Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 5080228236134263896 25 MuseOD the Digger (level 3, -1/22 HPs) Began as a Gargoyle Earth Elementalist on Nov 11, 2023. Slain by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:51 (307 turns). MuseOD the Digger (Gargoyle Earth Elementalist) Turns: 307, Time: 00:01:52 Health: -1/22 AC: 5 Str: 11 XL: 3 Next: 6% Magic: 0/8 EV: 11 Int: 17 God: Gold: 43 SH: 0 Dex: 10 Spells: 3/9 levels left rFire . . . h - +2 hand axe (venom) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no teleportation @: engulfed A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, deterioration 1, strong-willed 1, screaming 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 43 gold pieces. Inventory: Hand Weapons h - a +2 hand axe of venom (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of immolation {unknown} g - a scroll of blinking i - 2 scrolls of identify {unknown} l - a scroll of torment {unknown} Potions b - 3 potions of magic c - 2 potions of curing d - a potion of heal wounds e - a potion of haste j - a potion of resistance {unknown} m - 2 potions of flight Skills: + Level 2.5 Fighting - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.8 Spellcasting + Level 2.5 Conjurations - Level 0.7 Transmutations + Level 4.7 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 2% 1 b - Passwall Tmut/Erth 10% N/A 8% 2 c - Stone Arrow Conj/Erth 30% 3d8 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Tmut/Erth 12% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Your body sometimes deteriorates upon taking damage. You are strong-willed. (Will+) You occasionally shout uncontrollably at your foes. Message History Unknown command. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged, 89% to hit) The blast of sand hits the water elemental. The water elemental is severely damaged. The water elemental closely misses you. Unknown command. You hit the water elemental. The water elemental is severely damaged. The water elemental hits you. The water elemental completely misses you. You hit the water elemental but do no damage. The water elemental is severely damaged. The water elemental barely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You hit the water elemental. The water elemental is severely damaged. The water elemental closely misses you. You hit the water elemental but do no damage. The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (severely damaged, 89% to hit) The blast of sand hits the water elemental but does no damage. The water elemental is severely damaged. The water elemental barely misses you. The water elemental hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'....♣ ♣.# ..#..#....♣♣♣ ♣♣.# #'####......♣ ♣..# .....#....~.♣♣♣..# #+#+# ÷....#...~~♣.....#...... .....#..~~~~♣...@E.⌠.... ####'#..~≈≈~~~...#...### .....#.~~≈~~~....# ⌠.# .....#.~≈~~~.....# .# .....#.~~~.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 131 | D | Reached skill level 1 in Fighting 131 | D | Reached skill level 1 in Conjurations 201 | D | Reached skill level 4 in Earth Magic 201 | D | Reached XP level 2. HP: 10/18 MP: 2/6 214 | D | Learned a level 2 spell: Passwall 227 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 227 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 227 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 227 | D | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 228 | D | Lost mutation: You have sharp toenails. [potion of | mutation] 228 | D | Lost mutation: You are mostly covered in iridescent scales. | (AC +4) [potion of mutation] 228 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 228 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 229 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 229 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 229 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 229 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 229 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 229 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 229 | D | Gained mutation: You are highly strong-willed. (Will++) | [potion of mutation] 230 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 230 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 230 | D | Lost mutation: You are highly strong-willed. (Will++) | [potion of mutation] 230 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 240 | D | Reached XP level 3. HP: 21/22 MP: 6/8 244 | D | Learned a level 3 spell: Stone Arrow 298 | D | Noticed a water elemental 307 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.5 Conjurations | 2 | 2.5 Spellcasting | 3 | 3.8 Earth Magic | 4 | 4.7 Dodging | | 1.5 Stealth | | 2.1 Transmutations | | 0.7 Action || total ---------------------------++------- Melee: Hand axe || 19 Cast: Sandblast || 10 Passwall || 1 Stone Arrow || 2 Use: Potion || 5 Armour: Robe || 3 Dodge: Dodged || 15