Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 5987859429609130147 7 MuseOD the Conjurer (level 1, -5/21 HPs) Began as a Draconian Conjurer on July 26, 2024. Splashed by a jelly's acid (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (81 turns). MuseOD the Conjurer (Draconian Conjurer) Turns: 81, Time: 00:00:27 Health: -5/21 AC: 0 Str: 9 XL: 1 Next: 83% Magic: 4/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . g - +0 club rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: berserking, corroded, very quick A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 club (weapon) Scrolls f - a scroll of blinking Potions a - 2 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.4 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Unknown command. There are no items here. There is an open door to the Dungeon, spattered with blood here. Items here: ) †††. g - a +0 club g - a +0 club (weapon) You start resting. HP restored. You start resting. Magic restored. You open the door. A jelly, a sleepcap, a white imp, an iguana and an ogre come into view. The jelly quivers. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The iguana hisses angrily. The ogre shouts! The jelly closely misses you. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! You sock the jelly! Your hands burn! * * * LOW HITPOINT WARNING * * * You tail-slap the jelly, but do no damage. The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...†....@Jf5l.O+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a sleepcap, an iguana, a jelly and a white imp. Vanquished Creatures A dart slug (D) A hobgoblin (D) A kobold (D) A ball python (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 78 | D | Noticed a jelly 78 | D | Noticed a sleepcap 78 | D | Noticed an iguana 78 | D | Noticed an ogre 81 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 17 Tailslap || 4 Club || 2 Cast: Magic Dart || 8 Use: Potion || 2 Armour: Skin || 13 Dodge: Dodged || 12