Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 15299775888721253797 35 MuseOD the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on May 15, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:54 (101 turns). MuseOD the Conjurer (Draconian Conjurer) Turns: 101, Time: 00:00:55 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 16% Magic: 7/9 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 9 Spells: 10/11 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no teleportation @: lethally poisoned (-3 -> -21) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Scrolls f - a scroll of blinking Potions a - a potion of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 3.3 Dodging - Level 1.7 Stealth * Level 4.5 Spellcasting + Level 5.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 short sword of venom (lightly wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. Unknown command. Magic courses through your body. The scorpion barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 short sword of venom (heavily wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion stings you but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 short sword of venom (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. The orc priest looks braver for a moment. The scorpion stings you. You are poisoned. The scorpion poisons you! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 short sword of venom (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...†....@soSh..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a scorpion, a hound, an orc priest and an adder. Vanquished Creatures A hound (D) 2 ball pythons (D) A goblin (D) A jackal (D) A frilled lizard (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 88 | D | Noticed a hound 88 | D | Noticed an orc priest 88 | D | Noticed a scorpion 88 | D | Noticed a hound 95 | D | Killed a hound 96 | D | Reached skill level 5 in Conjurations 96 | D | Reached XP level 2. HP: 12/20 MP: 2/7 96 | D | Reached XP level 3. HP: 16/26 MP: 2/9 101 | D | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.1 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 33 Tailslap || 3 Punch || 1 Cast: Magic Dart || 16 Use: Potion || 2 Armour: Skin || 20 Dodge: Dodged || 37