Dungeon Sprint DCSS version 0.25.1-1-g288607f (webtiles) character file. Game seed: 10479297482521288502 94 MuseOD the Thaumaturge (level 4, -1/29 HPs) Began as a Deep Elf Conjurer on Sept 6, 2020. Slain by a crocodile (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:00 (46 turns). MuseOD the Thaumaturge (Deep Elf Conjurer) Turns: 46, Time: 00:01:01 Health: -1/29 AC: 2 Str: 5 XL: 4 Next: 38% Magic: 5/18 EV: 13 Int: 21 God: Gold: 243 SH: 0 Dex: 15 Spells: 17/23 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.16/turn (no ring) @: berserk cooldown, slowed, very slow A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles b - 3 chunks of flesh c - a ration Skills: + Level 3.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 10.0 Spellcasting - Level 4.3 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 None c - Dazzling Flash Conj/Hex ###... 8% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fulminant Prism Conj/Hex ###....... 26% 4 ##..... Iskenderun's Mystic Bla Conj/Tloc ###..... 26% 4 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You open the door. A crocodile comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? The crocodile is dazzled. The crocodile barely misses you. Casting: Dazzling Flash (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (moderately wounded, blind) The searing ray hits the crocodile! The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile barely misses you. The crocodile closely misses you. The searing ray misses the crocodile. The crocodile bites you! You die... # ### # ##. #+###.# .# #...##.##..##..# #.+.<.'##@t..# #.m.##.##..##..§.# ##. #+###.# ..... # ### .... ≈§§ ≈§ § You could see a crocodile (blind). Vanquished Creatures 4 worker ants (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a merfolk siren 5 | D | Noticed a worker ant 5 | D | Noticed a worker ant 5 | D | Noticed a worker ant 5 | D | Noticed a worker ant 15 | D | Killed a worker ant 15 | D | Reached skill level 8 in Spellcasting 15 | D | Reached XP level 2. HP: 15/15 MP: 7/13 23 | D | Reached XP level 3. HP: 13/21 MP: 8/15 31 | D | Learned a level 2 spell: Searing Ray 35 | D | Learned a level 3 spell: Dazzling Flash 37 | D | Reached skill level 9 in Spellcasting 37 | D | Reached XP level 4. HP: 7/27 MP: 10/17 37 | D | Reached skill level 10 in Spellcasting 43 | D | Noticed a crocodile 46 | D | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 8 9 10 | 10.0 Fighting | 2 3 | 3.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Cast: Searing Ray | 1 | 1 || 2 Dazzling Flash | | 1 || 1 Use: Potion | 1 | || 1 Dodge: Dodged | 8 | 3 || 11