Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.25.1-1-g288607f Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 435380055458499574, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss -name MuseOD -rc /var/dcss/gamedata/dcss-0.25/rc-files/MuseOD.rc -macro /var/dcss/gamedata/dcss-0.25/rc-files/MuseOD.macro -morgue /var/dcss/gamedata/dcss/morgue/MuseOD/ -sprint -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-0.25/save/ -webtiles-socket /var/dcss/sockets/MuseOD:2020-09-04.17:58:45.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x713908]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss(_Z13do_crash_dumpv+0x3c7) [0x71ac67]: do_crash_dump() /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x713d70]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7ff0192b54c0]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x38) [0x7ff0192b5438]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x16a) [0x7ff0192b703a]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x99dde) [0x7ff019e21dde] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xa5896) [0x7ff019e2d896] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xa5901) [0x7ff019e2d901] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xa5b55) [0x7ff019e2db55] /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss() [0x55c0a4] /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss(_Z18initialise_templesv+0x146) [0xaacac6]: initialise_temples() /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss(_Z21initial_dungeon_setupv+0x2b) [0xaaf53b]: initial_dungeon_setup() /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss(_Z10setup_gameRK11newgame_defb+0x5dd) [0xab278d]: setup_game(newgame_def const&, bool) /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss(_Z12startup_stepv+0x14c0) [0xbb9e20]: startup_step() /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss() [0xcc88c8] /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss(main+0x128) [0x679108]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7ff0192a0840]: /var/dcss/builds/dcss-0.25/0.25.1/bin/dcss(_start+0x29) [0x679b19]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ff01965af2a in __waitpid (pid=32395, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007ff01965af2a in __waitpid (pid=32395, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x0000000000713785 in call_gdb (file=file@entry=0x7ff019645540 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 32323\000\000\000\000\000\000\000" #2 0x000000000071ac83 in do_crash_dump () at dbg-asrt.cc:685 t = 1599242580 dir = "/var/dcss/gamedata/dcss/morgue/MuseOD/" name = "/var/dcss/gamedata/dcss/morgue/MuseOD/crash-MuseOD-20200904-180300.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7ff019645540 <_IO_2_1_stderr_> #3 0x0000000000713d70 in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 0x00007ff0192b5438 in __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:54 resultvar = 0 pd = pid = 32323 selftid = 32323 #6 0x00007ff0192b703a in __GI_abort () at abort.c:89 save_stage = 2 act = {__sigaction_handler = {sa_handler = 0x0, sa_sigaction = 0x0}, sa_mask = {__val = {0 }}, sa_flags = 0, sa_restorer = 0x12657e0 } sigs = {__val = {32, 0 }} #7 0x00007ff019e21dde in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #8 0x00007ff019e2d896 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #9 0x00007ff019e2d901 in std::terminate() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #10 0x00007ff019e2db55 in __cxa_throw () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #11 0x000000000055c0a4 in map_def::load (this=this@entry=0x7ff017da9e20) at mapdef.cc:2471 descache_base = "/var/dcss/gamedata/dcss-0.25/save/cache.0.25.1-1-g288607f/des/branches_temple" deslock = {handle = 0x0, mode = 0xcd95c4 "rb", filename = "/var/dcss/gamedata/dcss-0.25/save/cache.0.25.1-1-g288607f/des/branches_temple.lk"} loadfile = "/var/dcss/gamedata/dcss-0.25/save/cache.0.25.1-1-g288607f/des/branches_temple.dsc" inf = {_filename = "/var/dcss/gamedata/dcss-0.25/save/cache.0.25.1-1-g288607f/des/branches_temple.dsc", _file = 0x0, _chunk = 0x0, opened_file = false, _pbuf = 0x0, _read_offset = 0, _minorVersion = 219, _safe_read = false} #12 0x0000000000aacac6 in initialise_temples () at ng-init.cc:148 altar_count = mp = {mpar = {val = std::vector of length 1, capacity 1 = {"temple_altars_10"}, oldval = std::vector of length 0, capacity 0}} err = "" i = 0 ecumenical = {branch = BRANCH_TEMPLE, depth = 1} main_temple = 0x7ff017da9e20 altar_coords = std::vector of length 17591147535370, capacity -5 = { main_temple_size = god_list = std::vector of length 1151760422404933572, capacity -35182295070744 = {18191144, GOD_NO_GOD, 2635230208, 3120789786, 281862448, 32766, 11216781, GOD_NO_GOD, 44450912, GOD_NO_GOD, 44450916, 16777216, 281862448, 32766, GOD_MAKHLEB, GOD_NO_GOD, 1969906785, 1684370547, 44505088, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, 2635230208, 3120789786, 