Mustard Level 1 of the Dungeon (0, 0, D:1) a +0 naga barding (1, 15, D:1) a +0 dagger (12, -11, D:1) a -2 dagger (14, -1, D:1) a -2 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 naga barding (20, -2, D:2) a +0 ring mail (23, 28, D:2) a +0 flail (33, 20, D:2) a +0 dagger (34, -2, D:2) a +0 scale mail (39, -11, D:2) a +0 dagger (40, 12, D:2) a -2 dagger (48, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 dagger (1, 0, D:3) a +0 hand axe (2, 0, D:3) a +0 whip (2, 14, D:3) a +0 mace a +0 flail (3, -3, D:3) a +0 dagger (4, 7, D:3) a +0 robe (12, 16, D:3) a -1 dagger (17, 10, D:3) a +0 hand axe (19, 18, D:3) a +0 leather armour (22, 1, D:3) a +0 dagger (27, 20, D:3) a +0 shield (38, 15, D:3) a +0 dagger (51, 19, D:3) a +3 quarterstaff of chaos (53, 18, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, -4, D:4) a +0 long sword (1, 1, D:4) a +0 dagger (15, 17, D:4) a +0 trident (17, -18, D:4) a +0 war axe (26, -15, D:4) a +0 dagger of electrocution (27, -15, D:4) the +4 mace of the Scavenger {drain, *Corrode rPois rC- Dex+8} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+8). It makes you vulnerable to cold. It protects you from poison. It may corrode you when you take damage. (28, -14, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 3, D:5) a +0 leather armour (3, -2, D:5) a +0 leather armour (3, 2, D:5) a +0 mace a +0 whip a +0 dagger (6, -7, D:5) a +0 hand axe (7, -2, D:5) a +0 giant club (7, -1, D:5) a +0 robe (17, 8, D:5) a +0 leather armour (18, 33, D:5) a scroll of noise (22, -6, D:5) a +0 dagger (24, 6, D:5) a -3 dagger (25, 18, D:5) a +0 giant club a -1 trident (29, 29, D:5) a +0 dagger (29, 34, D:5) a +0 spear (30, 28, D:5) a +0 giant club (33, 0, D:5) a +0 spear (33, 6, D:5) a +0 great mace (37, -8, D:5) a +0 robe (43, 3, D:5) a +0 robe (43, 29, D:5) a +0 dagger (46, 3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -4, D:6) a +0 robe (3, 14, D:6) a +0 spear (3, 17, D:6) a +0 hand axe (4, 14, D:6) a +0 whip (4, 15, D:6) a +0 spear a +0 spear a +0 ring mail (5, -13, D:6) a +0 rapier a +0 robe (5, -12, D:6) a +0 dagger a +2 robe (6, 23, D:6) a +1 quarterstaff of draining a +0 ring mail (8, -2, D:6) a +1 scale mail of fire resistance (20, -9, D:6) a +0 helmet (21, -11, D:6) a +0 ring mail (23, -17, D:6) a +0 rapier (24, 0, D:6) a +0 long sword (45, -24, D:6) a +0 shortbow (46, -18, D:6) a +0 robe (52, -19, D:6) a +0 shortbow (60, -16, D:6) a +0 war axe a +0 dagger (60, -15, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 spear (23, 16, D:7) a +0 quarterstaff a +0 shortbow a +3 leather armour of magic resistance (23, 49, D:7) a +0 mace a +0 dagger a +0 hand axe a +0 dagger (24, 16, D:7) a +0 flail (24, 36, D:7) a -2 glaive (41, 56, D:7) a +0 cloak (45, 40, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 robe (8, 29, D:8) a +0 giant club (18, 8, D:8) a +0 scale mail (21, 32, D:8) a +0 plate armour (25, 38, D:8) a +0 glaive (29, 42, D:8) a +0 leather armour (31, 34, D:8) a +0 leather armour (36, 2, D:8) a +0 war axe (41, 45, D:8) a +0 rapier (42, 5, D:8) a +0 shortbow (45, 45, D:8) a +2 long sword (45, 46, D:8) a +0 long sword a +1 war axe (46, 15, D:8) a +0 whip (46, 46, D:8) a +2 halberd (52, 32, D:8) a +0 shortbow (53, 32, D:8) a +0 giant club (54, 32, D:8) a +3 spear of freezing a +3 war axe (55, 32, D:8) a +1 spear of freezing Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (1, -5, D:9) a +0 shortbow (3, 3, D:9) a +0 giant club (10, -29, D:9) a +0 scale mail (11, -15, D:9) a +0 flail (14, 1, D:9) a +0 long sword (31, -7, D:9) a +0 spear (39, 15, D:9) +0 acid dragon scales (49, -43, D:9) an uncursed ring of resist corrosion (54, -31, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 trident (1, -2, D:10) a +0 quarterstaff (1, -1, D:10) a +0 dagger a +0 giant club a +0 halberd (10, -20, D:10) a +0 hand axe (10, 6, D:10) a +0 ring mail (28, -27, D:10) a +0 shortbow (29, -35, D:10) a +0 leather armour (30, -39, D:10) a +0 shortbow (31, -3, D:10) a +0 mace of draining (32, -1, D:10) a +0 shortbow (33, -6, D:10) a +0 hand axe a +0 hand axe (33, -5, D:10) a +0 hand axe a +0 hand axe (36, -28, D:10) a +0 