 flail of holy wrath (257 gold) a +5 heavy broad axe (1060 gold) a +0 sling (46 gold) a +0 shortbow (93 gold) a +0 dagger (62 gold) the +2 battleaxe "Loum" {venom, rC+} (985 gold) rC+: It protects you from cold. the +7 glaive of Misery {flame, ^Contam rPois rCorr} (1794 gold) rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 shortbow (93 gold) a +0 sling (46 gold) a +0 club (31 gold) [Shop] Hiannu Ulapp's Antique Armour Shoppe a +0 robe (15 gold) a +0 ring mail (88 gold) a +3 chain mail of willpower (583 gold) a +0 ring mail (88 gold) a +0 plate armour (506 gold) a scarf of shadows (264 gold) a +0 ring mail (88 gold) [Shop] Eloff's Jewellery Shop a ring of protection from cold (350 gold) an amulet of magic regeneration (420 gold) an amulet of faith (560 gold) a ring of flight (245 gold) an amulet of the acrobat (420 gold) an amulet of magic regeneration (420 gold) an amulet of the acrobat (420 gold) [Shop] Uhavimn's Magic Scroll Boutique a scroll of revelation (82 gold) 3 scrolls of blinking (247 gold) a scroll of blinking (82 gold) a scroll of teleportation (33 gold) 2 scrolls of enchant armour (165 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of revelation (82 gold) (7, -15, D:5) a +0 short sword (7, -12, D:5) a +0 mace a boomerang a +0 flail (47, 0, D:5) a +0 scale mail (52, 8, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail Level 6 of the Dungeon (1, 11, D:6) a +0 mace (4, 26, D:6) a +0 club (19, -7, D:6) 5 stones (20, -12, D:6) a +0 dagger (29, 7, D:6) a +0 hand axe (32, 5, D:6) a +0 leather armour a +0 hand axe (32, 35, D:6) a +0 mace a +0 ring mail (40, 15, D:6) a +0 scale mail (52, 11, D:6) 6 gold pieces (still there?) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 whip a +0 flail a +0 short sword (14, -5, D:7) a +0 dagger a +0 short sword a curare-tipped dart (15, -7, D:7) a +2 dagger of freezing a stone (15, -5, D:7) a +0 short sword a +0 whip 6 stones (16, -7, D:7) a +0 dagger (16, -6, D:7) a +0 club (17, -8, D:7) a +0 short sword (18, -11, D:7) a +0 mace 2 boomerangs (19, -11, D:7) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 mace a +0 ring mail (26, 4, D:7) a stone (31, 13, D:7) a +0 robe (32, 12, D:7) a +0 whip (32, 14, D:7) a +0 dagger a +0 leather armour (33, 13, D:7) a +0 great sword a +0 robe a +0 whip (34, 13, D:7) a +0 long sword a +0 orcbow a +0 battleaxe a +0 robe (34, 14, D:7) a +0 club a +0 ring mail (35, 32, D:7) a +0 morningstar a +1 robe of positive energy a +3 mace a +0 robe (35, 33, D:7) a +2 flail a +0 robe (35, 34, D:7) a +0 dagger a +0 robe (41, -15, D:7) a +0 long sword of protection (48, -9, D:7) a +0 hand axe (48, -8, D:7) a +0 scimitar a +0 chain mail (48, -7, D:7) a +0 flail a +0 ring mail (49, -5, D:7) a +0 short sword a +0 leather armour (49, 28, D:7) a flux talisman (50, -5, D:7) a +0 dagger a +0 ring mail (52, -1, D:7) 4 stones (56, 25, D:7) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (57, 25, D:7) a +0 dagger of venom a +0 robe (58, 25, D:7) a +0 trident (60, -15, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (9, 7, D:8) a +0 dagger a +0 robe (9, 