NahIdwin Level 1 of the Dungeon [Shop] Kiwihufa's Distillery a potion of might (48 gold) a potion of invisibility (96 gold) a potion of lignification (36 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) 2 potions of heal wounds (120 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -8, D:1) a ball python corpse (skeletalised by now) (6, 23, D:1) 4 poisoned darts (9, -10, D:1) a bat corpse (skeletalised by now) (20, 9, D:1) a rat corpse (skeletalised by now) (23, 9, D:1) a rat corpse (skeletalised by now) (26, 5, D:1) a rat corpse (skeletalised by now) (31, 22, D:1) a +0 short sword (37, 29, D:1) a +0 whip (48, -12, D:1) a +0 whip (49, 25, D:1) 6 stones (55, -12, D:1) a +0 dagger (57, -12, D:1) a +0 great sword (62, 21, D:1) a +0 robe Level 2 of the Dungeon [Shop] Jecistrao's Armour Shop a +1 barding of cold resistance (490 gold) a +0 scale mail (56 gold) a +1 plate armour of positive energy (448 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 scale mail of cold resistance (154 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) (0, 0, D:2) 5 stones (3, 1, D:2) a ball python corpse (skeletalised by now) (13, 23, D:2) a frilled lizard corpse (skeletalised by now) (25, 16, D:2) a rat corpse (skeletalised by now) (25, 41, D:2) a ball python corpse (skeletalised by now) (32, 44, D:2) a +0 club (36, 5, D:2) a hobgoblin corpse (skeletalised by now) (40, 3, D:2) a jackal corpse (skeletalised by now) (49, 26, D:2) a quokka corpse (skeletalised by now) (60, 14, D:2) the +2 mace of the Chewing Augurer {antimagic, rCorr} rCorr: It protects you from acid and corrosion. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -28, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, -10, D:3) a +0 short sword (16, -19, D:3) a rat skeleton (17, -2, D:3) 5 stones (20, -29, D:3) a quokka skeleton (29, -25, D:3) the +5 war axe of Ukaiph {pain, *Noise rN++ Int+2 SInv} Int+2: It affects your intelligence (+2). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. (34, 2, D:3) a +0 giant club (35, -4, D:3) a +0 scale mail (41, -37, D:3) a +0 ring mail (43, -34, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (43, -14, D:3) a +0 club Level 4 of the Dungeon (3, -7, D:4) a +0 club (14, 3, D:4) a +0 dagger (17, 11, D:4) a +0 short sword 3 stones (18, -8, D:4) a +0 rapier (19, -14, D:4) a +0 club (19, 19, D:4) a +0 club (20, -2, D:4) a flux talisman (21, -19, D:4) a +0 spear (22, -4, D:4) a +0 robe (22, 16, D:4) a +1 flail of protection a +0 leather armour (24, -4, D:4) 7 stones (24, 11, D:4) a +0 club (25, -3, D:4) 4 stones (29, 29, D:4) a +0 mace (34, -3, D:4) a +1 pair of boots of rampaging (40, -7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +1 heavy flail a +3 scale mail of willpower (0, 15, D:5) a staff of death (unseen) (4, 18, D:5) a stone (13, 16, D:5) a +0 halberd (13, 17, D:5) a +0 club (13, 18, D:5) a +0 club (14, -6, D:5) 2 stones (14, 10, D:5) a +0 halberd (15, -6, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (25, -15, D:6) a +0 leather armour (28, -24, D:6) a +0 rapier (29, -24, D:6) an amulet of faith