Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 1898699451978556393 403 MuseOD the Thaumaturge (level 6, -8/51 HPs) Began as a Draconian Conjurer on Aug 2, 2024. Was an Initiate of Sif Muna. Mangled by a shadow (17 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:37 (309 turns). MuseOD the Thaumaturge (Draconian Conjurer) Turns: 309, Time: 00:02:38 Health: -8/51 AC: 7 Str: 12 XL: 6 Next: 55% Magic: 16/18 EV: 14 Int: 21 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 9 Spells: 16/23 levels left rFire . . . j - +2 rapier (drain) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - +2 ring of evasion HPRegen 0.28/turn m - +3 ring of strength MPRegen 0.16/turn %: no teleportation @: no status effects A: AC +6, unfitting armour, cold-blooded a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger j - a +2 rapier of draining (weapon) Armour k - a +0 cloak (worn) Jewellery l - a +2 ring of evasion (left hand) m - a +3 ring of strength (right hand) Wands i - a wand of roots (9) Scrolls f - a scroll of blinking h - 2 scrolls of amnesia Potions a - 3 potions of magic b - 3 potions of curing c - a potion of heal wounds d - a potion of haste e - a potion of invisibility Skills: + Level 3.6 Fighting + Level 3.6 Dodging + Level 3.9 Stealth * Level 9.4 Spellcasting + Level 8.1 Conjurations + Level 2.7 Invocations + Level 2.4 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 27% 2d7 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d9 13% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The yak is heavily wounded. The searing ray hits the acid dragon. The acid dragon is moderately wounded. (Press . to maintain the ray.) You feel very sick. The shadow strikes at you from the darkness! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. The shadow completely misses you. You feel better. The shadow closely misses you. Blink to where? Press: ? - help, Dir - move target, p - yak As you read the scroll of blinking, it crumbles to dust. There is a glowing golden altar of the Shining One here. You close the door. You start resting. Okay, then. Unknown command. Press < or > to pray at altars. Magic courses through your body. You feel yourself speed up. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, 89% to hit) The searing ray hits something. The searing ray hits the yak! The yak is severely wounded. The searing ray hits the acid dragon. The acid dragon is heavily wounded. (Press . to maintain the ray.) The vampire mosquito buzzes angrily. The shadow strikes at you from the darkness! You die... ▓§▓ ▓K▓ ▓.▓ ▓y▓ ▓D▓ ▓.▓ ▓Y▓ ▓'▓ ▓@▓ ▓_▓ ▓_▓ ▓_▓ ▓_▓ ▓_▓ ▓_▓ ▓_▓ ▓_▓ You could see a kobold demonologist, a yak, an acid dragon and a vampire mosquito. Vanquished Creatures A hornet (D) An ogre (D) A phantom (D) A jelly (D) An iguana (D) A ball python (D) A giant cockroach (D) A jackal (D) A bat (D) 2 kobolds (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 29 | D | Reached skill level 3 in Spellcasting 78 | D | Noticed a jelly 78 | D | Noticed an iguana 78 | D | Noticed a phantom 78 | D | Noticed an ogre 85 | D | Killed an ogre 86 | D | Reached skill level 6 in Spellcasting 86 | D | Reached XP level 2. HP: 20/20 MP: 4/9 86 | D | Reached XP level 3. HP: 26/26 MP: 4/11 86 | D | Reached XP level 4. HP: 33/33 MP: 4/12 94 | D | Killed a phantom 95 | D | Reached skill level 8 in Spellcasting 95 | D | Reached XP level 5. HP: 29/38 MP: 4/15 102 | D | Reached skill level 1 in Fighting 147 | D | Found a snail-covered altar of Cheibriados. 147 | D | Found a shadowy altar of Dithmenos. 147 | D | Found a white marble altar of Elyvilon. 147 | D | Found a blossoming altar of Fedhas. 147 | D | Found an opulent altar of Gozag. 148 | D | Found a hazy altar of Hepliaklqana. 149 | D | Found a viscous altar of Jiyva. 229 | D | Found an ancient bone altar of Kikubaaqudgha. 230 | D | Found a corrupted altar of Lugonu. 231 | D | Found a burning altar of Makhleb. 232 | D | Found a sparkling altar of Nemelex Xobeh. 233 | D | Found an iron altar of Okawaru. 234 | D | Found a stormy altar of Qazlal. 235 | D | Found a sacrificial altar of Ru. 236 | D | Found a shimmering blue altar of Sif Muna. 237 | D | Found a bloodstained altar of Trog. 238 | D | Found a hide-covered altar of Uskayaw. 239 | D | Found a radiant altar of Vehumet. 240 | D | Found an ornate altar of the Wu Jian Council. 241 | D | Found a shimmering altar of Xom. 242 | D | Found a basalt altar of Yredelemnul. 243 | D | Found a glowing silver altar of Zin. 244 | D | Became a worshipper of Sif Muna the Loreminder 245 | D | Found a glowing golden altar of the Shining One. 282 | D | Learned a level 2 spell: Searing Ray 287 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 287 | D | Noticed a kobold demonologist 287 | D | Noticed a vampire mosquito 287 | D | Noticed an acid dragon 287 | D | Noticed a yak 287 | D | Noticed a shadow 287 | D | Noticed a hornet 289 | D | Paralysed by a hornet for 2 turns 295 | D | Paralysed by a hornet for 2 turns 296 | D | HP: 2/41 [hornet (14)] 300 | D | Killed a hornet 301 | D | Reached skill level 9 in Spellcasting 301 | D | Reached XP level 6. HP: 23/51 MP: 2/18 301 | D | HP: 1/51 [something (19)] 309 | D | Mangled by a shadow Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 6 8 9 | 9.4 Conjurations | 6 7 8 | 8.1 Fighting | 3 | 3.6 Dodging | 3 | 3.6 Stealth | 3 | 3.9 Invocations | 2 | 2.7 Evocations | 2 | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Dagger | 6 | 13 || 19 Tailslap | 3 | 1 || 4 Punch | 1 | || 1 Cast: Magic Dart | 4 | 10 || 14 Iskenderun's Myst | | 3 || 3 Searing Ray | | 3 || 3 Evoke: Wand | | 1 || 1 Use: Potion | 1 | 6 || 7 Scroll | | 1 || 1 Armour: Skin | 17 | 25 || 42 Dodge: Dodged | 15 | 25 || 40