leather armour (37, -9, D:10) a +0 scimitar (60, -20, D:10) an uncursed staff of fire Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe 51 poisoned tomahawks 173 poisoned darts a +0 chain mail 161 tomahawks a +0 scale mail a +0 war axe (1, 0, D:11) a +0 spear a +0 animal skin (11, -4, D:11) a +0 ring mail (22, 37, D:11) a scroll of noise (28, 2, D:11) a +0 dagger (29, 0, D:11) a +0 mace (29, 2, D:11) a +0 quarterstaff (30, 0, D:11) a +0 dagger (30, 2, D:11) a +0 dagger a +0 war axe a +0 giant club (30, 3, D:11) a +0 hand axe (38, 6, D:11) a +3 mace of devastation (40, -2, D:11) a +0 hand axe (44, 2, D:11) a +0 dagger (45, 2, D:11) a +0 chain mail (46, 26, D:11) a +0 shortbow (47, -2, D:11) a +0 war axe (47, -1, D:11) a +0 mace a +0 dagger (47, 1, D:11) a +2 long sword of electrocution (47, 5, D:11) a +0 hand axe (49, 1, D:11) a +0 giant club (49, 7, D:11) a +0 giant club (49, 31, D:11) a +0 shortbow (50, 29, D:11) a +0 shortbow a +0 shortbow (52, 7, D:11) a +0 dagger (58, 30, D:11) a +0 cloak Level 12 of the Dungeon (0, 0, D:12) a +2 robe of positive energy a +0 giant club (2, -24, D:12) a +0 war axe (2, -9, D:12) a +0 helmet (5, -20, D:12) a +0 giant club a +0 giant club (6, -20, D:12) a +0 troll leather armour (6, -17, D:12) a +0 scale mail a +3 battleaxe (8, -32, D:12) a +0 war axe (10, -35, D:12) a +0 trident (11, -34, D:12) a +1 dagger of flaming (12, -21, D:12) a +0 shortbow (19, -50, D:12) a +0 glaive (23, -52, D:12) a +0 pair of gloves (23, -31, D:12) a +1 robe of cold resistance (23, 0, D:12) a +0 hand axe (34, -18, D:12) a -2 leather armour (36, -37, D:12) a +0 robe (36, -11, D:12) a +0 spear (47, -1, D:12) a +0 leather armour (52, -51, D:12) a +0 war axe (52, -26, D:12) a +0 halberd a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail of fire resistance (4, -1, D:13) a +0 longbow (5, -2, D:13) a +0 shortbow a +0 shortbow a -1 shortbow a +0 shortbow (6, -27, D:13) a +0 dagger a +0 hand axe (6, -26, D:13) a +0 trident (6, -25, D:13) a +0 mace a +0 hand axe a +0 giant club a -2 giant club (8, 12, D:13) a +0 cloak (8, 17, D:13) a +0 pair of boots (12, 12, D:13) a +0 war axe (15, -17, D:13) an uncursed ring of ice a +3 ring of evasion a +5 ring of intelligence (20, -17, D:13) 33 large rocks (22, -18, D:13) a +0 shortbow a +0 shortbow (22, -17, D:13) a +0 shortbow (24, -18, D:13) a +0 shortbow a +0 shortbow (24, -17, D:13) a +0 shortbow (24, 18, D:13) a -3 giant club a +0 giant club (26, -32, D:13) a +0 ring mail (30, 6, D:13) a +2 scimitar of flaming (49, -13, D:13) a +0 rapier (49, -12, D:13) a +0 flail Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (8, 1, D:14) a +0 leather armour (8, 31, D:14) a +0 giant club a +0 quarterstaff (14, 15, D:14) an uncursed staff of earth (23, -9, D:14) a +0 ring mail (25, -14, D:14) a +0 scale mail (27, -10, D:14) a +0 whip (28, -9, D:14) a -1 giant club a +0 giant club (28, -7, D:14) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 quarterstaff (28, -6, D:14) a +0 shortbow (29, -9, D:14) a +0 giant club a +0 giant club (29, -8, D:14) a +0 giant club a +0 giant club (35, -13, D:14) a +0 double sword a +0 buckler Level 15 of the Dungeon (0, 0, D:15) a book of Changes (1, -8, D:15) 6 gold pieces (4, -7, D:15) a book of Frost a bazaar [Shop] Liwat's Assorted Antiques a scroll of summoning (285 gold) a potion of heal wounds (150 gold) a +0 rapier (120 gold) a scroll of brand weapon (600 gold) a scroll of holy word (225 gold) a scroll of torment (225 gold) the +6 long sword of Exhibitionism {elec, *Drain rPois Int+2 Dex+5} (1770 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+5). It protects you from poison. It causes draining when unequipped. a potion of lignification (90 gold) a potion of mutation (240 gold) a sack of spiders (600 gold) [Shop] Seygh's Magic Scroll Shoppe a scroll of holy word (105 gold) a scroll of enchant weapon (105 gold) a scroll of magic mapping (49 gold) a scroll of immolation (49 gold) a scroll of enchant armour (105 gold) a scroll of amnesia (49 gold) a scroll of immolation (49 gold) a scroll of torment (105 gold) a scroll of noise (14 gold) a scroll of silence (105 