MuseOD Level 1 of the Dungeon (0, 0, D:1) a bat corpse (1, -11, D:1) a +0 hatchet (5, 20, D:1) a cinder newt corpse (skeletalised by now) (9, -11, D:1) a cursed +0 dagger {(Curse: -Vis)} a goblin skeleton (13, -3, D:1) a +0 robe (19, -1, D:1) a +0 club a rat skeleton a hobgoblin skeleton (20, 5, D:1) a bat corpse (skeletalised by now) (21, 0, D:1) a bat skeleton (21, 33, D:1) a hobgoblin corpse (skeletalised by now) (22, 32, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (25, -7, D:1) a +0 club (29, -2, D:1) a scroll of random uselessness (30, -2, D:1) a +0 helmet (30, 35, D:1) a scroll of vulnerability (32, 3, D:1) a ration (34, 9, D:1) a +0 robe (37, 9, D:1) a +0 club (42, -7, D:1) a +0 club (42, -3, D:1) a +0 dagger (43, -10, D:1) a +0 dagger (44, -1, D:1) a +0 robe (49, 25, D:1) a +0 robe (54, 22, D:1) a +0 club (55, 6, D:1) a +0 mace (57, 9, D:1) a +0 club (57, 13, D:1) a +0 club (63, -3, D:1) a +0 club a +0 hunting sling a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, -12, D:2) a potion of mutation (1, 8, D:2) a giant cockroach corpse