Dungeon Sprint DCSS version 0.25.1-1-g288607f (webtiles) character file. Game seed: 4125074329814280791 0 MuseOD the Conjurer (level 1, -8/15 HPs) Began as a Deep Elf Conjurer on Sept 12, 2020. Mangled by a neqoxec (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (14 turns). MuseOD the Conjurer (Deep Elf Conjurer) Turns: 14, Time: 00:00:19 Health: -8/15 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 13 Int: 17 (19) God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (no boots) Stlth ..........NoTele + (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, very quick A: berserk 1, low mp 1, inhibited regeneration a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 4% 2 ##..... Dazzling Flash Conj/Hex #..... 22% 3 ###.... Fulminant Prism Conj/Hex #......... 56% 4 ####... Iskenderun's Mystic Bla Conj/Tloc #....... 56% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You tend to lose your temper in combat. Your magical capacity is low. (-10% MP) You do not regenerate when monsters are visible. Message History You barely miss the neqoxec. The neqoxec is heavily wounded. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! The neqoxec hits you! Ouch! That really hurt! The neqoxec gestures at you. Something tries to feed on your intellect! You miss the neqoxec. The neqoxec is heavily wounded. The neqoxec gestures. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! The crimson imp blinks! You completely miss the neqoxec. The neqoxec is heavily wounded. The shadow imp laughs crazily. The neqoxec gestures. The neqoxec hits you! Ouch! That really hurt! You die... # #+# 5# ##.##35# +.<@33# ##.##3# #+# 5# # You could see 4 neqoxecs, a crimson imp (summoned), a shadow imp (summoned) and an ufetubus (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 1 | D | Gained mutation: You tend to lose your temper in combat. [a | neqoxec] 8 | D | Noticed a crimson imp 9 | D | Gained mutation: You do not regenerate when monsters are | visible. [a neqoxec] 10 | D | Gained mutation: Your magical capacity is low. (-10% MP) [a | neqoxec] 14 | D | Mangled by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 9 Use: Potion || 1 Dodge: Dodged || 1