MuseOD the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 tower shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 6, D) an uncursed staff of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (48, 17, D) a shapeshifter corpse (49, 0, D) a +1 morningstar of holy wrath (49, 12, D) a +2 plate armour of poison resistance (49, 24, D) a lightning rod (4/4) (49, 28, D) a +0 great mace of holy wrath (49, 29, D) 25 bolts (49, 36, D) a +0 spear (49, 37, D) a +0 vorpal long sword (50, 0, D) a box of beasts (50, 1, D) an uncursed ring of fire (50, 12, D) a tin of tremorstones (3/3) (50, 13, D) a scroll of brand weapon (50, 30, D) a +0 arbalest of freezing (unseen) (50, 36, D) a book of Battle (50, 37, D) a phantom mirror (51, 0, D) the ring "Cegimm" {Fire *Drain rPois Int-3 SInv} [ring of fire] It enhances your fire magic. It affects your intelligence (-3). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It causes draining when unequipped. (51, 1, D) a potion of stabbing (51, 4, D) an uncursed staff of wizardry (51, 12, D) a +2 lajatang of speed (51, 13, D) a +1 spear of venom (51, 24, D) a +0 chain mail (51, 25, D) a lightning rod (4/4) (51, 29, D) a +0 war axe (unseen) (51, 30, D) a +0 battleaxe (unseen) (51, 36, D) a phial of floods (51, 37, D) a cursed amulet of inaccuracy (52, 0, D) an uncursed staff of conjuration (52, 12, D) an uncursed staff of wizardry (52, 16, D) a very ugly thing corpse (52, 24, D) a +0 dire flail (52, 25, D) a +4 vampiric scimitar (still there?) the +4 rapier "Upashuloomn" {antimagic, rElec rF++ Str+2} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It greatly protects you from fire. It insulates you from electricity. (52, 26, D) a large rock (52, 27, D) a +0 great sword (unseen) (52, 33, D) 2 bolts 5 large rocks (52, 37, D) the Guide on the Voyage and Combat Magic Spells Type Level Known a - Shock Conjuration/Air 1 no b - Dazzling Flash Conjuration/Hexes 3 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Portal Projectile Hexes/Translocation 3 no e - Irradiate Conjuration/Transmutation 5 no f - Lightning Bolt Conjuration/Air 5 no (52, 40, D) a +0 rapier (unseen) (53, 1, D) a lightning rod (4/4) (53, 2, D) an uncursed staff of fire (53, 5, D) a +2 robe of magic resistance (53, 12, D) a book of Flames (53, 14, D) a phial of floods (unseen) (53, 24, D) a +3 chain mail of positive energy (53, 25, D) a +0 great sword (53, 27, D) a +1 war axe (unseen) (53, 33, D) the +6 long sword "Wauneatt" {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). (unseen) (53, 36, D) the +7 battleaxe "Ugaeng" {protect, rPois Str+3 Int-3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It affects your intelligence (-3). It protects you from poison. (53, 37, D) a +3 dagger of draining (53, 43, D) a +0 robe (unseen) (54, 0, D) a +0 antimagic battleaxe (54, 1, D) a +2 helmet of intelligence (54, 11, D) a glowing shapeshifter corpse (54, 15, D) a glowing shapeshifter corpse (54, 23, D) a large rock (54, 25, D) a +2 vorpal hunting sling (54, 36, D) a box of beasts (55, 0, D) a lightning rod (4/4) (55, 41, D) an uncursed ring of ice (unseen) (55, 42, D) a +0 robe (56, 12, D) a +2 leather armour of positive energy (56, 13, D) an uncursed staff of death (60, 36, D) an uncursed staff of poison (60, 37, D) a phial of floods (61, 0, D) a +0 arbalest 16 bolts a +1 vorpal spear a +0 shortbow 15 arrows (61, 8, D) a phial of floods (61, 16, D) a +1 ring mail of cold resistance (61, 26, D) Coaqe's Collected Works