9, D:8) a +0 falchion a +0 leather armour (10, 4, D:8) a +0 short sword (10, 9, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (20, 19, D:8) 7 stones (22, 13, D:8) a +0 war axe a +0 robe (23, 16, D:8) a +0 dagger a +0 robe (23, 17, D:8) a +0 whip a boomerang (24, 17, D:8) a +0 dagger a boomerang (25, 8, D:8) 5 stones (25, 12, D:8) a +0 morningstar a +0 robe (25, 13, D:8) a +0 great sword a +0 robe a +0 morningstar a +0 robe (29, 28, D:8) a +0 spear (29, 29, D:8) a +0 club (30, 3, D:8) a +0 leather armour (30, 27, D:8) a +0 whip (31, 28, D:8) a +0 halberd (34, -1, D:8) a +0 club a +0 leather armour (35, 28, D:8) a +1 flail of protection a +0 chain mail (35, 29, D:8) a +0 dagger (36, 28, D:8) a +0 dagger a +0 chain mail a +0 club a +0 whip (54, 2, D:8) 4 stones (56, 15, D:8) a +0 trident Level 9 of the Dungeon [Shop] Ughy Kan's Distillery a potion of mutation (104 gold) a potion of magic (104 gold) a potion of degeneration (13 gold) a potion of cancellation (104 gold) a potion of cancellation (104 gold) a potion of berserk rage (65 gold) (0, 0, D:9) a +0 robe a +0 dagger (1, 1, D:9) a +0 chain mail 3 boomerangs a +0 dire flail a +2 robe of resistance a +0 dagger (1, 2, D:9) a +0 flail a +0 chain mail a +0 trident (4, 1, D:9) a +2 trident of venom (12, 13, D:9) a +0 shortbow (13, -6, D:9) 8 stones (23, 3, D:9) a +0 whip (24, -40, D:9) a ring of positive energy a ring of wizardry a scarf of harm an orb of mayhem (25, -26, D:9) a +0 robe (25, 4, D:9) a +0 short sword (26, 6, D:9) 4 stones a +0 dagger a +0 dagger (26, 7, D:9) a +2 short sword of distortion (26, 8, D:9) 2 stones a +0 club (28, -31, D:9) a +0 ring mail (32, -1, D:9) a +0 quarterstaff (36, 3, D:9) a +0 whip Level 10 of the Dungeon [Shop] Uxexerghelie's Magical Supplies a +1 hat (143 gold) an amulet of guardian spirit (390 gold) a +0 robe (9 gold) the Book of Hyperborean Mortality (598 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Anguish Hexes/Necromancy 4 c - Curse of Agony Necromancy 5 d - Ozocubu's Refrigeration Ice 7 a manual of Spellcasting (1040 gold) the Handbook of the Changed Mesa (546 gold) Spells Type Level a - Passwall Earth 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Sculpt Simulacrum Ice/Alchemy 6 a potion of brilliance (52 gold) the Tome of Damage and Formation (884 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Summon Blazeheart Golem Fire/Summoning 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Orb of Destruction Conjuration 7 e - Summon Horrible Things Summoning 8 a scroll of fog (52 gold) [Shop] Quodaceck's Jewellery Emporium a serpent talisman (480 gold) an amulet of magic regeneration (480 gold) a ring of protection from fire (400 gold) the amulet "Duxateaw" {Reflect rC+++ Int+5 Dex-3 SH+5} (1219 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). rC+++: It renders you almost immune to cold. SH+5: It affects your SH (+5). a ring of see invisible (240 gold) the macabre finger necklace {Finger+ rN+} (640 gold) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. the amulet of Yzes {Spirit -Cast rC+ Str+4} (726 