Dungeon Sprint DCSS version 0.24-a0-189-g5d897e9 (webtiles) character file. Game seed: 6476830189544881762 49 Mustard the Chopper (level 3, -2/29 HPs) Began as a Demonspawn Monk on Mar 17, 2019. Slain by a worker ant (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:26 (24 turns). Mustard the Chopper (Demonspawn Monk) Turns: 24, Time: 00:00:26 Health: -2/29 AC: 2 Str: 12 XL: 3 Next: 51% Magic: 3/3 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-2 -> -3), berserk cooldown, hasted and slowed A: powered by death 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds g - 2 potions of magic Comestibles c - a ration Skills: - Level 3.0 Fighting + Level 7.0 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate health from kills. Message History You feel sick. The worker ant barely misses you. Unknown command. Unknown command. You hit the worker ant but do no damage. The worker ant is lightly wounded. The worker ant barely misses you. You barely miss the worker ant. The worker ant is lightly wounded. The worker ant bites you but does no damage. You hit the worker ant but do no damage. The worker ant is lightly wounded. The worker ant misses you. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You barely miss the worker ant. The worker ant is lightly wounded. You feel sick. The worker ant closely misses you. You hit the worker ant. The worker ant is moderately wounded. The worker ant bites you. You die... ## ## ##. .## #.a#..# #a# #@# ##.## +.<.+ ##.## #+# You could see 2 worker ants. Vanquished Creatures 2 worker ants (D) 2 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Mustard the Demonspawn Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 12 | D | Killed a worker ant 12 | D | Reached skill level 5 in Axes 12 | D | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 12 | D | Reached XP level 2. HP: 7/24 MP: 2/2 14 | D | Reached skill level 7 in Axes 14 | D | Gained mutation: You regenerate health from kills. [demonic | ancestry] 14 | D | Reached XP level 3. HP: 9/29 MP: 3/3 19 | D | Killed a crocodile 24 | D | Slain by a worker ant Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 | ---------------+-------+----- Axes | 5 7 | 7.0 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 17 Use: Potion || 2 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 70 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 70 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------