on Creative Contamination Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Recall Summoning/Translocation 3 no d - Eringya's Noxious Bog Transmutation/Poison 6 no e - Malign Gateway Summoning/Translocation 7 no (61, 36, D) a +2 great sword of protection (61, 37, D) a phantom mirror (61, 39, D) a cursed +0 mace (unseen) (62, 0, D) an uncursed staff of poison a cursed +0 shortbow 9 arrows (62, 5, D) a bolt (62, 8, D) a phial of floods (62, 9, D) a phial of floods (62, 16, D) a +2 hand axe of electrocution (62, 17, D) a +2 scale mail of cold resistance (62, 18, D) a +1 dagger of venom (unseen) (62, 21, D) a +0 war axe (unseen) (62, 27, D) a +0 quarterstaff (62, 30, D) a +0 spear (unseen) (62, 31, D) a +0 rapier (unseen) (62, 36, D) a +5 hunting sling of flaming (62, 37, D) a +0 leather armour of positive energy (63, 0, D) a +3 scimitar of holy wrath a +0 shortbow 27 arrows (63, 16, D) a book of Debilitation (63, 17, D) the +6 trident "Goblinslayer" {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (63, 19, D) a +0 short sword (63, 27, D) a book of Beasts (63, 30, D) a +0 spear (63, 36, D) an uncursed staff of earth (63, 37, D) a book of Necromancy (64, 16, D) a +1 leather armour of fire resistance (64, 19, D) a +0 club (unseen) (64, 20, D) a +0 halberd (unseen) (64, 26, D) a +0 rapier of speed (64, 27, D) the +7 ring mail of Generosity {rN+ Int+4} It affects your intelligence (+4). It protects you from negative energy. (64, 31, D) a +0 dagger (unseen) (65, 26, D) a +0 ring mail of positive energy (67, 0, D) the Almanac of the Feathery Glacier Spells Type Level Known a - Freeze Ice 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Conjure Ball Lightning Conjuration/Air 6 no d - Freezing Cloud Conjuration/Ice/Air 6 no (69, 36, D) the Incunabulum of Transmutation Spells Type Level Known a - Spider Form Transmutation/Poison 3 no b - Petrify Transmutation/Earth 4 no c - Irradiate Conjuration/Transmutation 5 no d - Hydra Form Transmutation 6 no (70, 8, D) a book of Ice (70, 9, D) a book of the Earth (70, 12, D) (unseen) (70, 36, D) a +1 morningstar of distortion (70, 37, D) a +2 ring mail of cold resistance (71, 8, D) an uncursed staff of air (71, 16, D) a +0 dagger (71, 17, D) a book of Beasts (71, 18, D) the +1 short sword of Jett {vorpal, *Drain MR+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It causes draining when unequipped. (unseen) (71, 21, D) a +0 arbalest (unseen) (71, 26, D) a +0 rapier (71, 27, D) a cursed amulet of inaccuracy (71, 36, D) a +1 hand axe of draining (71, 37, D) a book of Transfigurations (71, 39, D) a +0 halberd (72, 16, D) a phial of floods (72, 17, D) a book of Spatial Translocations (72, 19, D) a +0 trident (unseen) (72, 21, D) a +0 great sword (unseen) (72, 22, D) a +4 battleaxe a +0 chain mail (72, 23, D) a bolt (72, 26, D) a +2 vorpal hand axe (72, 27, D) a cursed staff of summoning (72, 29, D) a +1 vampiric trident (unseen) (72, 30, D) a +0 scimitar a +0 buckler (72, 36, D) a lightning rod (4/4) (72, 39, D) a +0 whip (unseen) (73, 1, D) an uncursed staff of energy (73, 16, D) a book of Spatial Translocations (73, 27, D) the +2 shortbow "Koxzocra" {freeze, rC+ Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It makes you more stealthy. (73, 30, D) the +3 quarterstaff "Adoriu" {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. a +0 shortbow 13 arrows (73, 32, D) a cursed +0 short sword (73, 36, D) a book of the Warp (73, 37, D) a box of beasts (75, 1, D) a +3 vorpal scimitar