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). rC+: It protects you from cold. -Cast: It prevents spellcasting. the ring "Irurit Pail" {rC- Will+ Str+9 Int-5 Slay+2} (668 gold) [ring of willpower] Str+9: It affects your strength (+9). Int-5: It affects your intelligence (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. an amulet of the acrobat (480 gold) (0, 0, D:10) 4 stones (2, 6, D:10) a +0 dagger (3, 5, D:10) a +0 dagger a +0 robe (5, 6, D:10) a +0 club a +0 scale mail (6, 6, D:10) a +0 whip of electrocution a +0 ring mail (26, 15, D:10) a +0 halberd (27, 13, D:10) a +0 flail (27, 14, D:10) a +0 spear a +0 ring mail (27, 15, D:10) a +0 halberd (28, 14, D:10) a +0 club (28, 15, D:10) a +0 whip (33, 6, D:10) a +0 dagger of flaming a +0 robe (36, -17, D:10) a +0 shortbow (37, -18, D:10) a +0 dagger (37, -15, D:10) a +0 robe a +0 dagger (37, -3, D:10) a +2 helmet (38, -18, D:10) a +0 whip a +0 flail (39, -17, D:10) a +0 plate armour a +0 battleaxe (42, -15, D:10) a +0 orcbow a +0 chain mail a +0 antimagic hand axe a +0 trident a +0 leather armour a +0 dagger a +0 chain mail a +0 hand axe (42, -14, D:10) a +0 mace a +0 leather armour Level 11 of the Dungeon [Shop] Riruph's Assorted Antiques a potion of ambrosia (336 gold) a scroll of enchant armour (315 gold) a wand of charming (5) (504 gold) a potion of degeneration (42 gold) a scroll of teleportation (126 gold) a +2 shortbow of flaming (730 gold) the +0 ring mail of the Moneychanger {Rampage} (462 gold) Rampage: It bestows one free step when moving towards enemies. a scroll of teleportation (126 gold) [Shop] Ipuri Kai's Jewellery Shoppe a +5 ring of evasion (504 gold) the amulet of Bilax {Acrobat Str+2 Dex+6 Stlth+} (792 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the ring "Mokhlen" {rC+++ rN+ Int+4 Dex-4 Slay-3} (691 gold) [ring of positive energy] Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. the amulet of the Nurturing Coward {Acrobat Fly rN+ Regen+ Slay+3} (782 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. a ring of protection from fire (350 gold) a ring of protection from fire (350 gold) the amulet "Zeisots" {Spirit Rampage rN+} (576 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (0, 0, D:11) 2 stones (1, 1, D:11) a +0 long sword of holy wrath (2, -19, D:11) a +0 robe (3, -28, D:11) a +0 flail a +1 chain mail of cold resistance a +0 flail (4, -18, D:11) 7 stones (5, -39, D:11) a +0 club (5, 1, D:11) a +0 plate armour (6, -31, D:11) a +0 club a +0 leather armour (15, -5, D:11) a +0 scale mail 4 stones (16, -3, D:11) a +0 giant spiked club a +0 dire flail (20, -6, D:11) a +1 short sword of electrocution a +0 giant club a +0 giant club (21, -8, D:11) a +0 giant club a +0 giant spiked club (21, -6, D:11) a +0 whip (26, -22, D:11) a +0 club (30, -45, D:11) a +0 dagger (41, -31, D:11) 3 large rocks (42, -30, D:11) 5 large rocks (42, -11, D:11) a +0 club (43, -10, D:11) a +1 whip of venom a +0 robe (44, -35, D:11) a +0 chain mail (44, -10, D:11) a +0 whip (44, -9, D:11) a +0 halberd (44, -8, D:11) a +0 flail (47, -41, D:11) a +0 dagger a +0 robe (47, -39, D:11) a +0 hand axe a +0 plate armour (47, -37, D:11) a +0 mace a +0 leather armour a staff of fire a +0 ring mail a +0 club a +0 leather armour (58, -2, D:11) a +0 robe (60, -35, D:11) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 tower shield of cold resistance (8, -7, D:12) a +0 halberd 7 stones (12, 7, D:12) a +0 falchion (13, 5, D:12) a +0 flail (16, 6, D:12) 6 stones (16, 11, D:12) a +0 robe a +0 dagger (17, 12, D:12) a +0 club (18, 10, D:12) a +0 robe a +0 dagger (18, 12, D:12) a +0 hand axe (29, -25, D:12) a +0 hand axe (39, -13, D:12) a +0 shortbow (40, -13, D:12) a +0 shortbow (40, -12, D:12) a +0 orcbow (40, -11, D:12) a +0 shortbow a +0 shortbow (40, -10, D:12) a +0 orcbow Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (11, -15, D:13) a +0 orcbow (13, -16, D:13) a +0 dagger a +0 robe (14, -15, D:13) a +3 short sword (14, -14, D:13) a +0 club a +0 club 8 stones a +0 dagger a +0 robe a +0 war axe a +0 robe (15, -16, D:13) a +0 dagger (15, -14, D:13) a +0 whip (17, -16, D:13) a +0 leather armour (20, 1, D:13) a +0 scale mail (21, 8, D:13) a +0 flail of protection (22, -18, D:13) 5 large rocks (25, -14, D:13) a +0 club (32, -4, D:13) a +0 halberd (38, -8, D:13) 4 stones Level 14 of the Dungeon [Shop] Boraoro's Antique Armour Emporium a +4 plate armour of willpower (1350 gold) a +2 pair of boots of stealth (580 gold) a +1 ring mail of fire resistance (432 gold) a +2 pair of boots of flying (580 gold) a +2 robe of fire resistance (477 gold) a +2 robe of positive energy (396 gold) a +2 chain mail of willpower (580 gold) the +1 Delatra's gloves {ID++} (270 gold) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. a +9 plate armour of ponderousness (1215 gold) (0, 0, D:14) a +0 shortbow (0, 1, D:14) a +0 orcbow a +0 orcbow (0, 2, D:14) a +0 shortbow (9, 8, D:14) a +0 trident (11, 9, D:14) a +0 battleaxe (14, 9, D:14) a +0 long sword a +0 war axe a +0 orcbow (14, 16, D:14) a +0 halberd (15, 9, D:14) a +0 short sword (17, 9, D:14) a +0 plate armour a +0 great mace a +0 giant club a +0 giant club (18, 9, D:14) a +0 robe a +0 dagger (29, 0, D:14) a +0 halberd (31, 29, D:14) a +0 hand axe a +0 leather armour (32, 29, D:14) a +0 hand axe a +0 robe (33, 24, D:14) a +0 broad axe a +0 robe (33, 33, D:14) the +2 ring mail of Makhleb's Grace {Fly rF+ Will++ Regen+} rF+: It protects you from fire. Will++: It greatly increases your willpower. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. (35, 8, D:14) a +0 rapier (38, 22, D:14) 8 stones (44, 31, D:14) a +0 orcbow (48, 26, D:14) 7 stones (49, 5, D:14) a +2 trident of venom (49, 48, D:14) a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (1, -1, D:15) a +0 orcbow a +0 shortbow (4, 15, D:15) a +0 pair of gloves (5, -1, D:15) a +0 great mace a +0 chain mail (6, -2, D:15) 3 large rocks (13, 36, D:15) 4 large rocks (13, 39, D:15) a +0 longbow a +0 ring mail (15, 26, D:15) 4 stones (17, 34, D:15) a +0 arbalest a +0 ring mail (21, 18, D:15) a potion of degeneration (34, -5, D:15) a +0 robe (40, 16, D:15) 5 stones (51, 7, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (6, -1, Orc:1) a +0 flail (6, 0, Orc:1) a +0 chain mail a +0 great sword a +0 chain mail a +0 war axe a +0 short sword (6, 1, Orc:1) a +0 leather armour a +0 falchion a +0 plate armour a +0 long sword a +0 robe a +0 dagger (7, -1, Orc:1) a +2 robe of positive energy a +0 dagger (7, 1, Orc:1) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour a +0 club (8, -1, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 chain mail a +0 short sword a +0 plate armour a +0 scimitar (8, 0, Orc:1) a +0 club (8, 1, Orc:1) a +0 robe a +2 dagger of speed (14, -4, Orc:1) a +0 leather armour a +0 short sword a +0 flail (14, -3, Orc:1) a +0 short sword 2 boomerangs a +0 mace (14, -2, Orc:1) a +0 chain mail a +0 halberd (16, 2, Orc:1) a +1 mace of protection (16, 5, Orc:1) a +0 scimitar of flaming (17, 6, Orc:1) a +0 scale mail a +0 hand axe (18, 4, Orc:1) a +0 robe a +0 dagger (19, -13, Orc:1) a +0 flail (19, -12, Orc:1) a +0 whip (19, 5, Orc:1) a +0 giant club (20, -12, Orc:1) a +0 chain mail a +0 club (22, -2, Orc:1) a +0 leather armour a +0 club Level 2 of the Orcish Mines [Shop] Vipej's Antique Armour Shoppe a +0 plate armour (506 gold) a +0 plate armour (506 gold) a +0 cloak (99 gold) a +0 robe (15 gold) a +1 leather armour of poison resistance (242 gold) a +0 leather armour (44 gold) a +0 scale mail (88 gold) [Shop] Sexza's Weapon Shoppe a +0 shortbow (33 gold) 2 stones (2 gold) a +0 orcbow (38 gold) 3 boomerangs (66 gold) a +0 shortbow (33 gold) a +1 falchion of freezing (136 gold) 4 stones (4 gold) 7 stones (7 gold) 8 stones (8 gold) a +0 shortbow (33 gold) a +5 short sword of freezing (356 gold) [Shop] Taraetroor's Antique Armour Shoppe a +0 chain mail (117 gold) a +1 hat (286 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +2 chain mail of positive energy (481 gold) a +0 robe (18 gold) [Shop] Odghaon's Book Boutique Maxwell's Memoranda (546 gold) the Tome of the Coruscating Curse (442 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Sigil of Binding Hexes 3 c - Chain Lightning Conjuration/Air 9 a Trismegistus Codex (390 gold) a Fen Folio (546 gold) a book of Debilitation (260 gold) a book of Transmutation (520 gold) a manual of Staves (1040 gold) a book of Frost (260 gold) (5, 0, Orc:2) a +0 dagger a +0 robe a +0 club (5, 13, Orc:2) a +0 great sword a +0 chain mail (6, -4, Orc:2) a +0 great mace a +0 plate armour (6, -2, Orc:2) a +0 giant club a +0 great sword a +0 plate armour (6, -1, Orc:2) a +0 dagger (6, 0, Orc:2) 5 large rocks a +0 long sword a +0 chain mail (7, -3, Orc:2) a +0 dagger a +0 robe of willpower a +0 hand axe a +0 chain mail (7, -2, Orc:2) a +0 long sword a +0 leather armour a +0 hand axe a +0 orcbow a +0 chain mail (7, -1, Orc:2) a +0 dagger a +0 robe (7, 0, Orc:2) a +0 dagger a +0 robe (7, 1, Orc:2) a +0 dagger a +2 robe a +0 dagger a +0 club (8, -2, Orc:2) a +0 hand axe 3 boomerangs a +4 chain mail a +0 battleaxe a +0 chain mail a +0 long sword a +0 plate armour (8, -1, Orc:2) 4 large rocks (8, 0, Orc:2) a +0 halberd a +0 chain mail (20, 4, Orc:2) a +0 robe a +0 dagger (21, 3, Orc:2) a +0 robe a +0 dagger (35, 