gold) a scroll of amnesia (49 gold) a scroll of magic mapping (49 gold) [Shop] Ekumiw's Antique Armour Boutique a +2 robe of positive energy (455 gold) a +1 scale mail of magic resistance (496 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +0 plate armour (713 gold) a +0 chain mail (139 gold) a +2 plate armour of magic resistance (1240 gold) a +0 shield of resistance (976 gold) a +0 leather armour (62 gold) a +0 chain mail (139 gold) [Shop] Siynor's General Store a +6 amulet of reflection (1111 gold) a scroll of teleportation (57 gold) a scroll of fog (38 gold) a scroll of noise (19 gold) a +0 chain mail (85 gold) a +0 war axe (66 gold) a scroll of immolation (66 gold) a potion of augmentation (95 gold) the Almanac of Mutagenic Clay (1292 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation 3 c - Leda's Liquefaction Hexes/Earth 4 d - Hydra Form Transmutation 6 e - Statue Form Transmutation/Earth 6 an uncursed amulet of regeneration (570 gold) a -3 shortbow (1 gold) [Shop] Bicoluin's Assorted Antiques an uncursed ring of protection from magic (800 gold) a scroll of enchant weapon (240 gold) a phial of floods (1280 gold) 2 potions of haste (640 gold) a +0 quarterstaff of devastation (464 gold) a scroll of noise (32 gold) a sack of spiders (640 gold) the +1 glaive of Calculation {pain, +Rage rF+ Dex+3} (1440 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It protects you from fire. It lets you go berserk. a +0 flail (112 gold) a sewer (0, 0, Sewer) a +0 mace (2, 3, Sewer) a +0 rapier (28, 19, Sewer) a +0 whip a bailey (0, 0, Bailey) a +0 hand axe (unseen) (2, -6, Bailey) a +0 war axe a +0 ring mail (2, 5, Bailey) a +0 hand axe (unseen) (2, 6, Bailey) a +0 hand axe (unseen) (3, -9, Bailey) a +0 hand axe (unseen) (3, 4, Bailey) a -3 war axe a +0 leather armour a +0 war axe a +0 leather armour (3, 5, Bailey) a +0 hand axe a +0 leather armour (3, 6, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour a -3 hand axe a +0 leather armour (3, 7, Bailey) a +0 war axe (unseen) (4, -10, Bailey) a +0 war axe (unseen) (4, -9, Bailey) a +0 hand axe (unseen) (4, 4, Bailey) a +0 hand axe a +0 leather armour a scroll of blinking a +0 war axe a +0 scale mail (4, 5, Bailey) a +0 war axe a +0 scale mail a +0 hand axe a +0 leather armour (4, 6, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 scale mail a +0 hand axe a +0 leather armour (5, -9, Bailey) a +0 hand axe a +0 leather armour (6, -11, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (7, -12, Bailey) a +0 hand axe (unseen) (8, -13, Bailey) a +0 hand axe (unseen) (8, -12, Bailey) a +0 hand axe a +0 leather armour (9, 15, Bailey) a scroll of noise (10, -16, Bailey) a +0 hand axe (unseen) (10, -15, Bailey) a +0 hand axe (unseen) (10, -14, Bailey) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour (11, -21, Bailey) a +0 war axe a +0 ring mail (11, -20, Bailey) a +0 war axe (unseen) (11, -15, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (11, -14, Bailey) a +0 hand axe (unseen) (11, 6, Bailey) a +0 war axe a +0 ring mail (12, -20, Bailey) a +0 hand axe (unseen) (12, -16, Bailey) a +0 hand axe (unseen) (12, -15, Bailey) a +0 hand axe (unseen) (12, -14, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (12, 7, Bailey) a +0 hand axe (unseen) (13, -20, Bailey) a +0 hand axe (unseen) (13, -17, Bailey) a +0 hand axe a +0 leather armour (13, -13, Bailey) a +0 hand axe (unseen) (14, -5, Bailey) the +0 robe of the King of the Hill {+Blink Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). It lets you blink. (14, 8, Bailey) a +0 broad axe (unseen) (15, -13, Bailey) a +0 hand axe a +0 leather armour (18, 7, Bailey) a +0 hand axe a +0 leather armour (19, 6, Bailey) a +0 chain mail of poison resistance (20, -6, Bailey) a +0 hand axe (unseen) (21, -2, Bailey) a +0 hand axe a +0 leather armour (22, -2, Bailey) a +0 hand axe (unseen) an ice cave (0, 0, IceCv) a +2 battleaxe of freezing (9, -5, IceCv) an uncursed staff of summoning (10, -2, IceCv) a +0 animal skin of cold resistance (11, -3, IceCv) an uncursed ring of positive energy (20, 23, IceCv) a +0 chain mail (32, 39, IceCv) a disc of storms