Dungeon Crawl Stone Soup version 0.32-a0-893-gf85d74f (webtiles) character file. Game seed: 6505427561524363370 45 NahIdwin the Magician (level 3, -2/28 HPs) Began as a Djinni Alchemist on Apr 3, 2024. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (484 turns). NahIdwin the Magician (Djinni Alchemist) Turns: 484, Time: 00:01:47 Health: -2/28 AC: 3 Str: 7 XL: 3 Next: 90% Gold: 24 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 helmet (worn) Talismans d - a beast talisman Scrolls b - 3 scrolls of enchant weapon {unknown} c - a scroll of identify {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of fog {unknown} j - a scroll of vulnerability {unknown} Potions f - a potion of heal wounds {unknown} g - a potion of haste {unknown} Skills: + Level 2.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes Level 0.0 Charms + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations Level 0.0 Transmutations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 64% 1d7 3% 1 b - Mercury Vapours Alch/Air 32% N/A 5% 2 c - Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 d - Olgreb's Toxic Radia Alch 16% N/A 34% 4 e - Sticky Flame Fire/Alch 16% 2d5 34% 4 f - Slow Hex 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder is poisoned. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Unknown command. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (poisoned, 57% to hit) The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Unknown command. Okay, then. Okay, then. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, very poisoned, 57% to hit) The sting hits the adder. The adder looks even sicker. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Unknown command. The quokka closely misses you. The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You kill the adder! Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (64% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is moderately wounded. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. Unknown command. The quokka attacks as it pursues you! The quokka barely misses you. The quokka bites you. You die... ##....########################### ......# #.. #.....########## ### #.)..##........# #.. #....##........# ...# #....##.......# .....# '.............########## .... # #.............#........# .... #...............@r.....## .... ###..##...........#.#.#†#.#.#.. #..###.....(................# ....# #..........#.#.#.#.#.#.# ###.## #.................... #.# #..........#.#.#.#.#.# #.# ########..............# #.# #...#.#.#.#.#.## ####....... ..# You could see a quokka (poisoned). Vanquished Creatures A gnoll (D:2) An adder (D:2) A ribbon worm (D:2) A bat (D:1) 2 giant cockroaches 4 hobgoblins 3 jackals (D:2) A quokka (D:2) 2 ball pythons A frilled lizard (D:2) 3 kobolds (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NahIdwin the Djinni Alchemist began the quest for the Orb. 0 | D:1 | NahIdwin set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 178 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 212 | D:1 | Reached skill level 1 in Fighting 397 | D:2 | Reached XP level 3. HP: 11/28 MP: 0/0 397 | D:2 | Learned a level 1 spell: Slow 484 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_a, serial_bayou_pond_a, serial_bayou_crossing, serial_shops, nicolae_shop_rolling_square D:2: layout_basic, basic_altar, amethyst_killhole, roderic_roman_lattice, serial_bayou_lagoon_a, st_stairs_11 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Cast: Sting || 52 Armour: Robe || 22 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 483 | 449 | 34 | 0 | 290 | 2 | 241.5 | Dungeon | 483 | 449 | 34 | 0 | 290 | 2 | 241.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 253 daAuts D:2: 230 daAuts