10, Orc:2) a +0 chain mail a +0 war axe (43, 17, Orc:2) a +0 chain mail 2 boomerangs a +0 glaive (43, 19, Orc:2) a +0 robe a +0 dagger (44, 19, Orc:2) a +0 club (44, 27, Orc:2) a +0 hand axe a +0 chain mail (44, 32, Orc:2) a +0 hand axe a +0 ring mail a +0 falchion a +0 short sword a +0 plate armour (45, 27, Orc:2) a +0 great sword a +0 plate armour a +0 great sword a +0 plate armour a +0 dagger of venom a +0 robe (46, 32, Orc:2) a +0 battleaxe a +0 plate armour (47, 24, Orc:2) a +0 hand axe (47, 27, Orc:2) a +0 robe (53, -5, Orc:2) a +0 dagger (65, 16, Orc:2) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 arbalest (66, 14, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (66, 16, Orc:2) a +0 leather armour a +0 dagger a +0 club a +0 short sword a +0 ring mail 2 boomerangs a +0 dagger (67, 8, Orc:2) a +1 scimitar of flaming (67, 12, Orc:2) a +0 club (67, 14, Orc:2) a +0 hand axe a +0 robe a +0 dagger (67, 15, Orc:2) a +0 flail (67, 16, Orc:2) a +0 club a +0 war axe a +0 leather armour a +0 club (68, 13, Orc:2) a +0 ring mail a +0 trident (71, 33, Orc:2) a +0 whip Level 1 of the Elven Halls (0, 0, Elf:1) a +0 leather armour a +0 short sword 5 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (23, 0, Lair:1) a +0 spear (28, 0, Lair:1) a +0 shortbow of freezing a +1 hand axe of holy wrath a +0 trident the +1 shortbow "Xaguh" {speed, rCorr Int+2 Dex+5} Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (29, -32, Lair:1) a +3 falchion of holy wrath (30, -31, Lair:1) 5 stones (32, -25, Lair:1) a +0 trident (39, -29, Lair:1) a +0 ring mail (47, 24, Lair:1) a +0 war axe (59, 5, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 stones (18, 24, Lair:2) a +0 trident (26, 30, Lair:2) a +0 trident (36, -17, Lair:2) a +0 chain mail (43, 13, Lair:2) a +0 leather armour (51, 4, Lair:2) a +0 sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (18, 21, Lair:3) a staff of air (33, 24, Lair:3) a +0 dagger (37, 40, Lair:3) a +0 scale mail a +1 eveningstar of protection (48, 14, Lair:3) a +0 robe (51, 19, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (12, -16, Lair:4) a +1 short sword of distortion (14, -27, Lair:4) a +0 leather armour (16, -28, Lair:4) a +0 leather armour (27, -5, Lair:4) an amulet of guardian spirit (35, -32, Lair:4) 5 stones (39, -45, Lair:4) 3 stones (48, -47, Lair:4) 7 stones (53, -4, Lair:4) 6 stones (54, 5, Lair:4) a +0 trident Level 5 of the Lair of Beasts (5, 0, Lair:5) 6 stones (5, 1, Lair:5) a potion of might (5, 2, Lair:5) 12 gold pieces (6, 0, Lair:5) an amulet of reflection (6, 2, Lair:5) a +0 pair of boots (29, 7, Lair:5) a +0 scale mail (30, 15, Lair:5) a +0 flail a +0 mace (42, 6, Lair:5) a +0 flail (48, -4, Lair:5) a +0 quarterstaff Level 1 of the Shoals (0, 0, Shoals:1) a +4 trident a boomerang (6, 23, Shoals:1) a +0 dagger (14, 0, Shoals:1) a +0 chain mail (15, 2, Shoals:1) a +0 robe a +0 rapier (16, 2, Shoals:1) a +0 robe a +1 rapier of venom (16, 3, Shoals:1) a +0 robe a +0 rapier (22, 4, Shoals:1) the +0 plate armour of the Tundras {rCorr} rCorr: It protects you from acid and corrosion. (32, 