Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 14063357081454297183 1 MuseOD the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on May 23, 2024. Frozen to death by an endoplasm (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:08 (14 turns). MuseOD the Conjurer (Draconian Conjurer) Turns: 14, Time: 00:00:09 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 16% Magic: 1/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.0 Stealth * Level 2.3 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The quokka is almost dead. The quokka barely misses you. You hit the quokka. You kill the quokka! The goblin shouts! The ball python hisses angrily. Your Dodging skill increases to level 2! Your Stealth skill increases to level 2! You hit the endoplasm but do no damage. Your tail-slap misses the endoplasm. The endoplasm freezes you. You are frozen. You feel yourself slow down. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm completely misses you. You hit the endoplasm. You tail-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel as though you will be slow longer. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Unknown command. The endoplasm attacks as it pursues you! The endoplasm closely misses you. The endoplasm closely misses you. There is a staircase leading out of the dungeon here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. You feel yourself speed up. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓@JJSg.....+ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 endoplasms, a goblin and a ball python. Vanquished Creatures A quokka (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 14 | D | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.3 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 5 Tailslap || 1 Cast: Magic Dart || 3 Armour: Skin || 1 Dodge: Dodged || 5