Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 741598745066980347 25 MuseOD the Digger (level 3, -6/19 HPs) Began as a Gargoyle Earth Elementalist on Dec 30, 2023. Mangled by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:05 (306 turns). MuseOD the Digger (Gargoyle Earth Elementalist) Turns: 306, Time: 00:01:06 Health: -6/19 AC: 7 Str: 11 XL: 3 Next: 4% Magic: 8/8 EV: 11 Int: 17 God: Gold: 12 SH: 5 Dex: 10 Spells: 3/9 levels left rFire + . . i - +0 dagger rCold + . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no teleportation, reflection @: engulfed A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, iridescent scales 1, cold resistance 1, fire resistance 1, frail 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery h - an amulet of reflection (around neck) Scrolls g - a scroll of blinking j - a scroll of poison {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of torment {unknown} m - a scroll of identify {unknown} Potions b - 2 potions of magic c - 3 potions of curing d - a potion of heal wounds e - a potion of haste n - a potion of lignification {unknown} Skills: + Level 2.4 Fighting - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.8 Spellcasting + Level 2.5 Conjurations - Level 0.7 Transmutations + Level 4.7 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 2% 1 b - Passwall Tmut/Erth 10% N/A 8% 2 c - Stone Arrow Conj/Erth 30% 3d8 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Tmut/Erth 12% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are partially covered in iridescent scales. (AC +2) Your flesh is cold resistant. (rC+) Your flesh is heat resistant. (rF+) You are frail. (-10% HP) Message History You open the door. A water elemental comes into view. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (11% risk of failure)! Continue anyway? Aiming: Stone Arrow (extremely dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (dormant, 100% to hit) The stone arrow hits the water elemental. The water elemental is moderately damaged. Unknown command. Casting: Stone Arrow (extremely dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (11% risk of failure)! Continue anyway? Aiming: Stone Arrow (extremely dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged, 81% to hit) The stone arrow misses the water elemental. Unknown command. Casting: Stone Arrow (extremely dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged, 89% to hit) The blast of sand hits the water elemental! The water elemental is heavily damaged. The water elemental hits you. The water elemental engulfs you in water! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged, 89% to hit) The blast of sand hits the water elemental! The water elemental is almost destroyed. The water elemental hits you! Ouch! That really hurt! Magic courses through your body. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#.†.#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##..###.@E'.⌠.... ▓.###..##..## #...#...### ▓#.....##..# #....# ⌠.# ###..##...##.....# .# ##†.##....#......# # #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 4 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 173 | D | Reached skill level 1 in Fighting 173 | D | Reached skill level 1 in Conjurations 218 | D | Reached skill level 4 in Earth Magic 218 | D | Reached XP level 2. HP: 17/17 MP: 3/6 245 | D | Learned a level 2 spell: Passwall 261 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 261 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 262 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 262 | D | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth+) [potion of mutation] 262 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 263 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 263 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 263 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 263 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 263 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 274 | D | Reached XP level 3. HP: 19/19 MP: 5/8 278 | D | Learned a level 3 spell: Stone Arrow 300 | D | Noticed a water elemental 306 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.4 Conjurations | 2 | 2.5 Spellcasting | 3 | 3.8 Earth Magic | 4 | 4.7 Dodging | | 1.5 Stealth | | 2.1 Transmutations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Sandblast || 10 Passwall || 1 Stone Arrow || 2 Use: Potion || 5 Armour: Robe || 8 Dodge: Dodged || 6 Block: Other || 6