Muwz Level 1 of the Dungeon (2, 12, D:1) a +0 hand axe (5, 42, D:1) 16 stones (12, 18, D:1) 14 stones (20, 5, D:1) a +0 robe (25, 19, D:1) a +0 short sword a +0 scale mail (26, -11, D:1) a +0 dagger (26, 19, D:1) a +0 dagger 2 stones (29, 5, D:1) a +0 club (32, 22, D:1) a +0 club a +0 whip (38, 11, D:1) a +0 club (38, 14, D:1) a +0 club (41, 19, D:1) 26 stones (48, 20, D:1) a +0 club Level 2 of the Dungeon (3, -1, D:2) a +0 mace (7, -8, D:2) 23 stones (9, 8, D:2) a +0 dagger (10, 5, D:2) a +0 rapier (15, 0, D:2) a +0 dagger a +0 club (29, -15, D:2) a +0 robe (35, -19, D:2) a +0 helmet (39, 9, D:2) 4 javelins (41, 3, D:2) a stone (42, -19, D:2) a +0 war axe (42, 9, D:2) a +0 chain mail (43, 4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 chain mail (16, 4, D:3) a +0 helmet (21, -6, D:3) a +0 ring mail (21, 17, D:3) a cursed -2 dagger (28, -10, D:3) 14 arrows (32, 13, D:3) a +0 club (36, -10, D:3) a +0 dagger (37, 14, D:3) a +0 dagger (37, 24, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 flail (37, 25, D:3) a +0 dagger (38, -13, D:3) 27 stones (39, 13, D:3) a +0 robe a +0 dagger a +0 short sword (40, 21, D:3) a +0 club (44, 0, D:3) 28 sling bullets (45, 19, D:3) a +0 robe a +0 dagger (46, 23, D:3) a +0 mace (52, 8, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 10 bolts (5, 12, D:4) a +0 trident (7, 14, D:4) a +0 plate armour (11, -7, D:4) 20 stones (15, -6, D:4) a +0 dagger a +0 robe (15, -2, D:4) a +0 ring mail a +0 short sword a +0 dagger a +0 robe (17, -8, D:4) a +0 whip (25, -17, D:4) a +0 club (25, 24, D:4) a +0 long sword (43, 9, D:4) a +0 dagger Level 5 of the Dungeon (16, 40, D:5) a +0 pair of gloves (24, 27, D:5) 19 stones (27, 28, D:5) a +0 flail (40, 5, D:5) a +0 robe Level 6 of the Dungeon [Shop] Pufoch's Weapon Emporium a +0 dagger (24 gold) a +0 arbalest (54 gold) a +0 shortbow (36 gold) the +1 rapier of Indomitability {vamp, Dex+5} (414 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). a +0 spear (36 gold) 10 poisoned darts (48 gold) 21 stones (25 gold) a +0 war axe (42 gold) the +3 sling "Punk" {acid, rCorr} (781 gold) It provides partial protection from all sources of acid and corrosion. a +0 long sword (42 gold) a +4 short sword of holy wrath (328 gold) a +0 vorpal trident (86 gold) (0, 0, D:6) 28 stones (1, -6, D:6) 12 gold pieces (10, -8, D:6) a wand of flame (21) (20, -9, D:6) 19 stones (20, -7, D:6) a potion of mutation (21, -9, D:6) 12 gold pieces (21, -7, D:6) 14 gold pieces (25, -3, D:6) 2 throwing nets (27, -17, D:6) a +0 cloak (36, -13, D:6) a +0 giant spiked club (39, 8, D:6) a +0 dagger (47, -19, D:6) a +0 robe a +0 dagger (47, -14, D:6) a +0 club (unseen) (48, -19, D:6) a +0 dagger (49, -19, D:6) a +0 leather armour a +0 hand axe (50, -19, D:6) a +0 hand axe (51, 5, D:6) a cursed -3 long sword (54, 19, D:6) a +0 giant spiked club (60, 24, D:6) a river rat skeleton a rat skeleton (61, 24, D:6) 19 stones