Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6 (webtiles) character file. Game seed: 17136042347732080428 72 NahIdwin the Slasher (level 4, -1/35 HPs) Began as a Coglin Gladiator on May 7, 2024. Frozen to death by an endoplasm (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:37 (977 turns). NahIdwin the Slasher (Coglin Gladiator) Turns: 977, Time: 00:01:38 Health: -1/35 AC: 9 Str: 15 XL: 4 Next: 25% Magic: 4/4 EV: 12 Int: 7 God: Gold: 96 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 long sword {Nhalahla} rCold . . . f - +0 dagger {Daichi} rNeg . . . h - +3 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -7), invisible, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1, deterioration 1, MP-powered wands a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Nhalahla} f - a +0 dagger (offhand) {Daichi} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +3 leather armour (worn) Scrolls g - 5 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Potions l - a potion of ambrosia {unknown} m - a potion of degeneration {unknown} Skills: + Level 3.0 Fighting + Level 3.7 Long Blades - Level 1.7 Throwing + Level 3.3 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) Your body sometimes deteriorates upon taking damage. You expend magic power (3 MP) to strengthen your wands. Message History You feel very sick. The gnoll hits you with a +1 halberd of venom. You are lethally poisoned! You closely miss the gnoll with your +0 dagger. The gnoll is heavily wounded. You hit the gnoll with your +0 long sword. You feel very sick. The gnoll misses you. You closely miss the gnoll with your +0 dagger. The gnoll is severely wounded. You hit the gnoll with your +0 long sword. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you but does no damage. Unknown command. You closely miss the gnoll with your +0 long sword. The gnoll is severely wounded. You hit the gnoll with your +0 dagger. You kill the gnoll! * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. Unknown command. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. The endoplasm freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Okay, then. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel yourself wasting away. Iridescent scales grow over part of your body. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm freezes you. You die... #..............### #.###........### #...........## #.####...#### #.# ##.## #.# #.# #.# #.# #.# #.# #@# #.# #J# #.# #g# #.# #.# #.# #.# ... .#.#. You could see a gnoll (unable to see you) and an endoplasm. Vanquished Creatures A gnoll (D:3) An adder (D:2) A dart slug (D:1) A bat (D:1) 7 endoplasms 4 giant cockroaches 3 goblins (D:1) 5 hobgoblins 4 jackals (D:2) A quokka (D:1) 5 ball pythons A frilled lizard (D:1) 6 kobolds 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NahIdwin the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 136 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 476 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 526 | D:1 | Found a faded altar of an unknown god. 869 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 977 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 977 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 977 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 977 | D:3 | HP: 1/35 [poisoned by a gnoll] 977 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, hellmonk_ecumenical_altar_arch_garden, solitary_fountain, hangedman_decor_slide_cut, feat_on_display D:2: layout_basic D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.3 Fighting | 3 | 3.0 Long Blades | | 3.7 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 80 | 8 || 88 Dagger | 77 | 7 || 84 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 55 | 9 || 64 Dodge: Dodged | 53 | 7 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 983 | 927 | 56 | 0 | 664 | 3 | 327.7 | Dungeon | 983 | 927 | 56 | 0 | 664 | 3 | 327.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 691 daAuts D:2: 247 daAuts D:3: 45 daAuts