Dungeon Sprint DCSS version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 12827639778962110901 6 MuseOD the Magician (level 2, -14/22 HPs) Began as a Djinni Hedge Wizard on Aug 13, 2021. Demolished by an ice beast (21 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:57 (318 turns). MuseOD the Magician (Djinni Hedge Wizard) Turns: 318, Time: 00:00:57 Health: -14/22 AC: 2 Str: 9 XL: 2 Next: 0% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls h - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 1.2 Fighting + Level 1.1 Short Blades - Level 2.1 Dodging + Level 2.1 Stealth * Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Blink Tloc N/A N/A 9% 2 c - Call Imp Summ 11% N/A 9% 2 d - Slow Hex 11% N/A 9% 2 e - Conjure Flame Conj/Fire 11% 6-21 17% 3 f - Mephitic Cloud Conj/Pois/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your crimson imp misses the ice beast. Your shadow imp hits the ice beast but does no damage. The ice beast hits your shadow imp but does no damage. Your crimson imp hits the ice beast. Your shadow imp gestures at the ice beast. The ice beast struggles to resist. Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The ice beast barely misses your shadow imp. Your crimson imp hits the ice beast but does no damage. Your shadow imp misses the ice beast. The ice beast hits your shadow imp. Your shadow imp dies! Your crimson imp hits the ice beast. The ice beast barely misses your crimson imp. Your crimson imp barely misses the ice beast. Unknown command. You swap places. The ice beast misses your crimson imp. Your crimson imp barely misses the ice beast. The ice beast hits your crimson imp. The ice beast freezes your crimson imp!! Your crimson imp is frozen! Your crimson imp dies! The ice beast closely misses your crimson imp. Your crimson imp hits the ice beast but does no damage. The ice beast hits your crimson imp. The ice beast freezes your crimson imp! Your crimson imp is frozen! Your crimson imp blinks! Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. There is a staircase leading out of the dungeon here. Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Ouch! That really hurt! You die... ▓▓▓ ▓@▓ ▓Y▓ ▓5▓ ▓.▓ ▓÷▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ You could see an ice beast (ally target) and a friendly crimson imp (summoned). Vanquished Creatures 2 ball pythons (D) A jackal (D) A quokka (D) A frilled lizard (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Djinni Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 9 | D | Reached skill level 1 in Fighting 11 | D | Reached skill level 1 in Short Blades 17 | D | Reached skill level 3 in Spellcasting 17 | D | Reached XP level 2. HP: 3/22 MP: 0/0 27 | D | Banished a spatial maelstrom 286 | D | Noticed an ice beast 286 | D | Noticed a water moccasin 286 | D | Noticed a scorpion 318 | D | Demolished by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Stealth | 2 | 2.1 Short Blades | 1 | 1.1 Spellcasting | 3 | 3.0 Dodging | | 2.1 Action || total -------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 8 Call Imp || 5 Blink || 1 Armor: Robe || 2 Dodge: Dodged || 4