Obtained 28 stack frames. /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x7256c8]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_Z20crash_signal_handleri+0x18b) [0x725acb]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7fe5ab2044b0]: /var/dcss/builds/dcss-bloatcrawl2/bin/dcss() [0x949250] /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7fe5ab2044b0]: /lib/x86_64-linux-gnu/libpthread.so.0(waitpid+0x18) [0x7fe5ab5a9f28]: /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_Z8call_gdbP8_IO_FILE+0x105) [0x725545]: call_gdb(_IO_FILE*) /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_Z13do_crash_dumpv+0x3e3) [0x72c843]: do_crash_dump() /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x725b30]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7fe5ab2044b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7fe5ab5aa269]: /var/dcss/builds/dcss-bloatcrawl2/bin/dcss() [0x72bfe9] /var/dcss/builds/dcss-bloatcrawl2/bin/dcss() [0x72c191] /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_Z12level_changeb+0x1530) [0xb21fa0]: level_change(bool) /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_Z8gain_expjPj+0x33c) [0xb223dc]: gain_exp(unsigned int, unsigned int*) /var/dcss/builds/dcss-bloatcrawl2/bin/dcss() [0xa153b7] /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_Z11monster_dieR7monster11killer_typeibbb+0x1306) [0xa1ea06]: monster_die(monster&, killer_type, int, bool, bool, bool) /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_ZN6attack19handle_phase_killedEv+0x43) [0x6ccc13]: attack::handle_phase_killed() /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_ZN12melee_attack19handle_phase_killedEv+0x71) [0x9bb101]: melee_attack::handle_phase_killed() /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_ZN12melee_attack6attackEv+0x38d) [0x9bdc1d]: melee_attack::attack() /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_Z11fight_meleeP5actorS0_Pbb+0x51a) [0x7f296a]: fight_melee(actor*, actor*, bool*, bool) /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_Z18move_player_action9coord_def+0xc1d) [0xaa4c7d]: move_player_action(coord_def) /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_Z15process_command12command_type+0x449) [0xcf4e59]: process_command(command_type) /var/dcss/builds/dcss-bloatcrawl2/bin/dcss() [0xcf3387] /var/dcss/builds/dcss-bloatcrawl2/bin/dcss() [0xcf3a4d] /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(main+0x128) [0x68c098]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7fe5ab1ef830]: /var/dcss/builds/dcss-bloatcrawl2/bin/dcss(_start+0x29) [0x68cac9]: