Dungeon Sprint DCSS version 0.25.1-1-g288607f (webtiles) character file. Game seed: 6680504400032842498 0 MuseOD the Stinger (level 1, -4/13 HPs) Began as a Merfolk Venom Mage on Aug 30, 2020. Slain by a merfolk siren ... wielding a +0 trident (17 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (5 turns). MuseOD the Stinger (Merfolk Venom Mage) Turns: 5, Time: 00:00:11 Health: -4/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 2.6 Dodging + Level 2.1 Stealth * Level 2.0 Spellcasting - Level 1.3 Transmutations + Level 3.2 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Tmut/Pois #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 19% 2 ###.... Ignite Poison Fire/Tmut/Pois #....... 36% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 41% 3 ####... Olgreb's Toxic Radiance Pois ##...... 52% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You are mesmerised by the merfolk siren! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (mesmerising) The sting misses the merfolk siren. The merfolk siren chants its luring song. You close the door. You break out of your daze! A merfolk siren opens the door. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident The sting misses the merfolk siren. The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! You die... # ##. #+# #...##.## #m'@<.+ #...##.## ##. #+# # You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Merfolk Venom Mage began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a merfolk siren 5 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Cast: Sting || 3