Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 7323361344099816794 135 MuseOD the Magician (level 4, -5/33 HPs) Began as a Draconian Conjurer on July 7, 2026. Slain by a human ... wielding a +0 dagger (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:36 (364 turns). MuseOD the Magician (Draconian Conjurer) Turns: 364, Time: 00:02:36 Health: -5/33 AC: 5 Str: 13 XL: 4 Next: 97% Magic: 9/12 EV: 10 Int: 20 God: Gold: 14 SH: 0 Dex: 8 Spells: 4/15 levels left rFire . . . (100%) a - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn MPRegen 0.13/turn %: no teleportation @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1, strong 1, efficient metabolism, booming voice a: no special abilities You were in the Dungeon. You visited 1 branch You collected 14 gold pieces. Inventory: Magical Staves a - a staff of alchemy (weapon) Scrolls b - a scroll of blinking c - a scroll of immolation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of torment {unknown} j - a scroll of identify {unknown} Potions g - 4 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste e - 4 potions of enlightenment Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 6.2 Spellcasting + Level 6.1 Conjurations + Level 3.9 Alchemy + Level 3.9 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 19% 3d11 13% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are strong. (Str +4, Int/Dex -1) Your metabolism doubles the duration of potion status effects. You read scrolls incredibly loudly when enemies are in sight. Message History You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human, wielding a +0 dagger (berserk, ally target, 71% to hit) You focus your ray upon the human. The searing ray hits the human. The human is lightly wounded. (Press . to maintain the ray.) The human rages. Your fulminant prism explodes! The searing ray hits the human. The human is lightly wounded. The human closely misses you. The searing ray hits the human! The human is moderately wounded. The human barely misses you. The human hits you but does no damage. The searing ray hits the human. The human is moderately wounded. You finish channelling your searing ray. The human hits you with a +0 dagger. Unknown command. The human hits you with a +0 dagger! The human hits you with a +0 dagger. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. The human hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * You encounter a human. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The human hits you with a +0 dagger! You die... ▓.....#....~♣♣♣ ..###+#+# ▓†....#†..~~♣♣.♣♣.#...... ▓.....#..~~~~♣♣.♣.p.⌠.... ▓####'#..~≈≈~~~♣..# ▓.....#.~~≈~~~....# ▓.....#.~≈~~~.....# ▓.....#.~~~.......# ▓'#####......p....# ▓....÷......@.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 humans. Vanquished Creatures A water elemental (D) A scorpion (D) A human (D) An endoplasm (D) 3 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 126 | D | Reached skill level 1 in Alchemy 126 | D | Reached skill level 1 in Evocations 126 | D | Reached XP level 2. HP: 6/20 MP: 0/6 176 | D | Learned a level 2 spell: Searing Ray 185 | D | Encountered a scorpion 199 | D | Killed a scorpion 200 | D | Reached skill level 5 in Spellcasting 200 | D | Reached skill level 5 in Conjurations 200 | D | Reached XP level 3. HP: 15/26 MP: 2/9 200 | D | Reached XP level 4. HP: 19/33 MP: 2/11 272 | D | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 272 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 272 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 273 | D | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 273 | D | Lost mutation: You are vulnerable to heat. (rF-) [potion of | mutation] 273 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 273 | D | Gained mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 273 | D | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 273 | D | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 290 | D | Learned a level 4 spell: Fulminant Prism 295 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 353 | D | Encountered a human 363 | D | Encountered a human 364 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 5 6 | 6.2 Alchemy | 1 3 | 3.9 Evocations | 1 3 | 3.9 Conjurations | 5 6 | 6.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | || 17 Melee: Staff | 17 | || 17 Tailslap | 2 | || 2 Cast: Magic Dart | 12 | || 12 Searing Ray | 2 | 1 || 3 Fulminant Prism | | 3 || 3 Drink: Berserk rage | 1 | || 1 Magic | 1 | 1 || 2 Mutation | | 2 || 2 Armour: None | 13 | 6 || 19 Dodge: Dodged | 12 | 2 || 14