Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 1384410529924161189 4 MuseOD the Grave Robber (level 1, -7/14 HPs) Began as a Revenant Necromancer on July 6, 2026. Mangled by a human (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:32 (130 turns). MuseOD the Grave Robber (Revenant Necromancer) Turns: 130, Time: 00:00:33 Health: -7/14 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 14 God: Gold: 5 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were in the Dungeon. You visited 1 branch You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 0.3 Short Blades + Level 2.1 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 4% 2 Vampiric Draining Necr 14% 2d7 10% 3 Summon Small Mammal Summ 4% N/A 24% 1 Animate Dead Necr 14% N/A 32% 4 Curse of Agony Necr 14% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Your soul wisp barely misses the human. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The human closely misses you. You barely miss the human. The human is lightly wounded. Your soul wisp misses the human. The human hits you but does no damage. You hit the human. The human is moderately wounded. Your soul wisp touches the human but does no damage. The human barely misses you. You hit the human. The human is moderately wounded. Your soul wisp barely misses the human. The human barely misses you. You barely miss the human. The human is moderately wounded. Your soul wisp touches the human. The human closely misses you. You hit the human. The human is moderately wounded. Your soul wisp touches the human. The human hits you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You barely miss the human. The human is heavily wounded. Your soul wisp closely misses the human. The human hits you. * * * LOW HITPOINT WARNING * * * You hit the human but do no damage. The human is heavily wounded. Your soul wisp returns to where it belongs. The human is no longer weakened. The human hits you! Ouch! That really hurt! You die... ▓.....# ▓.....#...~~.♣♣.♣ # ▓.....#..~~~~♣....+ ▓####'#..~≈≈~~~♣♣.# ▓.....#.~~≈~~~....# ▓...†.#.~≈~~~.....# ▓.....#.~~~.......# ▓'#####.....§.....# ▓..........@p.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures 2 endoplasms (D) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 rats (D) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Revenant Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 130 | D | Mangled by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Short Blades | | 0.3 Stealth | | 2.4 Spellcasting | | 2.1 Necromancy | | 4.7 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Dagger || 23 Cast: Soul Splinter || 7 Armour: Robe || 13 Dodge: Dodged || 19