281863280, 32766, 281862704, 32766, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, 12295712, GOD_NO_GOD, 281862944, 32766, GOD_NO_GOD, GOD_NO_GOD, 19067544, GOD_NO_GOD, 40336176, GOD_NO_GOD, GOD_NO_GOD, 16777216, 422760219, 32752, GOD_NO_GOD, GOD_NO_GOD, GOD_ZIN, GOD_NO_GOD, 281862608, 32766, GOD_NO_GOD, GOD_NO_GOD, 1852121088, GOD_RANDOM, 31, GOD_NO_GOD, 49437472, GOD_NO_GOD, 49437632, GOD_NO_GOD, 49437632, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, 451899392, 32752, 422067584, 32752, 422121464, 32752, 449750651, 32752, 281862704, 32766, GOD_NO_GOD, GOD_NO_GOD, 1702065408, 1663976527, 115, GOD_NO_GOD, 281862736, 32766, GOD_VEHUMET, GOD_NO_GOD, 1702065485, 17487, 4542290, GOD_NO_GOD, GOD_YREDELEMNUL, GOD_NO_GOD, 281862776, 32766, GOD_SIF_MUNA, GOD_NO_GOD, 1702065485, 1663976527, 115, 32766, GOD_NO_GOD, GOD_NO_GOD, 422121216, 32752, 44457008, GOD_NO_GOD, NUM_GODS, GOD_NO_GOD, 30, GOD_NO_GOD, 451902616, 32752, 281862856, 32766, GOD_NO_GOD, GOD_NO_GOD, 281864192, 32766, 543388416, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, 29, GOD_MAKHLEB, 59, GOD_NO_GOD, 451965288, 32752, 281863008, 32766, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_YREDELEMNUL, 32752, 281863048, 32766, GOD_NO_GOD, GOD_NO_GOD, 281862912, 32766, 2817266292, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, 4294967040, GOD_NO_GOD, 281863096, 32766, GOD_MAKHLEB, GOD_NO_GOD, 1769107571, 1985967214, 281864192, 32766, 281863128, 32766, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_TROG, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, GOD_NO_GOD, 45233120, GOD_NO_GOD, 45233124, GOD_NO_GOD...} overflow_gods = std::vector of length -35, capacity -35 = { temple_gods = overflow_temples = overflow_weights = {45112864, 0, 16, 0, 16, 0, 1600485993, 7955819, 2, 3, 3, 0, 0, 1, 281862264, 32766, 0, 0, 11431424, 0, 1, 0, 281862296, 32766, 0, 0, 0, 0} maps = std::vector of length -578495087724509382, capacity -4 = { #13 0x0000000000aaf53b in initial_dungeon_setup () at ng-setup.cc:428 levelgen_rng = {previous = rng::GAMEPLAY} #14 0x0000000000ab278d in _setup_generic (normal_dungeon_setup=true, ng=...) at ng-setup.cc:546 No locals. #15 setup_game (ng=..., normal_dungeon_setup=normal_dungeon_setup@entry=true) at ng-setup.cc:407 No locals. #16 0x0000000000bb9e20 in startup_step () at startup.cc:1060 choice = {name = "MuseOD", type = GAME_TYPE_SPRINT, filename = "MuseOD.cs", seed = 0, pregenerate = false, map = "the_violet_keep_of_menkaure", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_VAMPIRE, job = JOB_CONJURER, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = "", type = GAME_TYPE_SPRINT, filename = "", seed = 0, pregenerate = false, map = "sprint_v", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 1, capacity 1 = {SP_HILL_ORC}, allowed_jobs = std::vector of length 1, capacity 1 = {JOB_FIGHTER}, allowed_weapons = std::vector of length 1, capacity 1 = {WPN_WAR_AXE}, species = SP_HILL_ORC, job = JOB_FIGHTER, weapon = WPN_WAR_AXE, fully_random = false} newchar = false ng = {name = "MuseOD", type = GAME_TYPE_SPRINT, filename = "", seed = 0, pregenerate = false, map = "the_violet_keep_of_menkaure", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_VAMPIRE, job = JOB_CONJURER, weapon = WPN_UNKNOWN, fully_random = false} #17 0x0000000000cc88c8 in _launch_game () at main.cc:393 game_start = ccon = #18 0x0000000000679108 in _launch_game_loop () at main.cc:365 game_ended = false game_ended = ge = fe = E = #19 main (argc=, argv=0x7ffe10ccea18) at main.cc:317 No locals. [Inferior 1 (process 32323) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.25.1-1-g288607f) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [MuseOD] Species: Vampire Job: Conjurer HP: 13/13; mods: 0/0 MP: 3/3; mod: 0 Stats: 7 (7) 17 (17) 14 (14) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/59 Short Blades | | 1 | 0 | 0 | 0 | 0/42 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | | 1 | 0 | 0 | 0 | 0/70 Polearms | | 1 | 0 | 0 | 0 | 0/59 Staves | | 1 | 0 | 0 | 0 | 0/70 Slings | | 1 | 0 | 0 | 0 | 0/70 Bows | | 1 | 0 | 0 | 0 | 0/70 Crossbows | | 1 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 8 | 2 | 151 | 25/126 Stealth | X | 1 | 6 | 3 | 127 | 1/84 Shields | | 1 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 9 | 2 | 179 | 1/178 Conjurations | X | 1 | 77 | 2 | 501 | 249/252 Hexes | | 1 | 0 | 0 | 0 | 0/25 Charms | | 1 | 0 | 0 | 0 | 0/42 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | | 1 | 0 | 0 | 0 | 0/70 Transmutations | | 1 | 0 | 0 | 0 | 0/42 Fire Magic | | 1 | 0 | 0 | 0 | 0/70 Ice Magic | | 1 | 0 | 0 | 0 | 0/50 Air Magic | | 1 | 0 | 0 | 0 | 0/50 Earth Magic | | 1 | 0 | 0 | 0 | 0/50 Poison Magic | | 1 | 0 | 0 | 0 | 0/59 Invocations | | 1 | 0 | 0 | 0 | 0/59 Evocations | | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #59: 1 Mutations: fangs: 3 (innate) see invisible: 1 (innate) unbreathing: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>