Dungeon Sprint DCSS version 0.25.1-1-g288607f (webtiles) character file. Game seed: 10351589095013365515 0 MuseOD the Stinger (level 1, -2/19 HPs) Began as a Merfolk Venom Mage on Aug 30, 2020. Slain by a merfolk siren ... wielding a +0 trident (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (14 turns). MuseOD the Stinger (Merfolk Venom Mage) Turns: 14, Time: 00:00:18 Health: -2/19 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking (expiring), very quick A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 2.6 Dodging + Level 2.1 Stealth * Level 2.0 Spellcasting - Level 1.3 Transmutations + Level 3.2 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Tmut/Pois #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 19% 2 ###.... Ignite Poison Fire/Tmut/Pois #....... 36% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 41% 3 ####... Olgreb's Toxic Radiance Pois ##...... 52% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Aim: a merfolk siren, wielding a +0 trident (lightly wounded, very poisoned) The sting misses the merfolk siren. The merfolk siren hits you from afar with a +0 trident. You close the door. There's nothing to close nearby. A merfolk siren opens the door. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You feel a strong urge to attack something. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren closely misses you. You barely miss the merfolk siren. The merfolk siren is moderately wounded. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident. You die... ## ## ##. .## ..#.. ... #m# ##@## +.<.+ ##.## #+# You could see a merfolk siren (poisoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Merfolk Venom Mage began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a merfolk siren 14 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Sting || 3 Use: Potion || 1 Dodge: Dodged || 2