Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 399937813123419081 4 MuseOD the Conjurer (level 1, -8/21 HPs) Began as a Draconian Conjurer on May 29, 2024. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:18 (72 turns). MuseOD the Conjurer (Draconian Conjurer) Turns: 72, Time: 00:00:18 Health: -8/21 AC: 4 Str: 9 XL: 1 Next: 50% Magic: 4/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . g - +0 club rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: berserking, very quick A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 club (weapon) Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the hobgoblin! Your Spellcasting skill increases to level 3! Unknown command. Things that are here: a hobgoblin corpse; a ball python corpse There is an open door to the Dungeon here. You see here a +0 club. You start resting. HP restored. You start resting. Magic restored. g - a +0 club g - a +0 club (weapon) Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. A hound, a water moccasin, an orc wizard and 2 ogres come into view. The ogre shouts! x2; The hound barks! The orc wizard shouts! The water moccasin hisses angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre hits you with a +0 giant club! Ouch! That really hurt! You closely miss the ogre. You barely miss the ogre. You tail-slap the ogre. The ogre is lightly wounded. The ogre closely misses you. You hit the ogre. You tail-slap the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<.†.'....@OhSOo.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, 2 ogres, a hound and an orc wizard. Vanquished Creatures A hobgoblin (D) 3 ball pythons (D) A goblin (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 28 | D | Banished a spatial maelstrom 68 | D | Noticed an ogre 68 | D | Noticed a hound 68 | D | Noticed a water moccasin 68 | D | Noticed an orc wizard 68 | D | Noticed an ogre 72 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 12 Tailslap || 5 Club || 3 Cast: Magic Dart || 3 Use: Potion || 1 Armour: Skin || 12 Dodge: Dodged || 8