Dungeon Sprint DCSS version 0.25.1-1-g288607f (webtiles) character file. Game seed: 3037725385780845256 0 MuseOD the Stinger (level 1, -16/13 HPs) Began as a Merfolk Venom Mage on Aug 30, 2020. Demolished by a merfolk siren ... wielding a +0 trident (17 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:02 (32 turns). MuseOD the Stinger (Merfolk Venom Mage) Turns: 32, Time: 00:01:02 Health: -16/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: mesmerised, very slightly contaminated A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 2.6 Dodging + Level 2.1 Stealth * Level 2.0 Spellcasting - Level 1.3 Transmutations + Level 3.2 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Tmut/Pois #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 19% 2 ###.... Ignite Poison Fire/Tmut/Pois #....... 36% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 41% 3 ####... Olgreb's Toxic Radiance Pois ##...... 52% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (lightly wounded, mesmerising, poisoned) The sting hits the merfolk siren but does no damage. The merfolk siren looks even sicker. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (lightly wounded, mesmerising, very poisoned) The sting misses the merfolk siren. The merfolk siren chants its luring song. You cannot move away from the merfolk siren! The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! You die... # ##. #+# #...##@## #.m.<.+ #...##.## ##. #+# # You could see a merfolk siren (mesmerising, very poisoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Merfolk Venom Mage began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a merfolk siren 32 | D | Demolished by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Cast: Sting || 7 Use: Potion || 1