Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 9472821068909623535 28 MuseOD the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on July 17, 2026. Slain by a human (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:40 (138 turns). MuseOD the Conjurer (Draconian Conjurer) Turns: 138, Time: 00:00:40 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 96% Magic: 0/7 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 club (weapon) Scrolls b - a scroll of blinking Potions g - 2 potions of magic b - 3 potions of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.8 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The human is lightly wounded. (Press . to maintain the ray.) The searing ray misses the human. The searing ray hits the human! The human is heavily wounded. The searing ray hits the human. The human is heavily wounded. You finish channelling your searing ray. The human closely misses you. You hit the human but do no damage. Your tail-slap misses the human. The human is heavily wounded. The human barely misses you. You closely miss the human. The human is heavily wounded. The human hits you. The human hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (heavily wounded, 69% to hit) You focus your ray upon the human. The searing ray hits the human. The human is severely wounded. (Press . to maintain the ray.) The human closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The human hits you. The human hits you. * * * LOW HITPOINT WARNING * * * You hit the human but do no damage. Your tail-slap misses the human. The human is severely wounded. The human closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (severely wounded, 100% to hit) The magic dart hits the human but does no damage. The human is severely wounded. The human hits you! You die... ▓.....# ▓†...†#...~~♣..♣ ▓..[..#..~~~~♣.♣. ▓####'#..~≈≈~~~.. ▓)....#.~~≈~~~... ▓...†.#.~≈~~~.... ▓.....#.~~~...... ▓'#####.......... ▓........@p...... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures Jessica (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MuseOD the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 52 | D | Encountered Jessica 64 | D | Killed Jessica 65 | D | Reached skill level 5 in Conjurations 65 | D | Reached XP level 2. HP: 16/20 MP: 3/7 68 | D | Learned a level 2 spell: Searing Ray 138 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Club || 3 Cast: Magic Dart || 10 Searing Ray || 2 Drink: Magic || 1 Armour: None || 5 Dodge: Dodged || 4