MuseOD the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 tower shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 6, D) an uncursed staff of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 0, D) a +0 rapier (62, 1, D) a phial of floods (63, 0, D) a book of Misfortune (68, 0, D) the cursed +2 fustibalus of Misery {vorpal, rF+ MR+ Int+6} Any stone fired from it inflicts extra damage. It affects your intelligence (+6). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (69, 0, D) a +0 dagger (69, 4, D) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (70, 4, D) an uncursed staff of poison a +0 robe (73, 1, D) a +1 hand axe of flaming (75, 1, D) a +2 shortbow of freezing