MuseOD the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 tower shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a book of Alchemy (61, 8, D) a cursed amulet of inaccuracy (62, 2, D) a necrophage corpse (skeletalised by now) (62, 9, D) +2 fire dragon scales (63, 0, D) a +2 scimitar of draining (63, 2, D) a necrophage corpse (skeletalised by now) (63, 8, D) an uncursed staff of air (67, 3, D) a +0 dagger a cursed +0 robe (68, 3, D) a +0 short sword a +4 hunting sling of flaming a +0 robe (69, 1, D) a +0 rapier a +0 robe (69, 17, D) a chunk of flesh (70, 9, D) a +1 chain mail of fire resistance (70, 18, D) a +0 short sword (unseen) (71, 9, D) a +0 mace of holy wrath a +0 dagger (71, 10, D) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail an orc corpse (71, 16, D) a +3 hand axe of electrocution (71, 17, D) a +2 scimitar of draining (71, 18, D) a +0 dagger (72, 8, D) a +0 hand axe (72, 9, D) a +3 short sword of venom (still there?) a tin of tremorstones (3/3) (still there?) (72, 16, D) a +3 great sword of protection (72, 17, D) a cursed +0 long sword (still there?) the +6 chain mail of the Carpenter {Str-5 Dex+5} (still there?) It affects your strength (-5). It affects your dexterity (+5). (73, 16, D) a +1 battleaxe of holy wrath (73, 17, D) the Catalogue of Burning Conjuration Spells Type Level Known a - Inner Flame Hexes/Fire 3 yes b - Conjure Ball Lightning Conjuration/Air 6 no