Dungeon Sprint DCSS version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 2938906887447015231 36 MuseOD the Magician (level 3, -1/29 HPs) Began as a Djinni Fire Elementalist on Aug 18, 2021. Slain by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:56 (422 turns). MuseOD the Magician (Djinni Fire Elementalist) Turns: 422, Time: 00:01:58 Health: -1/29 AC: 2 Str: 7 XL: 3 Next: 57% Gold: 35 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of torment {unknown} g - a scroll of magic mapping {unknown} h - 2 scrolls of identify Potions b - 2 potions of curing c - 4 potions of mutation {unknown} d - a potion of haste e - a potion of berserk rage Skills: + Level 2.9 Fighting - Level 2.1 Dodging + Level 3.2 Stealth * Level 4.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 2% 1 b - Conjure Flame Conj/Fire 17% 6-21 9% 3 c - Inner Flame Hex/Fire 17% N/A 9% 3 d - Sticky Flame Conj/Fire 17% 2d4 26% 4 e - Fireball Conj/Fire 8% 3d6 58% 5 f - Shock Conj/Air 68% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History There is an open door here. You now have 25 gold pieces (gained 15). c - a lumpy grey potion; f - a scroll labelled OTEOPH MOTENTA g - a scroll labelled ARGHAS VUNGEI; c - 2 lumpy grey potions (gained 1) You see here 2 potions of flight. c - 3 lumpy grey potions (gained 1) f - 2 scrolls labelled OTEOPH MOTENTA (gained 1) h - 2 scrolls of identify; c - 4 lumpy grey potions (gained 1) You see here 2 potions of flight. You now have 35 gold pieces (gained 10). There is an open door here. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You reach down and open the door. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A water elemental comes into view. Your foxfire dissipates! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the water elemental but does no damage. The foxfire hits the water elemental! The water elemental is burned terribly! The water elemental is moderately damaged. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! Your foxfire dissipates! You slip free of the water engulfing you. The water engulfing you falls away. The foxfire hits the water elemental but does no damage. The water elemental is moderately damaged. The water elemental hits you. You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#...÷..#####..# ▓..##...÷...#!!#..# ▓##.##.##...#..#..###+#+# ##.##.###÷.##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####...#...### ▓#.....##..###@E..# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 36 foxfires (D) 36 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 46 | D | Reached skill level 1 in Fighting 132 | D | Reached skill level 3 in Spellcasting 147 | D | Noticed a wolf 157 | D | Killed a wolf 158 | D | Reached XP level 2. HP: 21/23 MP: 0/0 171 | D | Reached skill level 4 in Spellcasting 171 | D | Reached XP level 3. HP: 10/29 MP: 0/0 171 | D | Learned a level 1 spell: Shock 417 | D | Noticed a water elemental 422 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.9 Stealth | 2 3 | 3.2 Spellcasting | 3 4 | 4.2 Dodging | | 2.1 Action || total -------------------------++------- Cast: Foxfire || 23 Use: Scroll || 1 Potion || 1 Armor: Robe || 1 Dodge: Dodged || 6