Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 17880498238455577903 111 MuseOD the Magician (level 4, 0/49 HPs) Began as a Draconian Conjurer on June 16, 2024. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:48 (72 turns). MuseOD the Magician (Draconian Conjurer) Turns: 72, Time: 00:00:49 Health: 0/49 AC: 5 Str: 10 XL: 4 Next: 62% Magic: 1/13 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 9 Spells: 16/17 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no teleportation @: berserking, lethally poisoned (0 -> -8), very slightly contaminated, very quick A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 7.1 Spellcasting + Level 6.7 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You feel yourself moving faster! You feel mighty! The water moccasin bites you. x2 You closely miss the water moccasin. You tail-slap the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you. You puncture the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. You puncture the water moccasin! You punch the water moccasin. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel sick. Your Spellcasting skill gained 4 levels and is now at level 7! Your Conjurations skill gained 2 levels and is now at level 6! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. You have reached level 4! You feel stronger. You closely miss the ufetubus. The ufetubus is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The ufetubus hits you but does no damage. x2 Unknown command. You are too berserk! You barely miss the ufetubus. You tail-slap the ufetubus. You kill the ufetubus! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...†....@†JW.o.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a phantom, a jelly and an orc. Vanquished Creatures A water moccasin (D) An ufetubus (D) An endoplasm (D) A bat (D) A frilled lizard (D) A kobold (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 26 | D | Reached skill level 3 in Spellcasting 61 | D | Noticed a water moccasin 61 | D | Noticed a jelly 61 | D | Noticed a phantom 70 | D | Killed a water moccasin 70 | D | HP: 1/21 [poisoned by a water moccasin] 71 | D | Reached skill level 7 in Spellcasting 71 | D | Reached XP level 2. HP: 1/20 MP: 1/10 71 | D | Reached XP level 3. HP: 2/26 MP: 1/11 71 | D | Reached XP level 4. HP: 2/33 MP: 1/13 72 | D | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 7 | 7.1 Conjurations | 6 | 6.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Dagger | 7 | 2 || 9 Tailslap | 5 | 1 || 6 Punch | 2 | || 2 Cast: Magic Dart | 6 | || 6 Use: Potion | 1 | || 1 Armour: Skin | 22 | 2 || 24 Dodge: Dodged | 19 | || 19