25, Shoals:1) a +0 trident (34, 27, Shoals:1) a +0 ring mail (38, 32, Shoals:1) a +0 quarterstaff (39, 28, Shoals:1) a +0 trident 3 boomerangs a +0 robe (41, 34, Shoals:1) a +1 dagger of speed (43, 30, Shoals:1) a +0 glaive a boomerang (44, 28, Shoals:1) a +1 rapier of speed a +0 robe (45, 29, Shoals:1) a +0 spear a +2 sling of freezing (46, 29, Shoals:1) a +0 spear a +0 sling (46, 31, Shoals:1) a +0 quarterstaff a +0 sling (47, 29, Shoals:1) a +0 spear a +0 sling (48, 0, Shoals:1) a +0 morningstar (48, 4, Shoals:1) a +0 trident Level 1 of the Vaults [Shop] Xaekats's Jewellery Shoppe a ring of see invisible (255 gold) the ring "Gooklu" {Str+6 SInv Stlth+} (635 gold) [ring of see invisible] Str+6: It affects your strength (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the amulet of Light {Faith Will- Int+7} (977 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+7: It affects your intelligence (+7). Will-: It decreases your willpower. an amulet of regeneration (510 gold) a dragon-blood talisman (1020 gold) a ring of fire (425 gold) an amulet of guardian spirit (510 gold) a ring of fire (425 gold) [Shop] Hoonuf's General Store a scroll of teleportation (42 gold) a +6 antimagic spear (574 gold) the +5 broad axe of Jeasepli {chaos, +Blink rPois Str-4} (588 gold) Str-4: It affects your strength (-4). rPois: It protects you from poison. +Blink: It lets you blink. a +2 scimitar of electrocution (308 gold) 5 boomerangs (140 gold) the +5 robe of Night {Dark Will+ SInv} (840 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a ring of magical power (280 gold) 5 stones (7 gold) (0, 0, Vaults:1) a +0 flail a +0 ring mail (9, 11, Vaults:1) 2 gold pieces (10, 13, Vaults:1) 4 gold pieces (11, 7, Vaults:1) 4 gold pieces (11, 18, Vaults:1) a +1 great mace of protection (still there?) a +0 ring mail (still there?) (11, 30, Vaults:1) a scroll of immolation (12, 13, Vaults:1) a +1 arbalest of flaming (unseen) (12, 14, Vaults:1) 18 gold pieces a +0 arbalest a +0 arbalest (12, 15, Vaults:1) 65 gold pieces (13, 6, Vaults:1) a +0 ring mail (13, 9, Vaults:1) 4 gold pieces (13, 13, Vaults:1) 3 gold pieces (15, 29, Vaults:1) 16 gold pieces (38, -1, Vaults:1) a +1 arbalest of freezing (38, 0, Vaults:1) a +0 arbalest a +0 heavy arbalest a +2 hand cannon of flaming (38, 1, Vaults:1) a +0 scale mail a +0 morningstar (39, 0, Vaults:1) 7 stones a +0 scale mail a +0 long sword a +0 arbalest a +0 ring mail a +0 mace (40, -2, Vaults:1) a +0 morningstar (40, 0, Vaults:1) a +0 long sword a +0 scale mail a +0 arbalest a +0 kite shield of reflection a +2 chain mail of positive energy a +3 eveningstar of holy wrath a +0 chain mail a +0 long sword a +0 dire flail (41, -2, Vaults:1) a +0 animal skin (41, 0, Vaults:1) a +0 scale mail a +0 flail a +0 scale mail a +0 ring mail a +0 falchion a +1 ring mail of willpower (41, 1, Vaults:1) a +0 ring mail a +1 morningstar of protection a +0 orcbow (42, -10, Vaults:1) a +0 spear (42, 3, Vaults:1) a +0 scale mail a +0 war axe (45, 0, Vaults:1) a +0 scale mail a +0 morningstar (64, -15, Vaults:1) a +0 ring mail of poison resistance