Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 14810881641923655706 212 MuseOD the Thaumaturge (level 5, -12/38 HPs) Began as a Draconian Conjurer on June 27, 2026. Mangled by a soul eater (16 damage) ... summoned by a kobold demonologist ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:46 (498 turns). MuseOD the Thaumaturge (Draconian Conjurer) Turns: 498, Time: 00:02:47 Health: -12/38 AC: 5 Str: 10 XL: 5 Next: 58% Magic: 0/16 EV: 11 Int: 20 God: Gold: 21 SH: 0 Dex: 9 Spells: 10/21 levels left rFire . . . (100%) a - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.15/turn %: no teleportation @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1, feed off suffering 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 21 gold pieces. Inventory: Hand Weapons a - a +2 dagger of speed (weapon) Scrolls b - a scroll of blinking c - a scroll of immolation {unknown} e - a scroll of identify {unknown} h - 2 scrolls of poison {unknown} Potions g - 2 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - 2 potions of berserk rage M - 2 potions of mutation f - a potion of attraction {unknown} e - 2 potions of enlightenment Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 8.9 Spellcasting + Level 7.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You can sometimes gain power from killing poisoned or drained foes. Message History You barely miss the shadow imp. The kobold demonologist barely misses you. You hit the kobold demonologist but do no damage. The kobold demonologist is severely wounded. The kobold demonologist hits you with a +0 dagger. You miss the kobold demonologist. Your tail-slap misses the kobold demonologist. The kobold demonologist is severely wounded. The iron imp barely misses you. You hit the kobold demonologist. The kobold demonologist is almost dead. The kobold demonologist gestures wildly while chanting. The iron imp hits you. Unknown command. You hit the kobold demonologist but do no damage. The kobold demonologist is almost dead. The kobold demonologist closely misses you. Unknown command. You barely miss the kobold demonologist. The kobold demonologist is almost dead. The iron imp disappears in a puff of smoke! The soul eater hits you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the kobold demonologist but does no damage. The kobold demonologist is almost dead. The kobold demonologist looks encouraged for a moment. The soul eater hits you! * * * LOW HITPOINT WARNING * * * The shadow imp completely misses you. The crimson imp barely misses you. Unknown command. You hit the kobold demonologist but do no damage. The kobold demonologist is almost dead. The kobold demonologist hits you but does no damage. The soul eater hits you! You die... .#...#### ##.# .#......#####..# ##.......#..#..# .##.##.[.#..#..###+#+### .##.###..##'#..#........ ####.##..###...'.⌠...... ##..##..####...#...##### ....##..###....#35.# #..##...##.....#@K.# ..##....#......#5### .###..##.#.....#.:.# .# #.. ####....#___# ▓▓ ▓▓▓ ▓▓▓▓▓▓▓▓▓▓ You could see a soul eater (summoned), a kobold demonologist, a crimson imp (summoned) and a shadow imp (summoned). Vanquished Creatures A water elemental (D) A scorpion (D) A burial acolyte (D) Jessica (D) A human (D) 3 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 57 | D | Encountered Jessica 68 | D | Killed Jessica 69 | D | Reached skill level 4 in Spellcasting 69 | D | Reached skill level 5 in Conjurations 69 | D | Reached XP level 2. HP: 15/20 MP: 0/7 72 | D | Learned a level 2 spell: Searing Ray 233 | D | Encountered a scorpion 243 | D | Reached skill level 5 in Spellcasting 243 | D | Reached XP level 3. HP: 26/26 MP: 0/9 322 | D | Killed a scorpion 323 | D | Reached skill level 7 in Spellcasting 323 | D | Reached XP level 4. HP: 33/33 MP: 5/13 387 | D | Learned a level 4 spell: Fulminant Prism 392 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 392 | D | Gained mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 392 | D | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 393 | D | Lost mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 393 | D | Lost mutation: You are resistant to poisons. (rPois) | [potion of mutation] 393 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 393 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 393 | D | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 394 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 394 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 406 | D | Reached skill level 8 in Spellcasting 406 | D | Reached XP level 5. HP: 38/38 MP: 5/15 480 | D | Found a radiant altar of Vehumet. 480 | D | Found a shimmering blue altar of Sif Muna. 480 | D | Found an ancient bone altar of Kikubaaqudgha. 495 | D | Encountered a soul eater 498 | D | Mangled by a soul eater Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 7 8 | 8.9 Conjurations | 5 6 7 | 7.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 7 || 9 Melee: Dagger | 2 | 7 || 9 Cast: Magic Dart | 14 | 2 || 16 Searing Ray | 2 | 2 || 4 Fulminant Prism | | 1 || 1 Iskenderun's Myst | | 1 || 1 Drink: Magic | 1 | || 1 Mutation | | 3 || 3 Curing | | 1 || 1 Armour: None | 5 | 11 || 16 Dodge: Dodged | 3 | 8 || 11